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We are a group of 10 first year Computer Game Design and Computer Games Programming students at the University of Huddersfield. Our task is to come up with a game idea and realize it through the use of C#/XNA by the end of the academic year.
RedDwarf is a horizontally scalable application server for low latency apps such as online games, virtual worlds, and social networking applications. It is the official community fork for Project Darkstar, previously sponsored by Sun Microsystems.
Nemesis Game Server is an implementation of the Slipstream game framework design for the java game server Red Dwarf (formerly Darkstar). Nemesis is based on a fork of the Gliese framework.
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an amateurish action script chess gui which checks for legal moves and connects an project darkstar server. Intending to be a client of a multiplayer chess site
A toolbox for java gameservers. This project extends the open source gameserver "project darkstar", written by Sun microsystems. It provides several useful tools like telnet administration, object browsing, base classes for network services.
Rewind is a modular script pack for Darkstar, specifically versions 2.5
and up. It is highly extensible and includes themes, dictionary integration
and a whole bunch of other goodies.
Although still under heavy development, these scripts should be qu
DarkStar is an HTML Editor for the Sharp Zaurus. It is developed using C++ with Qt/Embedded.
Its goal is to become a very full-featured development tool while retaining simplicity and ease-of-use.
A (soon to be) complete wrapper engine for the OpenGL graphics library. It will support all of the most important 3D functions, including camera, lighting, object creation, and more. Also, multimedia and networking support are planned.
Builds on the popular flash gorillas game which was built on Gorillas.bas. We are developing this game in the flash environment and adding network multiplayer features using project darkstar.