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Monitor the status and performance of any IT environment with NMIS
NMIS monitors an organization’s IT environment, helps identify and rectify faults, and provides valuable information for IT planning.
Trusted by thousands of IT teams worldwide, The NMIS platform offers comprehensive network management, handling faults, performance, and configurations with ease.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
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This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
Primary goal is to develop 4k-demos, that is, demos that somehow fit into four kilobytes. From time to time, 4k-contests will be initiated to push the project contributors' motivation.
RUDL interfaces the Simple Directmedia Library to the Ruby language, giving it high speed graphics, sound, and input capabilities. Its model focuses on looking like other Ruby libraries, instead of directly mapping the SDL library to C-like Ruby calls.
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A collection of little C/C++ programs that use the Allegro library for some nice graphic effects (oscilator, fontconverter, textprinting effects, logger, etc). These can also be included in your own Allegro projects.
PyRA2 is a set of Python packages (libraries) and documentation providing
access to the file formats of Robot Arena 2 (RA2), a game by Gabriel
Interactive (published by Infogrames).
KaraokeMachine is designed to be the definitive Karaoke application, focused on creating a custom karaoke machine on a computer, working like dedicated karaoke machines.
A Crystal Space plugin that loads a star catalogue from file and draws it as a background for Crystal Space applications. The plugin can load from a xml file and be used in Crystal Space without any coding.
The Wiiframe is a cross platform codebase that connects a Nintendo Wii remote to a 3D graphics window. This code is intended to be used as a base for other cross platform applications that take advantage of the Wii remote, such as games or design tools.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.
To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.