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An open source chess server with client to allow multiple human chess players to conduct a chess games over the internet using a private server to manage the connections. Written in java.
The goal is to develop a stable high quality chess application
The following chess application has been in construction since late Fall of the year 2011. The program is in the pre-alpha stage; it is in no way a finished product. The application is written using Processing API, which I found to be quite fun to write in. The version control was done with github. If there are any bugs, which is the purpose of this public release, please contact me on my email: chessbycruz@gmail.com
Just aims to be a chess board (free to make your moves).
This project just aims to be a simple chess board. You can do whatever you want with pieces (even make a piece eat a king if you want !!!) : the purpose is just to provide a "magnetic" chess board on computer. But all moves are verified.
Also with some facilities : history manager, so that you can go back and rewrite the game history !!!
Calculate the number of solutions to place n queens on an n*n chess board, without any queen attacking each other. Options allow using rooks instead of queens, disabling knight attacks and setting the minimum distance between queens.
This library is an attempt to create a flexible chess engine using the Java programing language. The main diference than others chess engine's is that it is only a library, and it can be attached to any program, including a web application.
If you are interested to contribute please contact me.
Francisco Rafael Del Roio <francipvb@hotmail.com>.
Jin is a Java client for various chess servers. It currently supports the Internet Chess Club (chessclub.com) and the Free Internet Chess Server (freechess.org) but is designed to be able to support any chess server.
A simple two player chess game written in Java. The game enforces all of the rules of chess, highlighting potential moves, and has complete undo/redo functionality. A computer AI opponent is not available.
Java Interactive Virtual Enviroment System - A framework to create latest generation 3D Inventory Based Adventure Games and simulators, where user can combine items of an inventory and make them interact with the entites of a virtual world.
Test JIVES online:
1) Download basic demo script from http://sourceforge.net/projects/jives/files/1.0/basic-demo-jme.jives/download
2) Run the applet from http://simonesegalini.altervista.org/jives/test/test.html
Tonic is a graphical interface for playing chess on Internet Chess Servers (especially FICS). It is based on Jin's source code. Read more about features and development at tonic-chess.blogspot.com and at http://kenai.com/projects/tonic
A small ICS chess client written in Java, not so large as Jin and nicer looking. The main thing will be to write code for various chess servers. Expected features include game saving as PGN and support for most commands of various ICS servers.
Astro-Online is a web (now widget) based astrology program that can be downloaded and installed on any web server. Widgets (horoscopes) can also be shared through a share button on websites and personal pages (no installation necessary).
Java based client / server online games engine & API for easy creation/running of real-time multiplayer games. Games include Battleships, Camelot, Checkers, Chess, Connect 4, Dots, Go, Octagons, Texas Hold'em Poker, Reversi, Spades, Tetris & Tic-tac-toe
Carballo is an Open Source Chess Engine developed in Java with simplicity and clearity of code in mind. It is based on BitBoards, with a magic Bitboard move generator and scores aprox 2300 ELO points in BT2630 test.
A java PGN file parser: this parser is packaged as a jar file that you can use for a javachess project. This parser can parse and write PGN files and convert PGN files as XML files and the reverse.
The pgn parser new moves to Github:
* https://github.com/supareno/pgn-parser
A tool for managing chess clubs, including member management, rating tracking and tournament organization. I am learning Java with this project - so be patient as things may take a while getting off the ground =)
ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.