Showing 33 open source projects for "distributed computing"

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  • 1
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
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  • 2
    The goal of this project is the development of a visual code system for camera-equipped mobile phones. It will recognize 2-D visual codes and compute the orientation of the phone relative to the codes. The software will be written in C++ for Symbian OS.
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  • 3
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
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  • 4
    A fractal generator that relies on cooperative computing for complex calculation.
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  • 5
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
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  • 6
    Collision detection on the Cell microprocessor. See the README for more information.
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  • 7
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
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  • 8
    SVN UNDER CONSTRUCTION ==> xanadu4 is a sotfware platform:[server] [resources-streamer] [player] [xanadu4-streams] at [linux/bsd/unix] [psp] [mac] [win32] [wince] [j2me] [...]
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