Showing 215 open source projects for "java code game"

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  • 1
    Identikit
    A basic and easy java program to make black and white identikit drawing ,with a library of face elements that you can also modify and expand without limit !Source code available. Also available a very rough base for a 3D construction of the face.
    Downloads: 2 This Week
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  • 2
    Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
    Downloads: 1 This Week
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  • 3

    doom 3 pollymitts graphic mod

    graphic mod showcase

    this mod changes all kinds of the effects in the game the shadows colors dynamic lighting physics and more it runs of the eiion tech 1 graphic engine and it runs off multi types off tech okay the 1st thing you need to do is download the mod onto your desktop then find your doom 3 game directory and drag the zip up mod into your main doom 3 directory and right click and choose to extract here and that's it remember that you need winrar for this to extract it into you doom 3 directory NOTE this mod does not show up in the mod selection menu in doom 3 menus it auto loads from real time code so no need to load it and NOTE set your graphics as high as you can go because this mod uses all the graphic card power to deliver a nice experience and NOTE the better the graphics card the better the graphic results for this mod will be thanks for the support !...
    Downloads: 1 This Week
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  • 4

    Cewolf

    JSP tag library for displaying charts in web pages

    Cewolf is a tag library for charts of all kinds. It enables every JSP to easily embed chart images. It can be used by any web applications running in a servlet container. No Java scriplet code is needed to define charts.
    Downloads: 1 This Week
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  • 5
    This project serves as a base for Java Game Engines. It contains abstract loaders (models, textures, etc.), a rich and easy input system, and much more. to help you build your own engine and to maintain compatibility between engines (using JAGaToo).
    Downloads: 0 This Week
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  • 6
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 0 This Week
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  • 7

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). ...
    Downloads: 0 This Week
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  • 8
    JChart2D

    JChart2D

    jchart2d is a real-time charting library written in java.

    JChart2D is a easy to use component for displaying two- dimensional traces in a coordinate system written in Java. It supports real-time (animated) charting, custom trace rendering, Multithreading, viewports, automatic scaling and labels. Former UI controls (right click context menu, file menu) have been ported to the subproject jchart2d-uimenu (https://sourceforge.net/projects/jchart2d-uimenu.jchart2d.p/) for the benefit of having no dependencies to 3rd party libraries.
    Downloads: 3 This Week
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  • 9
    CAPCOM's Street Fighter 4 character models C++ viewer. Uses DirectX9 and pure Win32 API. Animation code courtesy of revelation @ Xentax board. Original mxtk win32 layer by chUmbaLum sOft
    Downloads: 31 This Week
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  • 10
    JBarcodeReader
    JBarcodeReader is a software to read files or images of barcodes, is a easy way to copy in text format a description of barcodes. Open and drag the JBarcodeReader above image or file, and click in 'Capture' button, and copy the description.
    Downloads: 0 This Week
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  • 11
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 12

    cairo4j

    Java bindings to cairo

    These are the Java bindings to cairo C graphics library. Main features: - Handcrafted OO bindings updated to version 2.12. JNI code is automatically generated, thanks to Hawtjni library; - Supported on Windows, Linux and Mac; - Draw directly to an AWT Canvas through JAWT; Missing features: - User fonts and raster source patterns are not implemented yet.
    Downloads: 0 This Week
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  • 13
    Space Opera is a space colonization game similar to 'Master of Orion' or 'Galactic Civilizations'. You can explore the universe, colonize planets, fight aliens and research technologies. Images were created with Povray and Terragen. - No changes in the last two years - probably abandoned
    Downloads: 0 This Week
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  • 14
    ImageJA is a fork of the popular ImageJ software for image viewing. ImageJA is focused on slimming down the code base for better applet usage as well as adding in more general features that are of use to everyone.
    Downloads: 0 This Week
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  • 15
    Thatcher Ulrich's game engine testbed. A motley collection of experimental and not-so-experimental game- and graphics-oriented code. Public domain!
    Downloads: 6 This Week
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  • 16
    This code user selected windt and height value , auto changin and show web browser. Older browsers do not support image resizing after rendering. The resizing works in any case in Opera 7+, IE 6, Mozilla and Firefox.
    Downloads: 0 This Week
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  • 17
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. ...
    Downloads: 0 This Week
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  • 18
    A collection of Java ports of open source terrain and solar system generation packages. Code has been extensively refactored, extended and documented. GPL License with exception for required libraries.
    Downloads: 3 This Week
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  • 19
    PicsONmydesk

    PicsONmydesk

    Simple Image Frame

    Image frame for desktop with automatic image change. Useful for keep things in mind . Release Version 1.0.0 - Add remove item - Some improved code Release Version 1.1.0 - Bug fixes - Some improved code - Added deb package for Ubuntu/Debian based distros (Requires Java)
    Downloads: 0 This Week
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  • 20

    PictureCode

    Convert alphanumeric codes into vector graphics and animations

    This is my first Android project, but I hope for it to become a fun little toy project that can be used to come up with alphanumeric codes that can be shared with other Android (and perhaps eventually web) users to display little images and animations in a compact format without file transfers or related security issues.
    Downloads: 0 This Week
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  • 21
    Egle - Enigma Game Level Editor

    Egle - Enigma Game Level Editor

    A GUI Level Editor for the Enigma Game

    Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/) Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game (http://www.nongnu.org/enigma/about.html). Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
    Downloads: 1 This Week
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  • 22

    ShapeRecognition

    Shape recognition for video games using fast algorithms (heuristics).

    This project is a really small software that can be used as a demonstration of my own shape recognition algorithms. There are a process during the shape drawing and a post-processing when it is done. Finally the shape recognition is launched. All the algorithms are done for real time gaming. So they are heuristics and do not give the optimal solution. Yet the given solution is generally a good one. In this demonstration, few shapes can be recognized: * circles * triangles * lines...
    Downloads: 0 This Week
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  • 23
    PovClipse is an eclipse editor plugin for Povray (Persistence of Vision Raytracer) scene- and include files. It features syntax highlighting, code folding, code assist, outline view as well as running Povray or MegaPOV using render configurations.
    Downloads: 0 This Week
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  • 24

    Investigo

    Investigo - DX9 Performance and Debugging Toolkit

    Investigo is a toolkit for DirectX9 performance analysis and debugging. For any DirectX9 application: view live performance graphs via the embedded HTTP server and capture performance metrics for offline analysis. Investigo is released under an MIT style licence. The first binary release is now up. An article on Investigo can be found on Code Project: http://www.codeproject.com/Articles/448756/Introducing-Investigo-Using-a-Proxy-DLL-and-embedd If you want to work on...
    Downloads: 0 This Week
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  • 25
    Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
    Downloads: 0 This Week
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