Search Results for "matlab distributed computing server"

Showing 10 open source projects for "matlab distributed computing server"

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  • 1
    p2p4Peppa
    Italian version of the game Hearts. The game use a central server for chat and authentication; the table is p2p among players. The game supports n-1 crashes of the playing peers.
    Downloads: 0 This Week
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  • 2
    RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
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  • 3
    Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
    Downloads: 0 This Week
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  • 4
    An extension of project darkstar server (formerly sponsored by Sun Microsystems, Inc.) with TLS/SSL capability.
    Downloads: 0 This Week
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  • 5
    An extension of the java client api for Project Darkstar server (formerly sponsored by Sun Microsystems, Inc.) with TLS capability.
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  • 6
    EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
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  • 7
    a-renet is a distributed chat and multiplayer games network for UNIX. Supported games are client-server, TCP based games.
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  • 8
    A server emulator for World of Warcraft, providing the ability for individuals to create their own realms, customised through an easy-to-use C# scripting system, allowing one to create AI, items, quests, and any other in-game functions with ease.
    Downloads: 0 This Week
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  • 9
    "Netlands Project" is a <b>Graphical MUD engine</b>, it comes with a distributed world server, an advanced IA server, a Macromedia Flash MX client and a predefined world named WOARPS, full of ready to go adventures.
    Downloads: 0 This Week
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  • 10
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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