Showing 17 open source projects for "avr-gcc"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
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  • 2
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 0 This Week
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  • 3
    simple3d

    simple3d

    functions for 2D/3D graphics + realistic driving simulation

    SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. Simple3d - old program for rendering 3D models, now included in SDL_grf. You can also check my other programs: https://sourceforge.net/u/matei_v/profile/
    Downloads: 1 This Week
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  • 4
    RufasSlider

    RufasSlider

    Klotsky class block slider puzzles.

    RufaSlider is a collection of 16 different block slider puzzles for kids and casual puzzlers that works on laptops and PCs running Windows, OSX or GNU/Linux. It includes a Klotski-style family, a DirtyDozen family, and a Traffic-Rush family. And now these puzzle families come with AutoSolvers to help you. The Klotski family uses rectangles of 4 sizes: 1x1, 2x2, 1x2, 2x1. The objective in each game is stated near the window top, but usually involves moving a large block to a specified...
    Downloads: 0 This Week
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    Cybersecurity Management Software for MSPs

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  • 5
    G3N

    G3N

    Go 3D Game Engine

    G3N (pronounced "gen") is an OpenGL 3D Game Engine written in Go. It can be used to write cross-platform Go applications that show rich and dynamic 3D representations - not just games. A basic integrated GUI framework is provided, and 3D spatial audio is supported through OpenAL. Go 1.8+ is required. The engine also requires the system to have an OpenGL driver and a GCC-compatible C compiler. On Unix-based systems, the engine depends on some C libraries that can be installed using...
    Downloads: 0 This Week
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  • 6
    nCine

    nCine

    A cross-platform 2D game engine

    nCine is a cross-platform 2D game engine that runs on PC (Linux, Windows, macOS), Android, Raspberry Pi, and the web (Emscripten). The project has been in active development since June 2011. Source code is released under the MIT license and is available on GitHub. Visit the donate page to discover different ways to support and sponsor the project. Join the Discord server and meet the community of developers, users and players. Indent with tabs (4 spaces) but use spaces for continuation line...
    Downloads: 2 This Week
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  • 7
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage...
    Downloads: 0 This Week
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  • 8
    Intrinsic

    Intrinsic

    Intrinsic is a Vulkan based cross-platform game and rendering engine

    Intrinsic is a Vulkan-based cross-platform game and rendering engine. The project is currently in an early stage of development. I'm working on this project in my sparetime and thus the development activity might vary from time to time. This project is not abandoned and I'm certainly planning to continue working on it in the future. The Intrinsic repository is hosted on GitHub. Contributions and general support are welcome at any time.
    Downloads: 0 This Week
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  • 9
    Desert Breeze is a CRPG (Computer Role Playing Game) engine. It currently supports creation of game world with building blocks such as walls, etc. Collision with the walls, characters and other items on the ground and walls is also taken in account. The engine supports talking scripts where your character can accompany with another character.
    Downloads: 0 This Week
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  • 10

    iMuLinux

    Linux on iOS via iDOS

    ... of a technology are property of everyone" Someone could say "I don't see a worthwhile ending in getting Linux working inside the iDevice" I personally think that Linux inside an unjailbroken device will help devs finding new bugs and new unlocking procedures. I opted for an Italian 10 yo distro because it is small and versatile. [ and made in Italy, of course :) ] GCC hasn't been included yet but I think this is the last thing to think on. Help me insert Penguins inside the iOS system :)
    Downloads: 0 This Week
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  • 11
    ENIGMA Development Environment
    ENIGMA is a free game and application development toolkit, utilizing GCC and a series of parsers to convert a high level, script-like language based on Game Maker's GML, into C++. The toolkit employs a mixture of both C++ and GML, accepting either.
    Downloads: 3 This Week
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  • 12
    A simple pdcurses based nonogram solver written entirely in C++, compiled with GCC (MinGW on Windows). Currently broken.
    Downloads: 0 This Week
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  • 13
    A clone of the classic space invaders game written in C with gcc and SDL to run on many different platforms.
    Downloads: 4 This Week
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  • 14
    You, a computer geek, work your way through college (Geek Community College-GCC), while battling hackers, improving your computer, staying up for days, and wardriving. Idea based on the game "The Life of a Geek."
    Downloads: 0 This Week
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  • 15
    A small game in wich you have to control a ball throw differents labyrinthes. Programmed in C using SDL and gcc.
    Downloads: 0 This Week
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  • 16
    Super Famicast is a SNES / Super Famicom emulator for the Sega Dreamcast video game console. It is developed with completely free and legal tools and libraries including KallistiOS and GCC. It is based on the source of Snes9x.
    Downloads: 0 This Week
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  • 17
    Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
    Downloads: 45 This Week
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