Search Results for "minecraft python api" - Page 7

Showing 175 open source projects for "minecraft python api"

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  • 1
    A set of XML specifcations for game-related metadata, an API, and a collection of associated tools for managing data. This is to serve as a reusable infrastructure for creating game frontends able to deal with large numbers of games (such as MAME).
    Downloads: 0 This Week
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  • 2
    It's a set of software to help Shadowrun 4th ed. comunity. This includes generators (character, vehicles...), mission Tracking, dice rollers, etc.
    Downloads: 0 This Week
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  • 3
    ErisMUD is a MUD/MOO engine and server written in Python and SQLite and supports many features: it has rooms, chat, NPCs, items, player creation, ANSI colors, etc. Internal commands take care of the development and maintenance.
    Downloads: 0 This Week
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  • 4
    Writen in Python with C/C+ as librarys. an attempt to make a MUD API (MAPI) of common mud features to allow the ultimate flexibility in the end product.
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  • 5
    Webcomic Archive and News Generator (WANG) is a database driven PHP application built for both aspiring and existing web comics. Written with a focus on security and speed, the code is built to be easy to use for code novices and experts alike.
    Downloads: 0 This Week
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  • 6
    Python Web development framework based on XSLT engine.
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  • 7
    A GTK+ MUD client with support for MCCP, MXP, support for the zChat and MudMaster peer-to-peer chat protocols, the MUD sound protocol (MSP), Telnet GA support, regexp trigger support, aliases, Perl and Python plugin support.
    Downloads: 0 This Week
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  • 8
    CrystalNight is a web-based CGI game engine for a genre of game best described as "breeding" game. Meaning you, breed/train monsters/animals/etc. This is a game engine so the specifics for any game using it would need to be defined in the database.
    Downloads: 0 This Week
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  • 9
    PySet is an incremental implementation of the classic logic/card game Set, built using Python, Simple Direct-media Library (SDL), and PyGame (a Python wrapper of the SDL API). The code is intended to assist newcomers in gradually learning these libs.
    Downloads: 0 This Week
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  • 10

    erepublik_pybot

    Bot for the game eRepublik.

    Downloads: 0 This Week
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  • 11
    A simple golf league program for keeping track of players, teams, courses, and handicaps. It runs on any OS and stores in file or to a database through Zope Object Database
    Downloads: 0 This Week
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  • 12
    The open source, web-based evolution of the strategic collectible card game Sanctum.
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  • 13
    An attempt to create an open source clone of the Total War series. View the wiki for this project: http://scratchpad.wikia.com/wiki/Dark_Ages:_Conquest Special thanks to Peter Arbor for his work on the Freeland Graphic Tilesets 2.0 for FreeCiv
    Downloads: 0 This Week
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  • 14
    Vingie, which stands for 'Vingie is not Game, is Engine', is an open source (GPLv3) MMORPG engine (server-side implementation only) and MMORPG client-server protocol implementation.
    Downloads: 0 This Week
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  • 15
    NDSHB Hive allows users to download home brew applications from a centralized repository to the Nintendo DS. DLDI patching, if required, is performed as the file is saved to flash media. Kiosk mode is available for non-writable media.
    Downloads: 0 This Week
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  • 16
    Modo is a cross-platform online game server and community tool similar in functionality to Valve's Steam platform. The Modo Client is being designed for ease of use and when released, will be free to use by anyone.
    Downloads: 0 This Week
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  • 17
    Mecha Lord, is a first person shooter. Using OGRE as our graphics sytem, and PhysX as our physics system.
    Downloads: 0 This Week
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  • 18
    This is one of the biggest compilation of modifications for Civ4.
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  • 19
    Open source mmorpg server and client construction set.
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  • 20
    ViSa is an unofficial Expansion Pack to Civilization IV - Warlords and currently the largest out there. We're close to release ViSa 3 as non-beta
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  • 21
    An MORPG loosely based off of games such as World of Warcraft and Guild Wars that eliminates the persistent nature of those worlds, allowing the game to focus on skill and casual play.
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  • 22
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
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  • 23
    Eternal Warfare is turn driven, browser based game. It will have multiple realms to play through and eventually travel back to. Development will be focused mainly on community driven systems and will also create a flexible character development system.
    Downloads: 0 This Week
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  • 24
    MIR is a dream of young student in computer graphics and programing, who one day thought of a game wich will be very very innovative and so customizable by the user than he\'d be able to really build and shape the world where he lives.. MIR: Make It Real
    Downloads: 0 This Week
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  • 25

    VGA Planets AI

    An AI player for VGA planets, utilizing the planets.nu API

    This project serves two functions. It's primary function is to help teach myself Pyton. It's secondary function is to act as a computer AI player for an internet game, VGA Planets as implemented on VGA Planets Nu. The AI is modular, with pieces being implemented one at a time. Currently, VGAP Nu does not support uploading turn results, so actions and commands are printed out, and have to be executed by hand.
    Downloads: 0 This Week
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