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Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
eLectrix is an application to view Portable Document Format (PDF) files. The program is written in the C programminglanguage, using GTK+ for the user interface and poppler for rendering pages.
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Gri is a language for scientific graphics programming. It is
script-based, not GUI-based. Some users view it as a sort of LaTeX
for scientific graphics. Users who climb a slight learning curve are
rewarded with considerable aesthetic power.
A major mode written for GNU Emacs 22.1 to edit PML files (*.pmlobj, *.pmlfnc, *.pmlfrm and *.mac). PML is the programminglanguage used in Aveva PDMS (Plant Design Management System) to interact with the database, design new objects and run macros.
LibNebular is C++ Linux library for uniform image file manipulation as String key-value pairs (with sometimes BLOB values) where different file types are intruduced through DL (".so") libraries. Includes BMP and JPEG plugins. Can easily be ported.
An Inkscape extension for editable (digital) timing diagrams in publication quality, based on a very simple state-oriented language for signal description.
This is a webcomic reader that connects to a webcomic of your choice (dynamically extensible via regex-based plugins) and displays or updates strips. The current version is based on SDL and written in the D programminglanguage.
Brook+ is a high level C-like language with extensions for stream programming on different compute devices such as CPUs and GPUs. Supports an ATI CAL and x86 CPU backend. Keywords : GPGPU, GPU Computing, HPC
Piavca is a character animation engine that supports an extensible method for blending and combining animation and a library of body language based animation methods. It works together with Cal3D and OpenSG
Wrapper for the library Libdc1394 to enable communication with the Java programminglanguage. Java Video Capture for ieee 1394 cameras. Support for jfm JMF-2.1.1e, register a new protocol dc1394. ieee1394 camera for jmf, with this library jvc1394
MIVF - Medical Imaging and Visualization Factory,
is a framework for medical applications. It supplies a platform, in which image processing and 3D visualization algorithms can be employed as reusable components (functional modules or plugins).
A simple ForceFeedback implementation in Pythonlanguage, designed for Linux runing games created in pyGame, Blender Game Engine or just written in Pythonlanguage.
iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
Programming languages, software tools, and datasets for working with digital representations of diagrams in Ancient Science and Mathematics. Areas of focus for the project include navigation, production, assertion and querying of diagrammatic content.
A tool written for the Blender API in the PythonLanguage for Second Life primitives. All code is 100% original. Second Life and LSL are the property of Linden Lab. Blender is the property of the Blender Foundation. No infringement is intended.
A photo gallery that only uses javascript for viewing. No backend scripting language is used; instead, a python script is run on a collection of photos outputting an album in a directory which is dropped into any web server to be served as static content
DirectPython is a C++ extension to the Pythonprogramminglanguage which provides access to DirectX (9.0c) API, including Direct3D, DirectSound, DirectShow and DirectInput.