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  • 1
    A modular, cross-platform game engine.
    Downloads: 0 This Week
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  • 2
    Nth is a library of classes useful in games, visualization, simulation and animation.
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  • 3
    OgreHaptics aims to create a library to simplify the integration of commercially available haptic interfaces in the Object-Oriented Graphics Rendering Engine (OGRE).
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  • 4

    OpenEstragon

    OpenEstragon is a market economy simulator.

    OpenEstragon is a market economy simulator. It contains a market module, a factory module that is based on the market, and serialization to XML facilities of the economy. Available as C++ component.
    Downloads: 0 This Week
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    Build AI Apps with Gemini 3 on Vertex AI

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    Vertex AI gives developers access to Gemini 3—Google’s most advanced reasoning and coding model—plus 200+ foundation models including Claude, Llama, and Gemma. Build generative AI apps with Vertex AI Studio, customize with fine-tuning, and deploy to production with enterprise-grade MLOps. New customers get $300 in free credits.
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  • 5
    OpenSD2S is an open source software dedicated to driving simulation.
    Downloads: 0 This Week
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  • 6
    OpenTrackPlanDesigner is an open source software project to provide an easy, fast, solid and platform independent way to create track plans for model railways. Furthermore, it makes it possible to visualize the track plans in 2D and 3D.
    Downloads: 0 This Week
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  • 7

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 8
    A Open Source 3D Immersive simulation environment, like the "second life", with some distribuited processing tools, to make the GRID power growup with every new node (client machine) attached.
    Downloads: 0 This Week
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  • 9
    PhysicsBench: benchmark suite to represent physics simulation in future game-scenarios to be used by (1) computer architects/researchers for real-time physics hw/sw designs, and (2) application designers to determine gaming platform performance bounds.
    Downloads: 0 This Week
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    99.99% Uptime for MySQL and PostgreSQL on Google Cloud

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  • 10
    Pixel Empires

    Pixel Empires

    A cellular automation simulation governed by probability.

    This cellular automation simulation uses probability to control the growth and decay of different cells. This simulation uses cells of 6 different colors each of which is initially given one cell to be placed in a random location on the grid. 3 rules govern the evolution of this system: First, each cell will randomly select an empty cell around it or itself. If an empty cell is selected, a new cell will be formed in it. If the cell selects itself, it will not expand. In the next iteration, the new cells follow the same process. Second, every color is predestined to consume another color if the two make contact. In other words, if Color A consumes Color B, whenever Color A's cells randomly select Color B's cells, that selected cell will be converted to Color A. Third, if the population of a color is below a certain threshold number, this color will randomly choose another color to consume (this chosen color may even be a color that no longer exists on the grid).
    Downloads: 0 This Week
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  • 11
    Pocket Cube J3D
    Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
    Downloads: 0 This Week
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  • 12
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 13
    an advanced pong games controlled by phidgets
    Downloads: 0 This Week
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  • 14
    An Economy Simulation with many Possibilities trying to be near to reality. Using XML, Python an OpenGL to make it useable on many OS. And also beeing an simulation taht can be so realistic that ist could be used for research (maybe).
    Downloads: 0 This Week
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  • 15
    QtJSBSim

    QtJSBSim

    A distributed flight sim and front end for JSBSim

    This Qt5 app can send controls data to an instance of JSBSim standalone, and can read and display data from JSBSim. You can think of QtJSBSim as a simulator, with JSBSim as the flight dynamics model back end. For out-the-window visuals you can send data to FlightGear.
    Downloads: 0 This Week
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  • 16
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
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  • 17
    QuantimSim is a physics simulation engine. Some aspects of astrophysics, electromagnetism, relativity, thermodynamics, statistical mechanics and quantum mechanics will be included in the simulation library.
    Downloads: 0 This Week
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  • 18
    RAS is a model airplane simulation program. Written in C++ using OpenGL, is working on MS Windows platform. Aerodynamics is based on crrcsim simulator.
    Downloads: 0 This Week
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  • 19
    RPG Elements Workshop
    A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
    Downloads: 0 This Week
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  • 20
    The RealDPS project is designed to create a modular, customizable, user-friendly, and accurate DPS (damage per second) simulator utility for World of Warcraft.
    Downloads: 0 This Week
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  • 21
    A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
    Downloads: 0 This Week
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  • 22
    An multiplatform C++ environnement for simulating robots. Characteristics are : - robots are created using lego philosophy - robot behaviour language to be defined (lua ?) - multi users support on a same environnement
    Downloads: 0 This Week
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  • 23
    This package allows you to create virtual rubik cubes and move their faces. Moreover you can see at every time the current position of the cube and find its solution. Visit http://www.hcroboting.com for more information
    Downloads: 0 This Week
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  • 24
    This package has been created in order to control, solve and manage a 2x2 rubik cube using java language. Its methods can mix and solve the cube, and allow the user to change the cube information in any time. There are two ways to solve the cube.
    Downloads: 0 This Week
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  • 25
    Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
    Downloads: 0 This Week
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