25 projects for "physics" with 2 filters applied:

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  • 1
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...The engine includes extensive tooling and example/demo projects to demonstrate 2D and 3D physics, animation, UI and rendering capabilities.
    Downloads: 9 This Week
    Last Update:
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  • 2
    The Powder Toy

    The Powder Toy

    Sandbox video game with a powerful physics engine

    ...Or maybe you always dreamt of operating an atomic power plant? Do you have a will to develop your own CPU? The Powder Toy lets you to do all of these, and even more! The Powder Toy is a free physics sandbox game, which simulates air pressure and velocity, heat, gravity and a countless number of interactions between different substances! The game provides you with various building materials, liquids, gases and electronic components which can be used to construct complex machines, guns, bombs, realistic terrains and almost anything else. ...
    Downloads: 44 This Week
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  • 3
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. ...
    Downloads: 10 This Week
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  • 4
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 9 This Week
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  • 5
    Garry's Mod: GMod APK

    Garry's Mod: GMod APK

    Free APK version of Garry's Mod, the Android sandbox physics game

    Garry’s Mod is a free sandbox physics game for Android that lets players unleash their creativity by building maps, games, and interactive experiences. Developed by Garry’s Studio LTD, it allows importing popular games like Dystopia, Half-Life 2, and Alien Swarm to enhance gameplay variety. The game offers a versatile spawn menu where you can create objects, non-player characters, props, and ragdolls, then manipulate them with a physics gun.
    Downloads: 684 This Week
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  • 6
    OpenRocket
    An Open Source model rocket simulator.
    Downloads: 101 This Week
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  • 7
    Galaxy Forces VR

    Galaxy Forces VR

    A space shooter game. Run either race or mission, defeat evil enemies.

    ...You are in control of a ship and the goal is to race against the clock to get the fastest time (race), or transport cargo to get the best score (mission). All done in a narrow space cave filled with evil enemies. Featuring interactive music, realistic physics and challenging game-play. There are 55 levels and players may have their best score for each level sent to the game website and the top players are displayed there along with their ranking. The replay of the record scores are possible to view from the game for others to see how it was done. In the latest version there are 16 additional levels made by mra, all with hiscore/medals and replay. 4 player multiplayer is in development, with 4 new dogfight maps. ...
    Downloads: 0 This Week
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  • 8
    Longford

    Longford

    A cross platform Lua based game engine

    ... + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation and scaling of sprites. + Box2D physics engine. + Play sound effects using WAV files and stream music using OGG files. + Automatic tweening system + Texture atlases so that many Bitmaps can be "cut out" of a single larger picture file. + Supports user-written shaders for advanced graphic effects. + Automatic resolution scaling. + Supports OpenGL or DirectX backend
    Downloads: 0 This Week
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  • 9
    FlappySwift

    FlappySwift

    swift implementation of flappy bird

    FlappySwift is a Swift reimplementation of the famous “Flappy Bird” game, intended as a tutorial or demo to teach game development fundamentals on iOS. The project includes sprite rendering, physics, collision detection, scrolling background, user input (tap to flap), scoring, and game-over logic, all wired together in a simple but playable form. Because the code is real and running, learners can modify gravity, speed, obstacle spacing, or visual assets to see how design decisions impact feel and difficulty. The repo often includes instructions for building and running on the simulator or device, as well as commentary on how components are structured (game loop, scene management, layering).
    Downloads: 1 This Week
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  • 10
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. ...
    Downloads: 0 This Week
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  • 11
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
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  • 12
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 5 This Week
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  • 13
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
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  • 14
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux,...
    Downloads: 0 This Week
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  • 15
    Salvage Team

    Salvage Team

    An Action Adventure Space Physics Game

    ...Its time to help clean up this mess. Will you help and earn some credits while your at it? Salvage Team – RUSH is the first mini-game in a series of fun filled physics scrolling games. You pilot a small ship that collects rubbish (bits and peaces) through a hull magnetic system. Its your task to clean up an area. You are scored on the rubbish collected and the length of time it takes to collect.
    Downloads: 0 This Week
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  • 16
    Flickit

    Flickit

    Flickit is fun 2d physics arcade style game.

    Flickit is fun 2d physics arcade style game where you try to gain the highest score possible. Simply flick the player an watch as it collides with different objects, some of which will propel your player further or stop it completely. v1.2 RC Lets get straight to the point, days & weeks passed and this is what was done; I have... + updated graphics SD to Full HD + removed leaderboard option and replaced with stats options which now covers all leaderboards for each platform, also view your own score records + added a new feature 'Store' where items can be purchased using cash obtained from playing + added a new feature 'Forum' + added in-game power-ups, used to help obtain a higher-score or cash + added cash Object + added floating Bomb Balloon + added GameOver layer which shows some useful information and allows quick movement between scenes + fixed bugs, added some technical features to improve social gameplay and physics.
    Downloads: 0 This Week
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  • 17
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 1 This Week
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  • 18
    Versionsverwaltung für das Projektfach Mobile Anwendungen
    Downloads: 0 This Week
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  • 19
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
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  • 20
    Bloft (BLObby and sOFT) is a real-time soft-body physics simulator optimized for real-world mobile phones. It is written in Java and uses fixed-point math only. Memory allocations are minimized to suite the needs of JVMs in older mobile phones.
    Downloads: 0 This Week
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  • 21
    Award winning commercial game Bomber for Nokia Series 60 is now available for free complete with full source code (J2ME). Fly WWI plane in world with realistic physics, destructable terrain and other goodies.
    Downloads: 0 This Week
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  • 22
    Animaniac is an animation system. Flexible like STL, templates everywhere. Animaniac provides physics and keyframe animation methods.
    Downloads: 0 This Week
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  • 23
    Symbian Open Dynamics Engine (SODE) is an opensource physics engine ported from the Open Dynamics Engine (ODE) for Symbian OS where a realistic 3D physics can be simulated.
    Downloads: 0 This Week
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  • 24
    Dynamometer for Android based devices using the built-in accelerometer. There are other similar applications for other platforms but nothing exists for Android even though one of the projects that won some Google dollars was going to do the same.
    Downloads: 0 This Week
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  • 25

    SimKit

    The Objective-C Interactive Simulation Abstraction Layer

    SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.
    Downloads: 0 This Week
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