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Tinger Mask is a free and open source software that can cover a region on the screen. Especially, it can cover the subtitles, which is the best way to learn a second language. It can run on any kinds of platform, like windows, linux, MAC OS, etc.
This program transforms the sound or the image using a single large FFT window and allows to do many interesting and strange effects to sounds and images. There is included another program who does extreme-time-stretch of the audio.
VisualCube is a volumetric display out of 6*6*6 voxels, where each voxel get's represented by a 2-color LED. This project includes a bunch of tools used to control this peace of hardware, by taking advantage of the VisualCube library.
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The goal of project "defE" is to build a library to handle the simulation of the transformation and collision about deformable geometry using the sphere-spring system. It uses CUDA to deal with the enormous mount of parallel computable calculation.
qliss3d renders 3d-Lissajous-figures (figures made of a different sine functions for each dimension) with a Qt interface. You can look at the figures from any viewing position you like and even "listen" to the sound of the figures.
PerceptualDiff is an image comparison utility that compares two images using a perceptual metric. That is, it uses a computational model of the human visual system to determine if two images are visually different, so minor changes in pixels are ignored.
JPEG Compressor is a windows program that is integrated to Windows Explorer in order to compress and convert images to the JPEG format in order they can be used for Internet purposes.
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JingWei Screen Capture tool for Window 2000/XP/Vista/7( maybe more ). Save desktop/window/region to picture with PNG/JPEG/BMP format. All codes are written by VC++, using base gdi32 functions and the 3rd parts libs (libpng,libjpg and zlib etc.).
Taksi is a video capture/screen capture tool for recording 3D graphics applications (such as games). It can capture almost any windows application using DirectX, OpenGL, or GDI and create an AVI file using any installed VFW codec or still frames in PNG.
The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
The SPIN (Spatial Interaction) Framework is a networked system for creating and managing interactive virtual environments. It contains a state server and several clients that provide visualization, layout & editing, management of input devices, etc.
This project aims to create the converter between two graphic formats: well known SVG and experimental AGI (Artist-Geometer Image). For complex contours AGI uses parametric curves of high orders based on Fourier series.
Bogart is a high-level library/optimizing compiler for graphics. It aims to provide high-level abstractions/optimizations, with support for graphics hardware (procedural shaders). LLVM/CUDA/OpenGL are on the roadmap.
ScanTWAIN is an Open Source TWAIN production quality scanning application based on QT 3.x. ScanTWAIN allows for duplex scanning from automatic document feeder (ADF) based scanners via TWAIN.
A viewer for image sequences, aimed to be a professional tool for viewing animation frames rendered with 2D and 3D editing software. It is cross-platform, fast, supports many image formats and OpenGL rendering.
Antimidges is simple program which allows you to filter all moving objects from photos and keep only the move less objects. It is useful when you want to take a clear photo of architecture, etc. without any people, cars etc. getting in the way.
CxImage is a C++ image processing library. It can load, save, display, transform images in a very simple and fast way, with transparency, multiple layers and selections, support for BMP GIF JPG PNG MNG TIF ICO TGA PCX J2K JBG RAS PNM RAW PSD
This is a 3D Engine written in C++ using DirectX 9. It can be used as a base for those learning about DirectX or extended to make a game. It is distributed as a 3D chess game but can easily be altered to fit different purposes. NOT A COMPLETE GAME!!!
This is a simple 3D OpenGL based reimplementation of the classic Arkanoid game, it was entirely developed with C++ using Visual Studio .NET 2005 with my own OpenGL SDK based on the NeHe's SDK. This project is a work in progress and needs your help!!