Showing 8 open source projects for "support system java"

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  • 1
    SteelMC

    SteelMC

    A Minecraft server in Rust focused on a strong foundation

    ...Its networking layer supports Java Edition authentication, encryption, compression, and protocol communication. World generation is currently its most complete system and is tested against reproducible vanilla chunks for block-level parity. SteelMC remains in pre-alpha, with incomplete survival mechanics, limited entity behavior, no plugin system, and no compatibility with Bukkit, Paper, Fabric, Forge, or NeoForge extensions.
    Downloads: 39 This Week
    Last Update:
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  • 2
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    Pumpkin is an open-source Minecraft server implementation written entirely in the Rust programming language with the goal of delivering high performance, efficiency, and modern architecture for hosting multiplayer worlds. Unlike the original Java-based server, Pumpkin focuses on leveraging Rust’s memory safety and performance advantages to create a fast and stable server environment. The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible foundation for customization and optimization. Its architecture emphasizes efficient networking, resource management, and scalability, allowing servers to handle more players with reduced system overhead. ...
    Downloads: 5 This Week
    Last Update:
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  • 3
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    ...The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state of the engine in one call. Full-featured scene graph with various nodes (pivot, camera, mesh, light, particle system, sprite). High-quality binaural sound with Head-Related Transfer Function (HRTF) support. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    FCEUX11

    FCEUX11

    Accurate NES / Famicom emulation, experimental GBA (Beta) support.

    ...Ongoing internal refactoring and performance optimization keeps the emulator efficient, smooth, and stable even under heavy load. Experimental Game Boy Advance (GBA) emulation support has been added, reusing the existing UI, save-state system, hotkeys and debugging infrastructure; GBA features are in Beta, the picture carries a watermark, and some hardware features are not yet fully implemented.
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    Downloads: 22 This Week
    Last Update:
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  • 5
    MMVJ

    MMVJ

    MIDI/HID IO mapper and Virtual HID manager with force feedback support

    MMVJ - HID (Mouse/Keyboard/etc) and MIDI transforming I/O mapper and force-feedback-enabled virtual HID manager, for Linux. https://github.com/leosat/MMVJ/releases https://github.com/leosat/MMVJ/ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks and other HID devices and flexible mapping between multiple HID or MIDI ones, including configurable transformation pipelines with scripting...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Sulis

    Sulis

    Turn based tactical RPG with several campaigns, written in Rust

    Sulis is a 2D tactical RPG engine and game framework written in Rust, built for creating narrative-rich, turn-based games with grid-based combat. Inspired by classic isometric RPGs like Baldur’s Gate and Final Fantasy Tactics, Sulis offers a data-driven design with customizable abilities, AI scripting, item systems, and modding support. The engine comes with a sample game and focuses on flexibility, extensibility, and performance, making it a solid foundation for indie RPG development and...
    Downloads: 2 This Week
    Last Update:
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  • 7
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 10 This Week
    Last Update:
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  • 8
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything.
    Downloads: 1 This Week
    Last Update:
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