Showing 660 open source projects for "code"

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  • 1
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    ...The code is structured to be approachable, making it suitable for developers interested in game development or simulation. It also highlights the creative potential of procedural systems in building large-scale environments.
    Downloads: 0 This Week
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  • 2
    JS_CSS_Poker

    JS_CSS_Poker

    Free Texas Holdem Poker game using HTML5, CSS and JavaScript

    A free online Texas Hold'em poker game written in JavaScript and a web-gui using HTML5 and CSS, all source included Works as a solitaire, it is you against the robots No money - but you will not win that much either. No registration - I am just glad if you give some feedback if you find any problems. All source code included Totally bug free Climate positive Want to see it? https://js-css-poker.sourceforge.io/ Want to play it? https://js-css-poker.sourceforge.io/poker.html This is a merge of the Texas hold 'em game from https://sourceforge.net/projects/jsholdem/ and the js/CSS/HTML frontend from https://github.com/tansey/js_poker Compatibility: Any modern browser, such as Firefox, Chrome and Edge, on any OS, Windows, Linux, Mac works nilssonopel@users.sourceforge.net
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    Downloads: 5 This Week
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  • 3
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 0 This Week
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  • 4
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 5 This Week
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  • 5
    Sankofa

    Sankofa

    Analysis of Oware (Abapa) games

    ...Sankofa is an analysis tool and not an automated opponent. It allows you to play both sides and shows the evaluation of possible moves, the game history and more. Please see Sankofa.md and LICENSE.TXT in the source code bundle for more details.
    Downloads: 0 This Week
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  • 6
    Chess-Coding-Adventure

    Chess-Coding-Adventure

    A work-in-progress chess bot written in C#

    ...The project emphasizes learning by doing, encouraging users to implement features step by step rather than relying on prebuilt solutions. It also explores advanced topics such as evaluation functions and decision-making strategies. The code is designed to be clear and instructional, making it accessible to beginners while still offering depth for more experienced developers. It is often used alongside video tutorials that explain each step in detail. Overall, Chess Coding Adventure provides a comprehensive introduction to building game AI systems.
    Downloads: 0 This Week
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  • 7
    RetroArcade

    RetroArcade

    ASCII SpaceInvaders, Pacman, Frogger

    RetroArcade is a highly portable collection of ASCII arcade games with sound that run in a commandline terminal on Windows, OS-X and Gnu/Linux. Includes SpaceInvaders, Pacman & Frogger. Includes full source code. ----------------------------------------------------------- Featuring * no installation * no dependencies (Ncurses not needed) * simply unzip in your Downloads directory, or any other writeable directory, and run; * or unzip onto a USB flash drive [w/same file format] and run.
    Downloads: 0 This Week
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  • 8

    Minecraft-Bedrock-Version-Manager

    You can choose multiple versions of MCBE to play.

    Use newer version here! https://sourceforge.net/projects/bedrocklaunch/
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    Downloads: 99 This Week
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  • 9
    Ambient

    Ambient

    The multiplayer game engine

    ...It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. GLB, FBX) on demand, so players don’t need to pre-download large asset bundles — the engine handles asset streaming.
    Downloads: 0 This Week
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  • 10
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 11
    Source Engine

    Source Engine

    Modified source engine (2017) developed by valve and leaked in 2020

    The Source Engine repository under that particular GitHub user appears to be a custom (or forked) version of a game engine — likely an engine derived from or inspired by the classic Source engine lineage (or at least the name evokes that lineage). However, publicly-available documentation, community support or clarity about the project’s scope and maturity seems limited: the repo does not clearly advertise a full engine release or wide adoption. As such, it feels more like an experimental or...
    Downloads: 304 This Week
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  • 12
    MisakaTranslator

    MisakaTranslator

    Galgame's Multilingual Real-time Machine Translation Tool

    ...MisakaPatcher added support for plug-in Chinese patch, so this tool is more suitable for players who like manual translation, and also provides another way for Chinese personnel who have difficulty unpacking packets to release Chinese patch. MisakaHookFinder is suitable for some games where the translator can not be used to directly get the text hook method. Users can search for the hook special code by themselves or directly use it to get the source text. At the same time, it also supports the clipboard to output the original text.
    Downloads: 12 This Week
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  • 13
    Shotcaller Godot

    Shotcaller Godot

    2D top-down 1v1 MOBA with autonomous units

    Shotcaller is a real-time tactical game prototype made with the Godot Engine, where players command units by assigning actions during brief pause intervals. The project showcases tactical AI, unit pathfinding, and strategic gameplay mechanics with an emphasis on clarity and control.
    Downloads: 0 This Week
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  • 14
    js-css-poker-fxmod
    ...Additional Information: -The "Avatars" were created with "facegen" -Poker Tables: I created these with "inkscape" -Playing Cards: I created these with "inkscape/gimp/xnview" -Wood Background 4K: I created this with "gimp" -Poker Chips: I created these with "blender" -Buttons: I created these with "inkscape" -Voices: Created with "http://www.fromtexttospeech.com/" -Sounds: From various free online websites -I modified "js-css-poker" code to work with these resources and provide additional gameplay feedback. electrolex@yahoo.com
    Downloads: 1 This Week
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  • 15
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. The framework supports real-time script execution and reloading, enabling developers to test and iterate on their modifications without restarting the game. ...
    Downloads: 114 This Week
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  • 16
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed.
    Downloads: 2 This Week
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  • 17
    spark

    spark

    A performance profiler for Minecraft clients, servers, and proxies

    ...It helps developers and server administrators analyze performance issues such as lag, high CPU usage, and memory bottlenecks. The plugin collects statistical information about the server’s execution and generates detailed profiling data that can be used to identify inefficient code or problematic plugins. spark includes tools for CPU profiling, memory inspection, and monitoring server health metrics over time. The profiling data is typically visualized through an online viewer that displays call graphs and flame graphs to help users interpret performance results. Because it is lightweight and designed to run in production environments, administrators can safely use it on live servers to diagnose performance issues without significant overhead.
    Downloads: 2 This Week
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  • 18
    Entitas Game Engine

    Entitas Game Engine

    Entitas is a super fast Entity Component System (ECS) Framework

    ...It radically reduces the amount of code you have to write and improves readability by a huge magnitude. It makes your code less error-prone while ensuring the best performance.
    Downloads: 1 This Week
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  • 19
    Mojoc

    Mojoc

    A cross-platform, open-source, pure C game engine for mobile game

    ...It is based on OpenGLES3 and written in C99. It currently works on IOS and Android, but can easily be extended to other platforms, and will support more platforms in the future. In platform-independent code, Mojoc uses only the standard C library, no dependence on third-party libraries. Mojoc uses an extremely lightweight OOC (Object Oriented C) programming model. Mojoc application architecture is based on components, state-machines and is message-driven. Mojoc has been used for a cross-platform Android and IOS game. The samples will show all aspects of the Mojoc features. ...
    Downloads: 1 This Week
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  • 20
    Piccolo Engine

    Piccolo Engine

    Mini game engine for games104

    Piccolo is a software project oriented toward offering a flexible, probably modern game or application engine/framework, designed to be lightweight and open — giving developers the ability to build custom interactive applications or games without massive overhead. It aims to strike a balance between usability and freedom: providing core building blocks (rendering, input, asset management, maybe UI) while leaving higher-level design decisions up to the user. Its architecture is likely modular...
    Downloads: 0 This Week
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  • 21
    Arduino Launch Control System (LCS)

    Arduino Launch Control System (LCS)

    A single rod model rocket launch control system using the Arduino Nano

    ...The system utilizes the Arduino Uno/Nano to report on local weather conditions (temperature, humidity, barometric pressure). The system also provides a 10-second countdown when the fire button is pressed. The system meets and exceeds the NAR Safety Code standard for model rocket launch systems as it incorporates a removable key to block the flow of power to the launch pad. It incorporates an additional two-button safety system to ensure that a launch is conducted exactly at the desired time. This release marks Version 1 of the system. It is designed to be modular so that it can be easily modified in the future. ...
    Downloads: 1 This Week
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  • 22
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks.
    Downloads: 8 This Week
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  • 23
    Engo

    Engo

    Engo is an open-source 2D game engine written in Go

    Engo is an open-source 2D game engine written in Go. It uses the Entity-Component-System paradigm. The code is available on GitHub. If you encounter any problems, find any bugs, or want to request a feature, you can open an issue or chat with us on gitter. A cross-platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception of iOS compatibility, mobile has been be added as a release target. ...
    Downloads: 1 This Week
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  • 24
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    ...Sabaki is a modern, elegant, cross-platform Go/Baduk/Weiqi board and SGF editor for a more civilized age. It’s free, open source and uses web technology based on Electron. You can see its code, contribute or report an issue at our GitHub repository. Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews in Markdown. Sabaki also supports SGF game containers, saving and reading multiple games within one file. ...
    Downloads: 8 This Week
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  • 25
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 31 This Week
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