Showing 23 open source projects for "using"

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  • 1
    NLarn
    A rewrite of Noah Morgan's classic roguelike game Larn (1986). NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface.
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    Downloads: 22 This Week
    Last Update:
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  • 2

    Sextium

    BOT IRC in Perl

    ...It also keeps a history of those deleted. Features It can also perform other small tasks: Statistics of chan activity with Pisg Statistics of the words used, number of times... Anagram using René Cougnenc's Dictionary Dico still present in Debian-based distributions Management of rights to activate, of users Permission to interact Blocking a user Protection of defined users against Kick, MODE -o, ban...
    Downloads: 0 This Week
    Last Update:
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  • 3

    Pontoon

    Pontoon in c - source code and header file

    Pontoon in c - source code and header file for the game pontoon written in c as a console app using the Lcc compliler. It's completely free, but can you give me a thumbs up if you find it usefull?
    Downloads: 0 This Week
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  • 4
    Steam MegaDrive Alternate Launcher
    This is a Steam "SEGA Mega Drive & Genesis Classics" Simple Launcher replacement using Kega Fusion for emulation. Tutorial http://steamcommunity.com/sharedfiles/filedetails/?id=728843409
    Downloads: 4 This Week
    Last Update:
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  • 5
    DW2 Digivolver

    DW2 Digivolver

    Make your Digimon World 2 gameplay a lot easier.

    DW2 Digivolver is a JAVA developed software that aims to facilitate the creation of your Digimon World 2 team throughout the game. The software tries to create a friendly interface for the user to discover the easier ways to get a wanted Digimon via the DNA Digivolution system using an extensive database. On future work, the software is to be updated to become a full support tool for playing Digimon World 2, extending the database to cover Skills, Stages, Items and more.
    Downloads: 1 This Week
    Last Update:
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  • 6

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 1 This Week
    Last Update:
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  • 7
    A pacman game implementation in scala programming language, a functional language with object-oriented concepts, using concurrency by actors.
    Downloads: 0 This Week
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  • 8
    MathQuizGame

    MathQuizGame

    A math flashcard-like game

    Practice math by adding, subtracting, or multiplying randomly generated numbers. To view the source code of the project, go to https://github.com/tenny1028/Math-Quiz-Game
    Downloads: 1 This Week
    Last Update:
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  • 9
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. ...
    Downloads: 0 This Week
    Last Update:
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  • 10
    Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
    Downloads: 0 This Week
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  • 11
    gmodes
    Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
    Downloads: 2 This Week
    Last Update:
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  • 12
    PSNewhere
    PSNewhere is a widget for S60 5th Edition devices that allows a PS3 user to see who of their friends is online using their mobile phone. Hopefully other platforms supported soon.
    Downloads: 0 This Week
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  • 13
    An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
    Downloads: 0 This Week
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  • 14
    A clone of the 7 colours game. UI using WinAPI. Small and fast.
    Downloads: 1 This Week
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  • 15
    Data Rancher is a console (text) based game where you play as a data farmer, trying to defend your files from malicious infections using a variety of security measures.
    Downloads: 0 This Week
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  • 16
    The current system time on your computer dictates the play of two computer controlled players in the classic game of Pong. Watch the old school court of Pong turn into an active clock. This program was written using Java2D.
    Downloads: 1 This Week
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  • 17
    This is a console based fighting game. You fight against the CPU or another player using one of four weapons. I plan for it to be extendable later on.
    Downloads: 1 This Week
    Last Update:
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  • 18
    JustEmpire and TEmpire (Tiny Empire) are two Empire-derivative games based (very!) loosely on Walter Bright's original Empire concept (classicempire.com), using JustBasic (justbasic.com) and Borland Turbo C/C++ (bdn.borland.com/museum). Others possible.
    Downloads: 1 This Week
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  • 19
    cppmudd is a small, fast and portable mud driver written entirely in C++ using either standard or widely available libraries (such as the STL). It provides, among other features, support for runtime modifications to the game, ensuring minimal downtime.
    Downloads: 0 This Week
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  • 20
    Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
    Downloads: 1 This Week
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  • 21
    Web pages are not just for clicking. Every web page has powerful built-in math & text processing. By using logic to treat ideas mathematically, web pages can be a tool for decision making. This project will show you how, starting with a few games.
    Downloads: 0 This Week
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  • 22

    Start-Game T00L

    A cross-platform emulators frontend with ROMs database support.

    Start-Game T00L is a cross-platform emulator frontend and ROM manager coded in Python using a Pyglet-based interface. It's still on a very early stage of development, and most of the features are not implemented yet. The goal is to make a fully functional frontend which works straight out of the box, without the need to configure every single emulator (like you need to do in every other frontend today).
    Downloads: 0 This Week
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  • 23

    Pokemon ROMS

    Modified Pokemon games for emulators or devices.

    ...These ROMs enable players to enjoy classic Pokemon titles with added features or enhancements, often created by fans. However, it's crucial to acknowledge that downloading and using Pokemon ROMs without owning the original game cartridge may infringe on copyright laws, so users should be aware of the legal implications associated with their use.
    Downloads: 0 This Week
    Last Update:
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