Showing 108 open source projects for "sdl 3d"

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  • 1
    OpenGL/SDL, cross compatible, real-time 3D/4D fractal viewer and generator.
    Downloads: 0 This Week
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  • 2
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 3 This Week
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  • 3
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 1 This Week
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  • 4
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 5
    A small SDL application using OpenGL to test the compatability of Shader Model 3 on nVidia GTX 470
    Downloads: 0 This Week
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  • 6
    Piranha is an open source OpenGL demoscene.
    Downloads: 0 This Week
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  • 7
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 8
    Real Time Ray Tracing on CPU
    Downloads: 0 This Week
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  • 9
    AmberNet
    Universal plug-able engine for 3D graph, interactive VR, network communication and... something else :) Graph API: OpenGL (with SDL) Develop: Dev-C++ and MinGW, CMake and gcc
    Downloads: 0 This Week
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  • 10
    phEngine project is a DirectX graphics engine, whis flexible archtecture, oriented on strategy PC games.
    Downloads: 0 This Week
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  • 11
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 12
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 13
    RTFView is a 3D model viewer for the IMD file type used in R-Type Final on PS2. This project depends on SDL (http://libsdl.org)
    Downloads: 0 This Week
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  • 14
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 15
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 16
    Blood Frontier
    Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
    Downloads: 10 This Week
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  • 17
    The Poseidon project consists of the Poseidon 3D engine and a several tools (Ksenomorph 3D modeler, world editor, light and material editor, 2D sprite editor).
    Downloads: 0 This Week
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  • 18
    Tessera3D a simple, Tiling, OpenGL/SDL based, 3D graphics engine intended for strategy games, RPG's, and other related genres; though it is flexible enough to be adapted to a variety of tile based game styles. Tessera3D is released under the MIT license
    Downloads: 0 This Week
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  • 19
    Stream Interactive Video Over Network
    Downloads: 0 This Week
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  • 20
    It is a 3D character animation editor. Users will be able to focus only on the animation of their characters (and not in modeling), with everything easy to use. The GUI is completely made with SDL, because I love to reinvent the wheel ;)
    Downloads: 0 This Week
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  • 21
    FireBlade is an OpenGL+Delphi/FPC based crossplatform particle engine. Infinite possibilities through many variable factors and the ability to be connected to anything you want through miscellaneous events.
    Downloads: 1 This Week
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  • 22
    GLScene for Delphi 2009,with almost all bugs removed. 1.GLScene-OpenGL 3d Library (wich is GLSCENE2009). 2.GLScene-Bass manager 3.GLScene-Fmod Manager 4.GLScene-ODE Manager 5.GLScene-SDL Driver 6.GLSCene-CG Shaders.
    Downloads: 0 This Week
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  • 23
    Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
    Downloads: 0 This Week
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  • 24
    mwEngine is a 3D game engine with emphasis put on good design practices and ease of use.
    Downloads: 0 This Week
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  • 25
    geWiz X1L was a masters degree project to explore development of a baseline architecture for a game engine in C++. It contains a variety of ideas, but nothing that was fully finished. Not compilable; use only as a resource to learn how not to do things.
    Downloads: 0 This Week
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