Showing 17 open source projects for "multi-system"

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  • 1
    Haxima is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
    Downloads: 6 This Week
    Last Update:
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  • 2
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Codename Alpha will (when finished) be a realtime strategy game (RTS), written entirely in Java. For now, it is a Java RTS engine with a small testgame (including one kill-all mission). AI uses an integrated trampoline-style cps-interpreter for scheme.
    Downloads: 0 This Week
    Last Update:
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  • 4
    "Many Games" is a system for creating and running a nearly endless number of user-defined (or downloaded) games in a graphical system. It will support games, such as checkers, tetris, solitaire, breakout, and almost any other two dimensional game.
    Downloads: 0 This Week
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  • 5
    Thousand Parsec is a framework for turn based 4 X's game (eXplore, eXpand, eXploit, eXterminate). Designed for long games, supporting massive universes and has an easily expanded tech tree.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Trackballs is a game for linux in which you steer a marble ball through tracks of varying difficulty. The game is loosely based on Marable Madness and features 3D graphics, an integerated level editor and highquality soundeffects and background music.
    Downloads: 1 This Week
    Last Update:
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  • 7
    RPGCalc is a calculation engine designed to allow user/developers to model RPG systems and create tools like GM assistants and character generator. Using Scheme for math and XML+Xpath for data and structure any system can be modeled.
    Downloads: 0 This Week
    Last Update:
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  • 8
    qtour is a Qt-based application for interpreting results of sporting tournaments. It uses the libtour C++/Guile library as its processing engine.
    Downloads: 0 This Week
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  • 9
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 10
    Dirty Water is an original MUD server/engine written in O'Caml. Our goal is to create a mud engine that is much more advanced, realistic, and encourages role playing more than Diku-style MUDs.
    Downloads: 0 This Week
    Last Update:
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  • 11
    Multi-User Domain. Scheme as implementation language as well as for coding object behaviour. Scheme/MUD enthusiasts welcome.
    Downloads: 0 This Week
    Last Update:
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  • 12
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts, build towns, and have fun! Watch out for Foxes, Hawks, and other nasty creatures. Get help from rolling Armadillos, stinking Skunks and many other creatures.
    Downloads: 0 This Week
    Last Update:
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  • 14
    Momoko is a framework for developing distributed, multi-user, network-aware applications. It includes facilities for storing objects in a tree structure, a shell for manipulating the object database, orthogonal persistence, scripting support, and a trans
    Downloads: 0 This Week
    Last Update:
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  • 15
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 1 This Week
    Last Update:
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  • 16
    hlparse is, as the name would suggest, a Half-Life log parser and interpreter. Half-Life dedicated servers produce data output in a standard format (although they didn't in the past) which is relatively nice to parse.
    Downloads: 0 This Week
    Last Update:
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  • 17
    A simple MUD with an experimental Scheme - structured database. The game theme is magical combat. An attempt to use the Scheme language as the basis of a logical game magic system.
    Downloads: 0 This Week
    Last Update:
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