Showing 121 open source projects for "networking"

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  • 1
    S&box

    S&box

    s&box is a modern game engine, built on Valve's Source 2

    ...Built on a cutting-edge game engine, s&box allows creators to prototype, build, and share interactive game modes, tools, and environments using C#, JavaScript, and visual scripting, promoting accessible content creation for developers of varying skill levels. The platform emphasizes multiplayer and community experiences, giving creators direct control over networking, physics, rendering, and audio without needing to build those systems from scratch. With real-time recompilation and fast iteration loops, developers can see changes instantly, speeding up the creative process dramatically compared to traditional engines. The sbox ecosystem fosters collaboration, sharing, and extension through packages and community content, enabling a vibrant marketplace of user-created mods and assets.
    Downloads: 76 This Week
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  • 2
    Uptime Kuma

    Uptime Kuma

    A fancy self-hosted monitoring tool

    Uptime Kuma is an easy-to-use self-hosted monitoring tool. It is a temporary live demo, all data will be deleted after 10 minutes. Use the one that is closer to you, but I suggest that you should install and try it out for the best demo experience. Monitoring uptime for HTTP(s) / TCP / HTTP(s) Keyword / Ping / DNS Record / Push / Steam Game Server / Docker Containers. Notifications via Telegram, Discord, Gotify, Slack, Pushover, Email (SMTP), and 90+ notification services, click here for the...
    Downloads: 2 This Week
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  • 3
    Pumpkin

    Pumpkin

    Empowering everyone to host fast and efficient Minecraft servers

    ...The project aims to replicate the core mechanics and gameplay of Minecraft while providing a flexible foundation for customization and optimization. Its architecture emphasizes efficient networking, resource management, and scalability, allowing servers to handle more players with reduced system overhead. Pumpkin is designed to be approachable for developers and server administrators who want to run Minecraft servers with improved performance and modern tooling.
    Downloads: 14 This Week
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  • 4
    Multi Theft Auto: San Andreas

    Multi Theft Auto: San Andreas

    Multi Theft Auto is a game engine

    ...Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language. Originally founded back in early 2003 as an experimental piece of C/C++ software, Multi Theft Auto has since grown into an advanced multiplayer platform for gamers and third-party developers.
    Downloads: 144 This Week
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  • 5
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. ...
    Downloads: 4 This Week
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  • 6
    Minosoft

    Minosoft

    An open source Minecraft reimplementation written from scratch

    ...Because it is written with modern programming tools and languages, the project aims to improve reliability and extendability compared with traditional client software. Minosoft also serves as a development platform where programmers can experiment with networking, rendering, and gameplay systems used in voxel-based sandbox games.
    Downloads: 2 This Week
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  • 7
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. ...
    Downloads: 5 This Week
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  • 8
    Rune

    Rune

    Build multiplayer web games played by millions

    Rune is a game development platform focused on creating real-time multiplayer games with minimal backend code. Designed for indie developers, it handles networking, matchmaking, and server management while integrating seamlessly with JavaScript-based game engines.
    Downloads: 2 This Week
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  • 9
    ArchiSteamFarm

    ArchiSteamFarm

    C# application with primary purpose of farming Steam cards

    ASF is a C# application with the primary purpose of farming Steam cards from multiple accounts simultaneously. Unlike Idle Master which works only for one account at a given time, while requiring Steam client running in the background and launching additional processes imitating "game-playing" status, ASF doesn't require any Steam client running in the background, doesn't launch any additional processes and is made to handle unlimited Steam accounts at once. In addition to that, it's meant...
    Downloads: 24 This Week
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  • 10
    webmc

    webmc

    PoC Minecraft client written in Javascript

    ...The client communicates with a WebSocket proxy that bridges the browser connection with the standard Minecraft server protocol. By leveraging browser technologies and modern JavaScript libraries, the project demonstrates how a voxel-based game client can run using web-based graphics and networking systems. WebMC also showcases how browser-based applications can interact with multiplayer game servers using real-time communication channels. The project is primarily intended as a technical experiment and educational demonstration of browser-based game development.
    Downloads: 6 This Week
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  • 11
    Applied Energistics 2

    Applied Energistics 2

    A Minecraft Mod about Matter and Energy

    ...Players can set up patterns and recipes which the system can automatically craft on demand. This greatly streamlines bulk and complex crafting processes, saving time and effort. AE2 adds a whole new level of strategy to your Minecraft builds with its networking and channel system.
    Downloads: 0 This Week
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  • 12
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 3 This Week
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  • 13
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 14
    Minestom

    Minestom

    1.21.11 Lightweight Minecraft server

    Minestom is an open-source Minecraft server development framework that allows developers to build custom Minecraft server software from scratch without relying on Mojang’s original server code. Instead of functioning as a traditional server implementation, Minestom acts as a lightweight library that provides the core networking and gameplay infrastructure needed to create Minecraft server applications. Developers can use it to design custom game modes, experimental server architectures, or entirely new gameplay systems while maintaining compatibility with the Minecraft Java Edition client. The framework focuses on performance, modularity, and extensibility, allowing developers to include only the features required for their specific server projects. ...
    Downloads: 0 This Week
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  • 15
    ET

    ET

    Unity3D Client And C# Server Framework

    ET is a game development framework combining a Unity3D client and a C# server architecture, intended to streamline common game modules, facilitate distributed server setups, and support AI-assisted development workflows. It emphasizes modular component design, networking, and automated tooling (e.g. test case generation, code scaffolding) to lighten the burden of writing game logic and server infrastructure. Modular component design allowing server modules to be composed based on role (e.g. memory, routing, services). AI-integrated tooling: supports auto-generation of logic, robot test cases, code compilation and execution in closed loop.
    Downloads: 0 This Week
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  • 16
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 0 This Week
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  • 17
    FerrumC

    FerrumC

    A reimplementation of the minecraft server in rust

    ...The project aims both at providing a fast, lean server for typical use (friends or small communities) and offering a foundation that could support large-scale servers, mod/plugin systems, and custom server configurations. FerrumC supports importing existing Minecraft worlds, making it easy for users to migrate from standard servers without losing progress. Its networking, world encoding (chunks, NBT, Anvil format), and entity systems are custom-built with efficiency in mind, which results in fast world loading, minimal I/O lag.
    Downloads: 0 This Week
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  • 18
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 0 This Week
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  • 19
    The Mirror

    The Mirror

    All-in-one game engine built on Godot. Roblox & UEFN alternative

    The Mirror is an all-in-one multiplayer game engine and virtual world creation platform designed to enable real-time collaborative game development. Originally built on a custom fork of Godot, it combines game creation, editing, networking, and gameplay into a single environment. The platform allows developers, creators, and players to build and modify worlds together in real time without managing complex backend infrastructure. The Mirror supports visual scripting, traditional coding, asset management, physics simulation, and multiplayer networking out of the box. ...
    Downloads: 0 This Week
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  • 20
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    ...The goal of the platform is to allow developers and creators to collaboratively build interactive worlds in real time without needing to manage backend infrastructure such as networking, asset hosting, or authentication systems. The repository includes components for both the engine application and supporting server infrastructure, allowing the platform to function as a full game development ecosystem. The engine aims to simplify the process of building multiplayer experiences by providing built-in networking, asset management, and synchronization systems.
    Downloads: 0 This Week
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  • 21
    FlightGear - Flight Simulator

    FlightGear - Flight Simulator

    FlightGear Flight Simulator: free open-source multiplatform flight sim

    ...FlightGear features more than 400 aircraft, a worldwide scenery database, a multi-player environment, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, a powerful scripting language and an open architecture. Best of all, being open-source, the simulator is owned by the community and everyone is encouraged to contribute.
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    Downloads: 4,336 This Week
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  • 22
    This is one of the most popular Doom source ports. It is available for DOS, Windows, Linux and Mac OS X, and should build on any POSIX platform which supports SDL. It enhances Doom with things like TCP/IP networking, OpenGL renderer, Heretic support and much more.
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    Downloads: 134 This Week
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  • 23
    ArchiSteamFarm

    ArchiSteamFarm

    A multi-account able app for farming cards in Steam

    ASF is a robust C# application designed to farm Steam cards from multiple accounts simultaneously. Unlike other tools like Idle Master, which manage only one account at a time and require the Steam client to be running, ASF operates without the Steam client or additional processes. This allows users to farm Steam cards from unlimited accounts efficiently. ASF is optimized for use on servers or headless machines and supports all major operating systems, including Windows, Linux, and macOS,...
    Downloads: 22 This Week
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  • 24

    Infinite Wisdom

    Java RTS framework

    A bare bones RTS game framework. It has networking and replay support, and have some building blocks to build AI agents (discretized path finding in a continous world). Update (2025. Jun): javax.xml.bind.annotation.XmlAccessType was removed from JDKs later than 1.8. So use the project with JDKs from 1.6 to 1.8. Write in the forum if you're interested in running it on a more modern JDK.
    Downloads: 0 This Week
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  • 25
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 0 This Week
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