Showing 2580 open source projects for "python game engine"

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  • 1
    Afdarts RTS
    Acronym for Downing Andrew Real-Time Strategy; 3D real-time strategy (RTS) game/engine in which units are group-based; requires DirectX and (if you want to compile it yourself) Visual Basic; includes model editor
    Downloads: 0 This Week
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  • 2
    nomlib

    nomlib

    C++11 cross-platform game engine using SDL2

    Downloads: 0 This Week
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  • 3
    Allegdos is the well known allegro-game engine rebuilt for dos, which is still present for gamers. With allegro engine you can create your one games or makt true your own game ideas.
    Downloads: 0 This Week
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  • 4

    GameApi

    Gaming library

    A C++ gaming library based on opengl,sdl,freetype which supports bitmaps, sprites, animations, text/fonts, 3d objects/polygons, points/vectors in 2d and 3d.
    Downloads: 0 This Week
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  • 5
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 0 This Week
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  • 6
    Unturned Server Creator

    Unturned Server Creator

    Easily create Unturned servers with little computer knowledge.

    Please go to Files then Builds to download the main executable. To run from source, you must have pywin32 installed on Python 2.7. This tool allows one to create Unturned servers by just running an executable. It allows you to specify port, number of players, server name, game mode(Difficulty), server timeout, whether its PvP or PvE, and the welcome message. Future updates plan an actual User Interface and a list of items to add to the server. If you are not familiar with port forwarding and/or you cannot forward ports on your router for some reason, it is recommended that you use a VPN service such as LogMeIn Hamachi(http://vpn.net/) or Evolve Gaming VPN(bit.ly/1fYhy75). ...
    Downloads: 0 This Week
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  • 7

    MWOMonitor

    A statistics collection and tracking tool for Mechwarrior Online (R)

    A little app that will collect your mech's statistics and enable you to - automatically keep a log of you mech performance - get detailed post-battle results damage per weapon - track your stats over time Developed in python with PySide / QT ----- New in version 08 - Styling of the application via user-editable stylesheet in style.txt - Filter DPG stats for mechs by min games played - a bit cleaner UI (major overhaul overdue, I know) --- Mechwarrior Online is an online game published by Piranha Games. I own no rights to the name or brand nor am I connected to Piranha Games / PGI, This project is made by just a lowly fan of the game, with no commercial intentions.
    Downloads: 2 This Week
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  • 8
    Desert Breeze is a CRPG (Computer Role Playing Game) engine. It currently supports creation of game world with building blocks such as walls, etc. Collision with the walls, characters and other items on the ground and walls is also taken in account. The engine supports talking scripts where your character can accompany with another character.
    Downloads: 0 This Week
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  • 9
    A recreation of the "The Elder Scrolls III: Morrowind" engine with plans to add support for multiplayer along with upgraded graphics, physics, and AI.
    Downloads: 0 This Week
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  • 10
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features.
    Downloads: 1 This Week
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  • 11

    PyBawo

    A Multiplayer Bao (Bawo) App for GNU

    PyBawo is a multiplayer implementation of the East African board game, Bao (Bawo) in Python. PyBawo largely implements Bao (Bawo) as played in Malawi with additional rules that eliminate the possibility of infinite moves. PyBawo currently supports local two player games against another human or the computer.
    Downloads: 0 This Week
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  • 12

    D Game Engine

    A game engine written in the D programming language

    An implementation of a game engine in the D programming language. It is currently in an early pre-alpha state. The goal is to make a flexible, reasonably efficient engine with a simple API.
    Downloads: 0 This Week
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  • 13
    Super Micro Chess

    Super Micro Chess

    The world's smallest chess playing program just got smaller!

    Super Micro chess engines are a series of world record small source and executables programs able to play the famous "King's Game" (both with simplified and full FIDE support)! Please refer to the official home page for more details: http://smmax.sf.net.
    Downloads: 8 This Week
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  • 14
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    Turbulenz Engine is a powerful, modular open-source game framework built in JavaScript and TypeScript that enables developers to create both 2D and 3D games that run directly in HTML5-compatible browsers as well as on desktops and mobile devices. The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management.
    Downloads: 4 This Week
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  • 15
    TripleA Maps

    TripleA Maps

    A collection of all maps and games made for the TripleA game engine

    http://www.triplea-game.org/
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    Downloads: 150 This Week
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  • 16
    Boxxx Engine
    Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
    Downloads: 0 This Week
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  • 17

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 18

    MAD Game Engine

    A 3D game engine in java.

    A 3D game engine in java. This game engine should be usable by anyone that want to create 3d game in java without having to use vbo, shader or direct call to opengl. This api most be easy to use and efficient.
    Downloads: 0 This Week
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  • 19
    SHLOC Multiplayer BackGammon

    SHLOC Multiplayer BackGammon

    simple backgammon to be played over the net

    Some Hundred Lines of Code Multiplayer Backgammon Simple Backgammon-Game to be played over the network. Incorporates an algorithm to roll the dice in a way that can not be cheated
    Downloads: 0 This Week
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  • 20

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 0 This Week
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  • 21
    engine (No Name Yet)

    engine (No Name Yet)

    2d/3d Game Engine

    A 2d and 3d game engine written in C++ with support for Lua.
    Downloads: 0 This Week
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  • 22
    Joint Strike Force

    Joint Strike Force

    A prototype flight simulator with several dog-fighting scenarios.

    Flight simulator with emphasis on dog fighting in modern jet fighters exploring several "instant action" what-if scenarios including a random scenario generator. Uses a simple keyboard interface to control pitch yaw and rotation and yields several surprising camera angles. Game engine based on pygame+PyGGEL library. Game library combines some modules inspired by open source pygame projects: PyGGEL Robosim, GalaxyMage, 3D math tests, etc. left, right arrows: roll left/right up, down arrows: pitch up/down [ ]: yaw left,right j,k: yaw left,right + level out left click: shoots gun b: bomb m: missile +: increase throttle -: decrease throttle F1-F4: toggle individual panels F12: turn off panels + cockpit overlay Space: toggle forward/aft views Enter: take screenshot
    Downloads: 0 This Week
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  • 23
    krank is a little casual game.
    Downloads: 0 This Week
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  • 24
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 1 This Week
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  • 25
    Project Angela is a family of ruleset modeling language (RML) interpreter components written in python. It is intended to easily enable RML support for a variety of different simulation engines, game engines and MMO frameworks.
    Downloads: 0 This Week
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