Maya attacher plugin, creates a locator that sticks to a polygon face. Locator can be moved to any location on the face by using tensions. These can be imagined like rubber strings connecting the locator to the corners of the face. Subdiv iterations can be set, resulting in the locator moving along a catmull clark subdivided representation of the face, without having to subdivide the mesh. Must be used on a triangle or quad mesh face.

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Categories

3D Modeling

License

Mozilla Public License 1.0 (MPL)

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Additional Project Details

Intended Audience

Advanced End Users, Information Technology

Programming Language

C++

Related Categories

C++ 3D Modeling Software

Registered

2008-08-19