Showing 20 open source projects for "matrix using c#"

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  • 1
    SteamEngine is a new open-source UO server emulator coded in C#, which can read and run Sphere scripts. It`s domains are supposed to be extreme customizability even for non-programmers, and a clean and readable codebase. The project is now abandoned. The "intended for the public" phase ended long ago. The "OldCode" repository is that (if that still works). Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. The last commit...
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    Downloads: 0 This Week
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  • 2
    Part authoring tool, part electronic environment, BrightMOO is designed to demonstrate the feasibility of building client-side, three-dimensional interactive environments using existing MOO technology.
    Downloads: 0 This Week
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  • 3
    C# MUD using Netcore and Gdk/Gtk#.
    Downloads: 0 This Week
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  • 4
    An LPMud driver based on linq expression trees, using an LPC dialect similar to FluffOS.
    Downloads: 0 This Week
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  • 5
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 6
    The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
    Downloads: 0 This Week
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  • 7
    A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes. There's now two versions of this and the newer Java version actually paints the map instead of creating it with text. If you're looking for a feature just email me; community feedback is really what drives me to work on this.
    Downloads: 0 This Week
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  • 8
    An Open-Source map editor coded in C++ to be used with OpenTibia. Supports many advances features such as autobordering. Runs under both Linux and Windows using wxWidgets and OpenGL.
    Downloads: 5 This Week
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  • 9
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 0 This Week
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  • 10
    cppmudd is a small, fast and portable mud driver written entirely in C++ using either standard or widely available libraries (such as the STL). It provides, among other features, support for runtime modifications to the game, ensuring minimal downtime.
    Downloads: 0 This Week
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  • 11
    Freedom is a massively multiplayer role playing game allowing a dynamic world where players can work together to change the world using a variety of skills, including combat, magic, construction and crafting. Dynamic 3D modelling ensures a vibrant game.
    Downloads: 0 This Week
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  • 12
    The Aesir project is an open source framework for Massively Multiplayer Online game servers developed using the Microsoft .NET platform in C#, and in essence a rewrite of the current Athena project.
    Downloads: 0 This Week
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  • 13
    The Orb of Shadows is a MMORPG using the CrystalSpace engine. tOfS is going to have a gigantic world with lots of skills/weapons/spells/etc, high performance (10000+ users on a single server!), high security (no more cheats/hacks!) and very high realism!
    Downloads: 0 This Week
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  • 14
    Prophecy MUD is a new style of MUD server, using a massively multithreaded approach based on NPTL and the 2.6 kernel, combining object oriented design with tried-and-true techniques used by other MUD servers. Backed by an embedded BerkeleyDB database.
    Downloads: 0 This Week
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  • 15
    Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
    Downloads: 0 This Week
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  • 16
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
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  • 17
    wxTMC is a MUD client built using wxWindows framework with support for the Lua scrippting language.
    Downloads: 0 This Week
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  • 18
    TimeSnake is (will be) a real-time, network capable game engine, kept modular to facilitate portability. Emphasis on keeping frame rate high, for a level playing field in competitive gaming. Dragon Fly is the first game using TimeSnake, a 3D fantasy base
    Downloads: 0 This Week
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  • 19
    AberQuest is a tool for quest/zone writers of Aber MUDs. With it you can navigate around your quest/zone easily and see how it will look using only your own computer. AberQuest has a nice and intuitive GUI to make this even simpler.
    Downloads: 0 This Week
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  • 20
    An simple MUD implemention using Python. Full object-oriented and scriptable using Python, to achieve maximum freedom of creating a virtual world.
    Downloads: 0 This Week
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