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Menace of the Mines is a fast-paced roguelike written in CommonLisp that has tons of monsters, many different classes and races and a unique magic system. (Well that's the goal). The game is under active development and runs on Windows and Linux.
Written in ANSI CommonLisp. A public multiple-connection server which allows the playing of Solitaire through a text-based protocol. This is basically so that you can make your own graphical client and use this as the back-end.
Latrunculi is a 3D OpenGL implementation of an ancient Roman strategy game by the same name. It is written using CommonLisp (with the cl-opengl and lispbuilder-sdl libraries), and aims to work on Windows or any POSIX system.
Game Savvy Lisp (GSL) is a library of game creation tools and functions. The aim is to allow fast expressive programming, and quick prototyping. Please go here to get the latest version: http://code.google.com/p/gamesavvylisp/
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There are not so many chess implementations in LISP (at least, to my knowledge)
Here is one.
No hay muchas implementaciones del ajedrez en LISP (que yo sepa)
Ahí va una.
A strategy/role-playing game in which the player controls a group of creatures, which he can breed and mutate to create new creatures. Unique combat system. Extensible with CommonLisp.
Contraband is a roleplaying game of intrigue, diplomacy, smuggling and
good old-fashioned adventure. It's written in CommonLisp and
uses the Langband engine.
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A mutiplayer scriptable game engine written in CommonLisp.
Designed for experimenting with AI and scriptable control systems.
The game is combination of a graphical nethack and space shooter.