Showing 19 open source projects for "distributed database"

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  • 1
    WAAD-Core est un émulateur next-gen WoW WOTLK, à but purement éducatif, doté d'une architecture distribuée, modulaire. (WAAD-Core is a WoW WOTLK next-gen emulator, for educational purpose, with modular and scalar, distributed architecture.)
    Downloads: 0 This Week
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  • 2
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. ...
    Downloads: 0 This Week
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  • 3
    CharImport

    CharImport

    World of Warcraft character converter, supporting multiple emulations

    CharImport is a character converter for World of Warcraft private servers. This tool allows administrators of private servers to copy characters from the Official Armory or from a database to another server. It is also possible to save character/account profiles into template files, which can be divided/distributed and re-imported. You can e.g. copy all accounts with their characters to another server or individual accounts and characters. The two servers do not need to be based on the same Core! The program currently supports the following emulations (Cores): • TrinityCore, Mangos, ArcEmu, TrinityCore2, SkyFireEmu and others that are based on the foregoing. ...
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    Downloads: 4 This Week
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  • 4
    starrydb-publice

    starrydb-publice

    starrydb is game server engine

    starrydb is game server engine, As long as a few simple scripts can help you quickly build a game server. email:admin@starrydb.com
    Downloads: 0 This Week
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  • 5
    Enigma

    Enigma

    Secure Striker Manager

    Copyright (C) 2016 Jonas Penno This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more...
    Downloads: 3 This Week
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  • 6
    Alcibiade Chess

    Alcibiade Chess

    Next generation web chess club

    From the creator of MKGI Chess Club comes this next generation chess club. Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come. This project has two parts: - A Java Chess library containing board models, rules and PGN format management - A complete Chess web application based on the core Java library
    Downloads: 0 This Week
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  • 7
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
    Downloads: 0 This Week
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  • 8
    Powow is an open-source TCP packets exchange mesh. It allows many TCP clients to connect to a "Powow cloud" (several instances of Powow), to exchange data. Powow is a TCP socket server like Palabre or Oregano.
    Downloads: 0 This Week
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  • 9
    Cognitive agent based social simulation toolkit (RBOT+MRS) / production system based on ACT-R (http://act-r.psy.cmu.edu) allows for modelling single actor cognitive experiments (RBOT) and multiple actors in a simulated (semiotic) world (RBOT + MRS).
    Downloads: 0 This Week
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  • 10
    Math game where up to 4 students can play online against each other. By moving their figurines around a colorful pseudo 3D board, players answer math questions and can play tricks against their opponents. Client and server distributed under Affero GPL 1.
    Downloads: 0 This Week
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  • 11
    The goal of this project is to investigate the design of a high-performance messaging infrastructure to support massively-multiplayer games.
    Downloads: 0 This Week
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  • 12
    A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
    Downloads: 0 This Week
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  • 13
    PULT is a flexible loot tracking application for online gaming groups. Its purpose is to keep track of loot as it has fallen, from which encounters, and who it was distributed to.
    Downloads: 0 This Week
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  • 14
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 15
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 16
    EmGeeGen is a server-client information distribution system, tailored for use with the EmGee role playing system (though the theoretical platform should be useful for a variety of tasks).
    Downloads: 0 This Week
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  • 17
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 18
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
    Downloads: 0 This Week
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  • 19
    A Goldfish Animation that is distributed over a networks and swims over targets screen. The target is determinated by a central server.
    Downloads: 0 This Week
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