Showing 32 open source projects for "low level"

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  • 1
    Libdragon

    Libdragon

    Open source library for N64 development

    ...It replaces the original proprietary development kits with a fully open toolchain based on GCC and standard C libraries, allowing a more accessible and flexible development experience. The library provides both low-level access to hardware and higher-level abstractions for graphics, audio, and input handling. It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. ...
    Downloads: 7 This Week
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  • 2
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them.
    Downloads: 4 This Week
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  • 3
    AlphaZero.jl

    AlphaZero.jl

    A generic, simple and fast implementation of Deepmind's AlphaZero

    Beyond its much publicized success in attaining superhuman level at games such as Chess and Go, DeepMind's AlphaZero algorithm illustrates a more general methodology of combining learning and search to explore large combinatorial spaces effectively. We believe that this methodology can have exciting applications in many different research areas. Because AlphaZero is resource-hungry, successful open-source implementations (such as Leela Zero) are written in low-level languages (such as C++) and optimized for highly distributed computing environments. ...
    Downloads: 22 This Week
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  • 4
    PixiJS

    PixiJS

    The HTML5 Creation Engine

    ...It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without having to deal with dense, low level code, browser inconsistencies, WebGL API or device compatibility, PixiJS is for you! See some great examples and creations made with PixiJS in the official website: https://www.pixijs.com/
    Downloads: 18 This Week
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  • 5
    ursina

    ursina

    A game engine powered by python and panda3d

    ursina is an easy-to-use, open source game engine and framework for Python that is built on top of Panda3D, aiming to make game development approachable while still being powerful enough for real projects. It lets you create both 2D and 3D games, applications, and visualizations by writing concise Python scripts instead of dealing with a lot of low-level boilerplate. The engine is centered around an Entity-based architecture, where everything in the scene is an object you can easily configure and manipulate from code. Ursina focuses heavily on iteration speed, offering in-game reloading of code, textures, and models so you can tweak and test changes quickly. It includes many batteries-included features such as a mesh API for procedural geometry, built-in animation and tweening, pre-made controllers like FirstPersonController and EditorCamera, and a library of shaders and 3D primitives.
    Downloads: 32 This Week
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  • 6
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. ...
    Downloads: 4 This Week
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  • 7
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    ...Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base. libGDX comes with batteries included. Write 2D or 3D games and let libGDX worry about low-level details. Heavy emphasis is put on avoiding garbage collection for ART/JavaScript by careful API design and the use of custom collections. libGDX is a well proven and reliable framework with a sound base and documentation. Furthermore, there are plenty of games built on top of libGDX, many of which are open source.
    Downloads: 32 This Week
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  • 8
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 6 This Week
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  • 9
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 17 This Week
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  • 10
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. The engine supports a broad set of target platforms — desktop OSes and in principle, future expansion — and tries to simplify the pain of dependency management and cross-compilation, making it easier to build and deploy across systems without complex toolchains. ...
    Downloads: 0 This Week
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  • 11
    Clay

    Clay

    High performance UI layout library in C

    Clay (short for “C Layout”) is a high-performance 2D UI layout library in C, offering a declarative, Flexbox-like layout model with microsecond performance. It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the...
    Downloads: 1 This Week
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  • 12
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. ...
    Downloads: 0 This Week
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  • 13
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    ...Overall, HYPACKEL-ENGINE-1 serves as an entry-level framework for experimenting with game development.
    Downloads: 0 This Week
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  • 14
    How to get Bot Lobbies

    How to get Bot Lobbies

    Get easy bot lobbies in any game with our bot lobbies tool.

    Test it on the web app: https://slothytech.com/ezlobbies/ EzLobbies is the open-source tool developed by SlothyTech that helps gamers get easier, bot-filled lobbies in the world’s top games. Instantly generate custom OpenVPN config files that route only your game’s matchmaking traffic through the VPN server of your choice—no complicated setup and no speed loss for browsing or streaming. Supported titles include Fortnite, Call of Duty, Warzone, Apex Legends, Overwatch, Valorant, PUBG, and...
    Downloads: 0 This Week
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  • 15
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    ...Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also means the engine is evolving rapidly as features are added and refined. Using Murder, you get a lot of the low-level plumbing handled: rendering, input, update-loop, resource loading — so you can focus on actual game logic, art, and design instead of boilerplate. It powers projects like games built by its creators and even won a game-jam with one of those, demonstrating that despite its youth, it's already production-capable. For developers comfortable working in C# and aiming for indie 2D games.
    Downloads: 0 This Week
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  • 16
    Source Engine

    Source Engine

    Modified source engine (2017) developed by valve and leaked in 2020

    The Source Engine repository under that particular GitHub user appears to be a custom (or forked) version of a game engine — likely an engine derived from or inspired by the classic Source engine lineage (or at least the name evokes that lineage). However, publicly-available documentation, community support or clarity about the project’s scope and maturity seems limited: the repo does not clearly advertise a full engine release or wide adoption. As such, it feels more like an experimental or...
    Downloads: 280 This Week
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  • 17
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ...It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. The framework supports real-time script execution and reloading, enabling developers to test and iterate on their modifications without restarting the game. It also includes an in-game console and debugging capabilities, making development more efficient and interactive. ...
    Downloads: 111 This Week
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  • 18

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 19
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ...ObEngine includes tools like a map editor, plugin system, and asset management features that streamline the creation of complex 2D games such as platformers, RPGs, racers, and visual novels without reinventing low-level systems. Its architecture encourages modularity, letting developers extend or customize engine features through plugins and scripting while still benefiting from the speed and control of native C++ performance.
    Downloads: 0 This Week
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  • 20

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816.
    Downloads: 0 This Week
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  • 21
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 22
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    ...It’s ideal for rapid prototyping, small games or interactive demos, or educational purposes: you can build scenes, tweak visuals, test interactivity without deep diving into all low-level rendering details.
    Downloads: 5 This Week
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  • 23

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 3 This Week
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  • 24
    Turbulenz Engine

    Turbulenz Engine

    Turbulenz is a modular 3D and 2D game framework

    ...The engine is designed to support rich multimedia applications without the need for plugins, using modern web technologies for graphics, physics, input, sound, networking, and asset management. It includes not only the low-level APIs for rendering and resource control but also high-level systems like scene graphs, animation, physics modules, and service APIs that handle game-specific features like leaderboards and multiplayer. Because it’s modular, developers can pick and choose the systems they need or build on top of the framework to create custom tooling and workflows tailored to their projects. ...
    Downloads: 0 This Week
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  • 25

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    ...It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 0 This Week
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