Showing 10 open source projects for "desktop gui x11"

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  • 1
    Haxima is an Ultima-like game engine (2D tile graphics) with combat, magic, NPC AI, an embedded scripting language, and in-game editing.
    Downloads: 7 This Week
    Last Update:
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  • 2
    This project exists as an archive for Crack.com's 3D FPS/Strategy/RPG game called Golgotha. Shortly after C.c's demise, a small band of developers attempted to bring the game to completion. Here lies their code too.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Codename Alpha will (when finished) be a realtime strategy game (RTS), written entirely in Java. For now, it is a Java RTS engine with a small testgame (including one kill-all mission). AI uses an integrated trampoline-style cps-interpreter for scheme.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Trackballs is a game for linux in which you steer a marble ball through tracks of varying difficulty. The game is loosely based on Marable Madness and features 3D graphics, an integerated level editor and highquality soundeffects and background music.
    Downloads: 7 This Week
    Last Update:
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  • 5
    qtour is a Qt-based application for interpreting results of sporting tournaments. It uses the libtour C++/Guile library as its processing engine.
    Downloads: 0 This Week
    Last Update:
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  • 6
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
    Last Update:
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  • 7
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Become the leader of the Gerbils, Mice, or other creatures in a race to hoard nuts, build towns, and have fun! Watch out for Foxes, Hawks, and other nasty creatures. Get help from rolling Armadillos, stinking Skunks and many other creatures.
    Downloads: 0 This Week
    Last Update:
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  • 9
    Fungus is a framework for distributed simulation by multi-agents. It uses a very modular architecture. A GUI is provided. In our model, everything is Agent. Even the environnement. You have an access to the communication's 'canals'.
    Downloads: 0 This Week
    Last Update:
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  • 10
    A simple MUD with an experimental Scheme - structured database. The game theme is magical combat. An attempt to use the Scheme language as the basis of a logical game magic system.
    Downloads: 0 This Week
    Last Update:
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