Showing 6 open source projects for "tiny-core-plus"

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  • 1
    OpenB3d is a library that allows easy access to 3d features of OpenGL, and quick game development
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    Downloads: 10 This Week
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  • 2
    VINARI SOFTWARE

    VINARI SOFTWARE

    Software Facil, Vida Facil

    Vinari Software brinda aplicaciones útiles para Microsoft Windows y distribuciones GNU/Linux, las cuales hacen que la informatica moderna sea mas sencilla. Todas estas aplicaciones estan protegidas bajo la licencia BSD, la cual puede ser leída en el siguiente enlace: https://vinarisoftware.wixsite.com/vinari/licencia
    Downloads: 1 This Week
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  • 3

    Arkhamdev Open Source Projects

    Arkhamdev Open Source Projects

    Arkhamdev open source projects: - Native plugins for Antiryad Gx: Png, Jpeg, Smjpeg, Tiff, Zlib, Lzma, Lz4, ZStd, Ogg Vorbis, Theora, Tokamak, Freetype, WebP.... - Some libraries are merged to few files to simplify projects makefiles. - Arkham Demo Group Dos and Amiga demos written in Basic, x86 and 68k assembler (from 1991 to 1998). - Arkham Demo Group 3d engines written in x86 assembler. - Arkham Demo Group DOS tools (paint program, sound tracker for Adlib, modeler, picture and 3d...
    Downloads: 0 This Week
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  • 4
    loadobj3ds_chung
    loadobj3ds chung is a small openGL obj/3ds objects loader using gui_chung window freebasic coding and the dlls loadobj_chung.dll , load3ds_chung.dll (dev c++/codeblocks) . Can handle obj models up to 200k vertices (update 2018) .
    Downloads: 0 This Week
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  • 5

    OpenB2d

    Sprites and tile maps in OpenGL

    With this library is possible to use sprites (with animation, z-sorting, pixel perfect collisions) and tile maps (normal or isometric) using hardware acceleration provided by OpenGL.
    Downloads: 0 This Week
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  • 6
    SmoothLife

    SmoothLife

    A generalization of Conway's Game of Life

    Conway's Game of Life is generalized to a continuous domain. OpenGL and GLSL shaders are used for real-time 2D and 3D graphics. Time stepping is done via a real to complex FFT based convolution operation. There are also two deliberately simple test implementations in FreeBasic and Matlab. A 2D version on a sphere shows that it is really not dependent on the underlying grid.
    Downloads: 10 This Week
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