Showing 57 open source projects for "using"

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  • 1
    ...Then for a while we intended it for the UO shard moria.cz, but that didn't succeed either, and the shard is now defunct. The last commit of this phase is r904 in "SvnCode" repository. Lately I've using the codebase for experiments with in-memory transactions. First part is abandoning NANT for building and moving to VS 2015. That's done in r922. This is the last functional code. After that the transaction stuff is added which basically means the server is broken. Ultimately I've moved to GitHub, where the development may or may not continue. ...
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    Downloads: 4 This Week
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  • 2
    Part authoring tool, part electronic environment, BrightMOO is designed to demonstrate the feasibility of building client-side, three-dimensional interactive environments using existing MOO technology.
    Downloads: 1 This Week
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  • 3

    ArmoryRaider

    PHP WOW Battle.net Armory Raider

    ...It retrieves characters data directly from the Battle.net Armory through PHP WoW Battle.net Armory API (https://sourceforge.net/projects/wowarmoryapi/). ArmoryRaider is coded in PHP using Yii framework, so you can use any DBMS you like, you just have to manage the configuration file according to your needs. Read the documentation for further informations. Advices are welcome. Change log: https://sourceforge.net/p/armoryraider/wiki/Changelog/ NB: This is my first sourceforge project, so let me know if something is wrong. ...
    Downloads: 1 This Week
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  • 4
    Nix Area Editor is a visual area editor for MUDs using a graph to show the area map while editing.
    Downloads: 0 This Week
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  • 5

    FreeMUD

    A free Python 3 text-based MUD game server

    FreeMUD is a free text-based MUD game server designed from the ground up using Python 3. A minimum of Python 3.3 is required to run this program due to its use of the new python socket method "detach()" and bugfixes to the detach() method that were implemented as of Python version 3.3. Note: The project is currently in a semi-barebones, alpha-ish state. A number of planned features are not yet implemented, while others are in the process of being implemented and may not yet be complete.
    Downloads: 1 This Week
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  • 6
    C# MUD using Netcore and Gdk/Gtk#.
    Downloads: 0 This Week
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  • 7
    An LPMud driver based on linq expression trees, using an LPC dialect similar to FluffOS.
    Downloads: 1 This Week
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  • 8
    ErlyMUD is a small MUD server written using the Erlang/OTP libraries. The aim is to have solid support for exploration and roleplaying, within a concurrent, highly fault-tolerant environment.
    Downloads: 1 This Week
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  • 9
    GUIFugue (eventually to become a part of JNIFugue) is a Java-based GUI intended to complement usage of the MUD client, TinyFugue. Using scripting in TinyFugue, users will be able to customize a GUI down to its most basic behaviors.
    Downloads: 1 This Week
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  • 10
    Complete rewrite of the ShadowWind MUD in perl. Additional features will be included using a plugin architecture.
    Downloads: 0 This Week
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  • 11
    This is a project to develop the old DikuMUD/ROM2.4 to an updated code interfaced with the web using the PHP scripting language. This project has been put on the back burner due to llimitations of PHP and concept.
    Downloads: 0 This Week
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  • 12
    The populair MUD-game BatMUD (http://www.bat.org) provides players with its own Java client application, developed by MythScape. This project tries to provide an extendable framework for building and using plugins for the BatClient
    Downloads: 2 This Week
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  • 13
    Moop (Mud, Object-Oriented, Pythonic) is a MOO written entirely in Python, with a Lambda-MOO-based syntax and using Python as its object scripting language.
    Downloads: 1 This Week
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  • 14
    This software allows a MUD server to be run as a Jabber bot. Users can then play the MUD using their Jabber client instead of a MUD client or telnet. This relieves the MUD server from having to handle user chat as users can chat in Jabber instead.
    Downloads: 1 This Week
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  • 15
    The Sigma Game Engine is an RPG/Strategy game engine that can be controlled via scripts. Custom game mods (called Sigmods) are also possible using the included game editor. Online battling, trading and MMO-type games will be supported.
    Downloads: 0 This Week
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  • 16
    A text map creator for MUDs. Allows quick mapping using num pad keys for direction. Creates unicode text maps that can be posted, emailed or used to create maps that appear in the mud. Offers user the ability to mark rooms, extend hallways and add notes. There's now two versions of this and the newer Java version actually paints the map instead of creating it with text. If you're looking for a feature just email me; community feedback is really what drives me to work on this.
    Downloads: 1 This Week
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  • 17
    An Open-Source map editor coded in C++ to be used with OpenTibia. Supports many advances features such as autobordering. Runs under both Linux and Windows using wxWidgets and OpenGL.
    Downloads: 5 This Week
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  • 18
    Cross platform Space-based MMORPG: spaceship construction using basic bricks of structural elements with infinity modularity. Space exploration and trading, factory building, spaceship and weapon creation, development of guilds and politics.
    Downloads: 1 This Week
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  • 19
    A Java utility to sort mail logs generated using zMud in Genesis LPMud. It's main use is to reduce the complexities of handling mail outside the game since the game has a 70 message mailbox limit.
    Downloads: 1 This Week
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  • 20
    KMush is a simple MU* client intended for the K Desktop Environment. It is written in Java using the Qt Jambi bindings. Its intended use is for soft-coding and role-playing in MUSH environments.
    Downloads: 1 This Week
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  • 21
    A threaded java MUD server with persistence in MySQL using sprocs. Uses command pattern and reflection for command parsing. NIO for networking. Excellent code comments. Map command uses visited rooms. Plans for configurable attack profiles per enemy.
    Downloads: 1 This Week
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  • 22
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 23
    The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
    Downloads: 0 This Week
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  • 24
    PikeMudlib is a project that aims to create a powerful MUDlib using the Pike programming language. PikeMudlib allows for on-the-fly in-game development similiar to that offered by LPMuds.
    Downloads: 0 This Week
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  • 25
    Mythwaves is a modular mud suite written in Java. It is composed of a server, a client, and a builder tool. Modularity allows you to create new modules and install them using the provided installer.
    Downloads: 0 This Week
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