Showing 45 open source projects for "maya"

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  • 1
    Maya attacher plugin, creates a locator that sticks to a polygon face. Locator can be moved to any location on the face by using tensions. These can be imagined like rubber strings connecting the locator to the corners of the face. Subdiv iterations can be set, resulting in the locator moving along a catmull clark subdivided representation of the face, without having to subdivide the mesh.
    Downloads: 0 This Week
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  • 2
    importvtk is a C++ plugin to import VTK dataset files into the Autodesk Maya 3D environment. The datasets are imported into specific Maya containers such as Particle, Fluid, Mesh and Curve. importvtk is accessible in the Maya Embedded Language (MEL).
    Downloads: 1 This Week
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  • 3
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 4
    RenderBOX

    RenderBOX

    Advanced Render Manager

    The free software for CG Artists RenderBOX is simply a rendering manager. This will help 3D and Compositing artists to track and manage there render sequences.
    Downloads: 0 This Week
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  • 5
    NIF File Format Library and Tools
    Attention : This project is currently being migrated, some services are no longer supported. NifTools aims to provide users with Tools to View, Edit, Create and Visualise 3D Models stored in the NetImmerse File Format. The NIF format is used by many popular games based on the NetImmerse/Gamebryo Game Engine such as Morrowind, Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. We are creating a unified description of the NIF file format allowing our contributors to build...
    Downloads: 0 This Week
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  • 6
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 7
    Ocellaris it a tools set for translating Maya scenes into Renderman and Gelato scene descriptions.
    Downloads: 0 This Week
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  • 8
    intelligence

    intelligence

    What happens if you cross artificial intelligence with 3D

    ...This application module tries to fill the gap where it learns workflows which can in order be modified, multiplied, adapted organically to allow a fast and versatile Workflows, where currently rigid working habits will not Compete. ...also making scripting finally obsolete. currently the development is started with Autodesk Maya. More 3D platforms will come after this project is succeeding.
    Downloads: 1 This Week
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  • 9
    geoBake Maya geometry caching plugin
    Downloads: 0 This Week
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  • 10
    Icon context dependent marking menus for Autodesk Maya.
    Downloads: 0 This Week
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  • 11
    Maya plugin that combines useful skinning, smoothing, computational geometry and conversion tools. Also includes advanced C++ utility library.
    Downloads: 0 This Week
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  • 12
    A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
    Downloads: 0 This Week
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  • 13
    Liquid is a tool for translating Maya scenes into another renderer's scene description. Various RenderMan-compliant renderers are supported. For more information please see the project homepage.
    Downloads: 4 This Week
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  • 14
    Polygonal modeling tools for Autodesk Maya
    Downloads: 0 This Week
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  • 15
    This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
    Downloads: 0 This Week
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  • 16
    Simple C-based application for converting OBJ files from modelling software like Maya and Blender into a C file that can be used with OpenGL, thus making it easier to create better models for OpenGL applications.
    Downloads: 0 This Week
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  • 17
    A GLSL realtime shader for Maya viewport.
    Downloads: 0 This Week
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  • 18
    FCOLLADA based COLLADA plugins for Maya and 3DSMax. Newer plugins with 1.5 support and support the files mentioned in "Papervision3D Essentials" by Paul Tondeur are available at http://opencollada.org . Please use this project for FCOLLADA related topi
    Downloads: 9 This Week
    Last Update:
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  • 19
    openPipeline is a framework for animation production. The initial iteration is a plugin for Autodesk Maya. This framework handles file naming, revision control, collaborative notation and scene referencing.
    Downloads: 0 This Week
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  • 20
    Maya point2point deformer plugin, snaps a vertex-identical object to the points of another.
    Downloads: 0 This Week
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  • 21
    A plug-in used for defining and exporting physics content for NVIDIA PhysX in Autodesk/Alias Maya.
    Downloads: 0 This Week
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  • 22
    A Maya plug-in for importing Massive simulations.
    Downloads: 0 This Week
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  • 23
    Maya plugin locator to visualize the renderman uberlight light shader
    Downloads: 0 This Week
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  • 24
    A Maya plugin implementing a smooth skinning node doing dual quaternion skinning. Please visit the project's homepage for more information and downloads.
    Downloads: 0 This Week
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  • 25
    RawKee: an Open Source X3D File Format Plug-in for Alias' Maya 3D Authoring Software.
    Downloads: 9 This Week
    Last Update:
    See Project
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