Showing 415 open source projects for "matrix using c#"

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  • 1

    Privileges#

    This is a hacking style game set in the early '80s

    Hacking game made with standard C++ library's. Its set in the year 1981 and simulates an old dos style os. It has connection types using modem connections to the internet, BBS systems, telnet style connections and ftp. Object is to hack systems and help other people fix there systems after getting hacked for reputation and money. Wear the white hat or black hat, the choice is yours. I'm looking for people who would like to help with this project. I have started coding some of this already...
    Downloads: 1 This Week
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  • 2
    A graphical pong tennis application written in C++ using SDL.
    Downloads: 0 This Week
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  • 3
    iWinSoft Image Converter for Mac

    iWinSoft Image Converter for Mac

    Convert JPEG, GIF, PNG, BMP, PDF, TIFF, PICT and SGI to another format

    iWinSoft Image Converter application to view the image files on Mac, and convert them to most popular image formats including PDF, PNG, JPEG, GIF, TIFF, EPS, PICT, BMP and SGI. You can navigate throught the images in a folder using navigation keys and keyboard shortcuts. Changing the view size allows to view at different zoom amounts. Also you have ability to rotate selected Image file. To choose Image file just drag it into main window. To convert a file you need to click the Convert button...
    Downloads: 0 This Week
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  • 4
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 5
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux...
    Downloads: 0 This Week
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  • 6

    MapItemEdit

    View, edit, paint on and create Minecraft map items

    A program written in C# .net that can view and edit minecraft map item files. You can also import your own pictures into the map, which can then be used in minecraft.
    Downloads: 0 This Week
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  • 7
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods. It isn't cool to rewrite a code repeatedly, to create the same program which carries out the same opereation right? The source code that is once...
    Downloads: 0 This Week
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  • 8

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components...
    Downloads: 1 This Week
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  • 9
    Skyline Level Creator

    Skyline Level Creator

    Level Creator for the Skyline Game Development System

    This is a Level Creator for the Skyline Game Development System (http://www.chi-ad.com/Skyline/SDN/). It is written in C++ using Qt 5.3. Most of the setup files are xml based and there will be examples showing how to use models from both http://arteria3d.myshopify.com/ and http://www.3dmodels-textures.com/ Obviously, to view the completed Level in the Skyline Engine, you will need Skyline and the relevant models. The models used have been from the Sci-Fi Pack from Arteria3D...
    Downloads: 0 This Week
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  • 10
    Glest
    Glest is a 3D real-time strategy game. Fully customizable using XML and a set of tools.
    Downloads: 65 This Week
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  • 11
    Egoboo

    Egoboo

    Free 3D Roguelike action RPG

    Egoboo is a working cool 3D dungeon crawling game in the spirit of nethack. Currently it is supported by Windows, Linux and Mac.
    Downloads: 30 This Week
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  • 12
    YahtzeeSharp

    YahtzeeSharp

    A Simple Yahtzee like game.

    A Simple Yahtzee like game, similar to the ones played `back in the day` using a cup, some dice and a paper score card. Use Mono/Gtk# and SQLite for data storage.
    Downloads: 0 This Week
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  • 13
    Craft

    Craft

    Minecraft clone written in C using modern OpenGL

    A simple Minecraft clone written in C using modern OpenGL (shaders). A very performant Minecraft clone written in just a few thousand lines of C using modern OpenGL (shaders). Online multiplayer support is included using a Python-based server. Many people have used this as a base upon which a more complex game was built. Simple but nice looking terrain generation using simplex noise. More than 20 types of blocks and more can be added easily. Supports plants (grass, flowers, trees, etc...
    Downloads: 0 This Week
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  • 14
    (Please refer to the Wiki for updated information.) I've moved the project to GitHub: https://github.com/CAMongrel/WinWar There will be no more updates to the sourceforge project. WinWar is a Windows port of the original WarCraft: Orcs & Humans PC Game. It is completely rewritten from scratch using only the original art and level data. It REQUIRES the original game; no game data is included. Since version 0.2.0 WinWar is compatible with the demo version, which you can find here...
    Downloads: 0 This Week
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  • 15
    (note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl) XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
    Downloads: 10 This Week
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  • 16
    DSI

    DSI

    Invading aliens type game using SDL

    Simple invading aliens game in C started in 2001, SDL requiring mixer and image libs. You must stop those aliens from landing on you! Bunkers added 2014, <space> Fire <right arrow> Move right <left arrow> Move left <escape> Quit. Joystick support is standard. Left, right and the fire button.
    Downloads: 0 This Week
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  • 17
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
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  • 18

    Advanced Tactical Wasteland

    Advanced Wasteland mission using ACE for Arma II

    Advanced Tactical Wasteland is a mission for ArmA II that incorporates ACE mod into the 404games.co.uk Wasteland version. The main code development is being done on Github. https://github.com/KRDucky/Advanced-Tactical-Wasteland
    Downloads: 0 This Week
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  • 19
    Part authoring tool, part electronic environment, BrightMOO is designed to demonstrate the feasibility of building client-side, three-dimensional interactive environments using existing MOO technology.
    Downloads: 0 This Week
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  • 20

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any...
    Downloads: 0 This Week
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  • 21

    Frinker Chess

    A chess engine in C# using bitboards

    Frinker is a chess engine written in C#. It uses bitboards as its board representation. Also contains a simple user interface to play against the engine.
    Downloads: 0 This Week
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  • 22

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps...
    Downloads: 0 This Week
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  • 23
    AlienBreaker

    AlienBreaker

    Not only a block breaker

    AlienBraker is a video game fully written in C using the SDL Library. Rules are simple. Destroy as many aliens as you can while increasing your color combo.
    Downloads: 0 This Week
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  • 24
    Box2D
    Box2D is no longer developed on SF. However, I'm now using SF for downloads.
    Downloads: 8 This Week
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  • 25
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs...
    Downloads: 0 This Week
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