Showing 298 open source projects for "lua-cjson"

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  • 1
    Roact

    Roact

    A declarative UI library for Roblox Lua inspired by React

    Roact is a declarative view management library for Roblox that is similar to Facebook’s React. You can use Roact to create dynamic graphical user interfaces in Roblox games. Combine with Rodux for optimal syncing with game data when creating GUIs. Roact has many similarities with React: it exposes an API much like React’s, implements nearly identical semantics, and is made out of elements.
    Downloads: 5 This Week
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  • 2
    An open source NES Emulator for Windows and Unix that features solid emulation accuracy and state of the art tools for power users. FCEUX's source code is now hosted at https://github.com/TASVideos/fceux/ win32 autobuilds @ https://ci.appveyor.com/project/zeromus/fceux/build/artifacts
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    Downloads: 215 This Week
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  • 3
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 24 This Week
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  • 4

    Love The Balls

    2d turret shooter

    shoot enemies down in this remake of the classic game paratrooper, coded in lua with the love2d gamelibrary
    Downloads: 0 This Week
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  • 5
    SCUMM-8

    SCUMM-8

    A PICO-8 demake of the SCUMM engine

    SCUMM-8 is a PICO-8 demake of the classic SCUMM engine, which powered many of LucasArts' iconic point-and-click adventure games like Monkey Island and Maniac Mansion. Designed for the fantasy console PICO-8, SCUMM-8 recreates the charm and mechanics of these classics within the constraints of the PICO-8 environment.
    Downloads: 0 This Week
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  • 6
    Sonic-Pico8

    Sonic-Pico8

    A 1-stage demake of Sonic 3 made with PICO-8

    sonic-pico8 is a partial demake of Sonic the Hedgehog 3, recreated within the PICO-8 environment. It features a simplified version of Angel Island Act 1, capturing the essence of the original game while adapting it to the constraints and aesthetics of PICO-8.
    Downloads: 8 This Week
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  • 7
    P8

    P8

    PICO-8 dependency manager

    p8 is a dependency manager for PICO-8 that allows developers to import Lua or Moonscript modules, spritesheets, and automatically reload carts during development. It streamlines the workflow for PICO-8 projects by managing dependencies and facilitating code organization.
    Downloads: 4 This Week
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  • 8
    "Blinkensisters - Hunt for The Lost Pixels" is a Jump'n'Run game for nearly all recent operating systems. It's fun to play and you can make your own levels with a simple text editor. Also, you can download add-ons from within the game engine.
    Downloads: 4 This Week
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  • 9
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 10
    LIKO-12

    LIKO-12

    LIKO-12 is an open source fantasy computer made using LÖVE

    LIKO-12 is a fantasy computer that you can use to make, play, and share tiny retro-looking games and programs. It comes with a default, fully customizable, DOS-like operating system installed, called DiskOS. DiskOS provides an environment with basic command-line programs and visual game editors. The created games and programs are saved as disk files that can be easily shared to friends or anyone else.
    Downloads: 5 This Week
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  • 11
    WolfHUD

    WolfHUD

    Payday 2 HUD

    This is a Mod collection of several useful HUD-altering mods. I've modified them and added features that I felt were either needed or useful or both. It was originally a recreated and updated version of GageHUD since it was really painful to maintain with all the mixed-up files. Over time I added more and more useful scripts and currently, it has become kind of an All-in-One solution... Not sure if I want it to become that, but at least I added in-game Options to turn off functions you don't...
    Downloads: 2 This Week
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  • 12
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ObEngine is a free and open-source 2D game engine designed to make game development fun and accessible by combining a C++ core with powerful Lua scripting, providing both performance and ease of use. Built on top of the Simple and Fast Multimedia Library (SFML), the engine gives developers access to rendering, input, audio, and windowing systems while they write gameplay logic in Lua, a lightweight scripting language that simplifies interaction with game objects and behavior. ...
    Downloads: 0 This Week
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  • 13
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts
    Downloads: 0 This Week
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  • 14
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 8 This Week
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  • 15

    Path of Building

    Offline build planner for Path of Exile

    Path of Building is an offline build planner for Path of Exile, the immersive free-to-play action role-playing video game developed by Grinding Gear Games. Path of Building makes the game even more enjoyable by giving you the tools you need to plan and gain the advantage in the game. Features include a skill planner that allows you to add any number of main or supporting skills to your build, a passive skill tree planner with support for jewels, an item planner and more! Path of Building ...
    Downloads: 0 This Week
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  • 16
    Development moved to https://github.com/mrichards42/xword XWord is a crossword puzzle program designed to be highly configurable. It supports a variety of formats: puz, xpf, jpz, and ipuz. Includes support for rebus puzzles, "trick" puzzles, diagramless puzzles, scrambled/locked puzzles, and a timer.
    Downloads: 2 This Week
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  • 17
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). ...
    Downloads: 1 This Week
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  • 18
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 4 This Week
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  • 19
    Cuberite

    Cuberite

    A lightweight, fast and extensible game server for Minecraft

    ...The software recreates core gameplay systems such as world generation, multiplayer networking, and commands while allowing extensive customization through a plugin system. One of its defining features is a Lua-based plugin API that allows developers to easily extend the server with custom features, commands, and gameplay mechanics. Cuberite is designed to run on a wide variety of platforms including Windows, Linux, macOS, Android devices, and embedded systems.
    Downloads: 1 This Week
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  • 20
    Feneric Minima

    Feneric Minima

    Minima is an homage to the 8-bit Ultima games

    Minima is an adventure RPG developed in the PICO-8 environment, serving as an homage to the early Ultima games, particularly Ultima II through V. It features a world view, enterable towns, and 3D dungeon displays, capturing the essence of classic 8-bit RPGs.
    Downloads: 2 This Week
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  • 21
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
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    Downloads: 17 This Week
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  • 22
    The secrets of Dyrt

    The secrets of Dyrt

    A fun and challenging RPG game

    Eric thinks he's no good as his sister Rebecca tops him in everything. When he tries to prove himself he gets noticed by evil guys going to hunt him down. How are you gonna solve that? This is an oldskool RPG game in old NES/SNES style, but with still some cool new twists. Features: - Turn based battles - Playable in English and Dutch - Strong storyline - 8 playable characters with their own background and unique spells/skills/abilities - Available for Windows and Mac - Ability...
    Downloads: 1 This Week
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  • 23
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    ...Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage with jpeg and png libs, vorbis (ogg support), OpenGL, OpenAL, freetype 2, LUA, BULLET. Youtube engine work example: http://www.youtube.com/watch?v=Jf3JGm67oS0 I need some help in game behavior algorithms, level parsing, e.t.c. Needed for work: 1) Original Tomb Raider levels 2) Font .ttf 3) Config files (config.lua and autoexec.lua)
    Downloads: 3 This Week
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  • 24
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 1 This Week
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  • 25
    OS-Portable FreePascal roguelike development library. Designed to speed-up roguelike development in FP. Originally created for the DoomRL project.
    Downloads: 1 This Week
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