Showing 1065 open source projects for "using"

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  • Find Hidden Risks in Windows Task Scheduler Icon
    Find Hidden Risks in Windows Task Scheduler

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    Windows Task Scheduler might be hiding critical failures. Download the free JAMS diagnostic tool to uncover problems before they impact production—get a color-coded risk report with clear remediation steps in minutes.
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  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

    Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.

    Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
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  • 1
    PhiZone Player

    PhiZone Player

    HTML5 Phigros chart player/simulator

    PhiZone Player is an HTML5-based simulator for Phigros charts, developed using Phaser. It allows users to play and test custom rhythm game charts within a web browser, providing a platform for chart creators and players to interact with Phigros-style gameplay.
    Downloads: 2 This Week
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  • 2
    Overload

    Overload

    3D Game engine with editor

    ...We made our best to focus on Overload essential features. We will add more features in the future. The Overload SDK is the core of the engine. It is a set of libraries that our applications (OvGame and OvEditor) are using. We designed theses libraries with reusability in mind. They are extremely modular and easy to extract from a game engine context.
    Downloads: 4 This Week
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  • 3
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. ...
    Downloads: 6 This Week
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  • 4
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    ...An incredibly fast entity-component system based on sparse sets, with its own pay for what you use policy to adjust performance and memory usage according to the users' requirements. Offers a minimal configuration system built using the monostate pattern.
    Downloads: 5 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

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  • 5
    Tiny Crate

    Tiny Crate

    Godot 3.6 / Tiny Crate / Crate Chucking Puzzle Platformer Game / Open

    Tiny Crate is a precision puzzle platformer game developed using Godot 3.6. It features crate-chucking mechanics and is designed as an open-source project, allowing developers to explore and modify the game's mechanics and design.
    Downloads: 0 This Week
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  • 6
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of...
    Downloads: 3 This Week
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  • 7
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 2 This Week
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  • 8
    Stride

    Stride

    Stride (formerly Xenko), a free and open-source cross-platform C# game

    Stride (formerly known as Xenko) is a full-featured, open-source game engine written in C# and targeting the .NET ecosystem, designed for both 2D and 3D games — and even VR experiences. Stride offers a comprehensive toolchain: an editor for scene building, asset management, a rendering pipeline with physically-based rendering (PBR), and support for advanced graphics features such as real-time reflections, post-processing effects, and complex materials (skin, hair, cloth, etc.). Because it’s...
    Downloads: 4 This Week
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  • 9
    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme

    Godot Minimal Theme is not a game engine itself, but rather a custom editor theme designed for Godot Engine — aiming to offer a clean, minimalistic, and visually comfortable interface for the Godot editor. The theme adjusts base colors, accent colors, contrast, icon saturation, corner radii, fonts, and other UI settings to deliver a more modern, streamlined, and easier-on-the-eyes editor appearance. It has been tested and confirmed compatible with several recent Godot versions (4.3, 4.4,...
    Downloads: 3 This Week
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  • Desktop and Mobile Device Management Software Icon
    Desktop and Mobile Device Management Software

    It's a modern take on desktop management that can be scaled as per organizational needs.

    Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
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  • 10
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. ...
    Downloads: 3 This Week
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  • 11
    Unofficial TikTok API in Python

    Unofficial TikTok API in Python

    The Unofficial TikTok API Wrapper In Python

    ...The codebase can and does run into similar issues as it has before because TikTok changes things up. To run the example scripts from the repository root, make sure you use them an option on python. You can access the dictionary type of an object using .as_dict. On a video, this may look like this, although TikTok changes its structure from time to time so it's worth investigating the structure of the dictionary when you use this package. You'll probably need to use this beyond just for legacy support since not all attributes are parsed out and attached to the different objects.
    Downloads: 2 This Week
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  • 12
    Counter-Strike: Football

    Counter-Strike: Football

    Multiplayer FPS game - Counter-Strike: Football

    Competitive multiplayer FPS game where two football fan teams fight with the goal of winning more rounds than the opponent team. Teams are Attackers and Defenders. The Defenders team has a goal of protecting their fan base sanctuary every round from desecrating by attackers using their graffiti bomb ball.
    Downloads: 0 This Week
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  • 13
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. ...
    Downloads: 3 This Week
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  • 14
    Jazz2

    Jazz2

    Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2

    jazz2 is a reverse engineering and decompilation project of Jazz Jackrabbit 2, the iconic 2D platformer developed by Epic MegaGames in the late 1990s. This ambitious project aims to recreate the original game from its binary form into readable and compilable C++ code. By doing so, it opens the door for native builds, modding, bug fixing, and potential enhancements beyond the limitations of the original closed-source game. The project is valuable for preservation, educational insight into...
    Downloads: 1 This Week
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  • 15
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    ...It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while relying on a robust, high-performance core. Because of its cross-platform nature, games built with cocos-engine (via Cocos Creator) can target mobile, desktop, and web, making it a popular choice for developers wanting flexibility and broad reach. ...
    Downloads: 3 This Week
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  • 16
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    ...Completely stand-alone, does not need a PC to operate (unless for updating firmware). Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. Supported cartridge types so far, LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (last two chips need Adafruit Clock Generator). ...
    Downloads: 3 This Week
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  • 17
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. ...
    Downloads: 1 This Week
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  • 18
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 0 This Week
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  • 19
    Agones

    Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games

    ...Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers, Fleets and more. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes within Kubernetes clusters using standard Kubernetes tooling and APIs. This model also allows any matchmaker to interact directly with Agones via the Kubernetes API.
    Downloads: 1 This Week
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  • 20
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
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  • 21
    melonJS

    melonJS

    A fresh & lightweight javascript game engine

    ...Giving you a powerful combination that can be used wholesale or piecemeal. melonJS is a lightweight yet powerful HTML5 framework designed from the ground up to provide a true plugin-free 'write-once, run-everywhere' gaming platform. melonJS is an open-source project and supported by a community of enthusiasts. See our Gallery for a few examples of games powered by melonJS. melonJS integrates the popular Tiled map format, allowing designers easily create levels using the Tiled map editor, and to focus on the game features itself. A fresh and lightweight 2D sprite-based engine. Fast WebGL renderer for desktop and mobile devices with fallback to Canvas rendering.
    Downloads: 1 This Week
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  • 22
    Pokedex

    Pokedex

    Pokedex demonstrates modern Android development with Hilt

    Pokedex demonstrates modern Android development with Hilt, Material Motion, Coroutines, Flow, Jetpack (Room, ViewModel) based on MVVM architecture.
    Downloads: 0 This Week
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  • 23
    Anodyne 1 Repo

    Anodyne 1 Repo

    Action-adventure game originally released in 2013

    ...The game features exploration, puzzles, a broom as a tool/weapon, top-down rooms, dreamlike narrative and atmosphere, and pixel-art graphics. This is all of the original music source files which you can open in REAPER and play back using the free sfz plugin with some freely available soundfont files. There's more instructions inside! REAPER lets you easily export these projects as MIDI files to use in other DAWs, even if you don't have the original plugins.
    Downloads: 1 This Week
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  • 24
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    ...Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer of a larger stack (Korlibs) for multimedia development. KorGE has a very small footprint. It has no external dependencies and only uses the libraries available on each platform. KorGE offers a powerful editor embedded in IntelliJ IDE. Easily add sourcecode and resources via GitHub.
    Downloads: 1 This Week
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  • 25
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. ...
    Downloads: 1 This Week
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