Showing 27 open source projects for "3d editor"

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  • 1
    GlslEditor

    GlslEditor

    Simple WebGL Fragment Shader Editor

    Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to...
    Downloads: 0 This Week
    Last Update:
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  • 2
    DreamStudio by Volocian Studios
    Volocian believes first and foremost that financial status shouldn’t be a barrier to entry in multimedia content creation. Whether you want to design a product or website, record a band, remix a song, or produce a feature length movie with professional post production graphics and effects, Volocian™ wants to help, even if you’re using borrowed hardware with no previous experience. We provide affordable products and services for any budget, including cost-free solutions for education and demo...
    Downloads: 7 This Week
    Last Update:
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  • 3
    ISSIGraph

    ISSIGraph

    Experimental surface editor prototype

    A cross-platform software tool for editing NURBS and Bezier surfaces in OpenGL, providing a new and easy modelling technique. Built-in 3D basic editor schema with all custom and professional functionalities through wxWidgets.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Simple Normal Mapper

    Simple Normal Mapper

    Easy creation of normal maps

    Simple Normal Mapper is a normal map editor with which one can easily create normal maps for 2D images. Normal mapping is used, for example, in 2D games to make an illusion of a 3D object. Simple Normal Mapper is fully automatic with some user-controllable parameters. Simple Normal Mapper is written in Qt and C++. The newest source code and releases here: https://github.com/juzzlin/SimpleNormalMapper/releases
    Downloads: 1 This Week
    Last Update:
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  • 5
    A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
    Downloads: 3 This Week
    Last Update:
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  • 6
    PovClipse is an eclipse editor plugin for Povray (Persistence of Vision Raytracer) scene- and include files. It features syntax highlighting, code folding, code assist, outline view as well as running Povray or MegaPOV using render configurations.
    Downloads: 0 This Week
    Last Update:
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  • 7

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
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  • 8
    Atomic3D

    Atomic3D

    Java3D Scene Creator

    Atomic is a free and open source 3D Scene Creator and Editor. Code Contributions are welcome. Written in Java, Java3D. Currently very much in Beta.
    Downloads: 1 This Week
    Last Update:
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  • 9
    ReMESH is an editor for scanned polygon meshes supporting selections, interactive operations (edge-flip, vertex-insert, ...) and advanced algorithms (mesh repairing, simplification, subdivision, ...).
    Downloads: 4 This Week
    Last Update:
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  • 10
    NxV is an 2D image editor with functionalities dedicated to people who use images analysis systems. Functionalities are : - 2D image Display - Histogram view - Profile of a line - 3D projections - mirror images, invert images. Many files are supported
    Downloads: 1 This Week
    Last Update:
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  • 11
    SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 0 This Week
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  • 12
    It is a 3D character animation editor. Users will be able to focus only on the animation of their characters (and not in modeling), with everything easy to use. The GUI is completely made with SDL, because I love to reinvent the wheel ;)
    Downloads: 0 This Week
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  • 13
    OWLET, Ogre-Open World and Landscape EdiTor aimed to provide a multi-platforms world editor for OGRE engine using wxWidgets for the GUI.
    Downloads: 0 This Week
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  • 14
    OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 70 This Week
    Last Update:
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  • 15
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 0 This Week
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  • 16
    SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
    Downloads: 0 This Week
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  • 17
    A 3D game (and engine/level editor) written using C++, OpenGL/GLUT, OpenAL, for windows and linux, featuring single player and a frantic oldskool multiplayer mode. Experience the mighty weapons, The Boxgun and The Surprise Launcher!
    Downloads: 0 This Week
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  • 18
    MAGE is a world editor for OGRE 3D engine. MAGE is abstracted from concrete game type and can be easily used in your game project.
    Downloads: 0 This Week
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  • 19
    3D Level/Scene Editor using a simple XML-based file format. Ideal for simple games.
    Downloads: 0 This Week
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  • 20
    JBSSE stands for "Java 3D Cubic B-Spline Surface Editor." The goal of this project is to provide a control mesh editor for cubic B-spline surfaces, allowing the user to view and export the generated surface in various formats (3DS, Java3D native, POV)
    Downloads: 0 This Week
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  • 21
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 79 This Week
    Last Update:
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  • 22
    MicroTerra is a terrain generator and editor, all terrains can be imported in several 3D programs (terragen, lightwave, ac3d,.....). MicroTerra is for both Windows and Linux.
    Downloads: 0 This Week
    Last Update:
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  • 23
    ClayTek is a 3D games library based on SDL and OpenGL. It is being developed simultaneously with an Editor that uses FLTK, and is being developed under linux (Slack 9.0).
    Downloads: 0 This Week
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  • 24
    A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
    Downloads: 0 This Week
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  • 25
    TheTool is highy customizable map editor(based on QT) which can be extended via LUA scripts. A first implentation is ready and can be published to the public. The editor is the perfect tool who wants to design some 3d games but don't have time to write
    Downloads: 0 This Week
    Last Update:
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