Showing 30 open source projects for "sub"

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  • 1
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 9 This Week
    Last Update:
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  • 2
    AS Arrow

    AS Arrow

    Add and Subtract game

    AS refer to Add and Sub. During the game process, the card present as Arrow. Rule: Delete all card to win. User can drag and drop card from cards library to original 6 cards. At the game start, original 6 cards look like: d -b e- a -c f User can connect d, e, f cards. Once d and e are deleted, user can connect to b. Cards are positive for a, b, c, d, e, f.
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    Downloads: 1 This Week
    Last Update:
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  • 3
    mki3dgame

    mki3dgame

    Searching in 3D stages

    ...The game contains 'assets' subdirectory with some stages, but you can also design your own stages and the shapes of monsters or tokens in a web-browser with the 3D editor at https://mki1967.github.io/mki3d/ . Run the game with the path to assets directory as the command line argument. The assets directory contains the following sub-directories: 'monsters' - monster shapes '.mki3d' files 'stages' - designs of stages '.mki3d' files 'tokens' - token shapes '.mki3d' files Just place the files with your designs in the respective sub-directories of the main assets directory. Shapes are selected randomly from each sub-directory for each stage. The AppImage file 'mki3dgame-x86_64.AppImage' needs to be set executable on Linux systems. ( See instructions on http://appimage.org/ how to download and execute such files.)
    Downloads: 3 This Week
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  • 4
    A tetris clone, featuring vector graphics, smooth movements and rotations of the figure, sub-pixel accuracy and motion blur, all done with software rendering.
    Downloads: 3 This Week
    Last Update:
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  • 5
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are available for Symbian. I am also developing the underlying game engine so that it can potentially be used to create new RPGs.
    Downloads: 5 This Week
    Last Update:
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  • 6
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. ...
    Downloads: 7 This Week
    Last Update:
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  • 7
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 8 This Week
    Last Update:
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  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
    Last Update:
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  • 9
    Multiplication Station

    Multiplication Station

    Grid based multiplication, add, sub including (-)ve #s

    Multiplication Station will teach your child to add, subtract and multiply. All parameters configurable, like grid size and number ranges fonts and colors. Countdown timer keeps attention focused. High scores too.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Darlink - The Beginning

    Darlink - The Beginning

    An Indie Game developed by TheAlabaster92

    Darlink - The Beginning represents the first chapter of the trilogy that will be completed with Darlink's Fate. It's a game developed with RPG Maker Vx Ace.
    Downloads: 0 This Week
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  • 11
    Kids Games: We Sow Light

    Kids Games: We Sow Light

    Kids Games in Flash

    ...If it appears to consume your entire screen, touch the bottom black bar to un-hide the nav buttons. Currently working on the first game theme: Splat. Splat: Tap the main splat button or a sub-game. Match colors, shapes, both, or just go free for all.
    Downloads: 0 This Week
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  • 12

    Veronia Engine

    Turn Based Game Engine (GMS GML)

    Turn Base Game Engine writen in game maker lenguage on Game Maker Studio. Features: * Skill Editor * Pasive Sub-Editor * Easy Character Integration * Map Editor * api IA * UI room Editor * Effects Sub-Editor * Multiplayer
    Downloads: 0 This Week
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  • 13
    ControllerToKeys

    ControllerToKeys

    Emulate Keyboard and Mouse with a Controller.

    Supports Xbox 360 controllers and possibly other Xinput controllers. Also supports other USB controllers such as Logitech Dual Action. Go to Configure -> Non-Xbox controller. ControllerToKeys aims to give full controller support to all PC games that don't have it by emulating key strokes, mouse movement, mouse buttons, scroll wheel and key combos (i.e. alt+tab). With the ability to save and sharing button mappings, the intention is to be able to publicly share your mappings with...
    Downloads: 9 This Week
    Last Update:
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  • 14
    Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
    Downloads: 0 This Week
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  • 15

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    ...This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is pruned early on by a user-selectable fitness function. Within a few epochs, reactor output quickly converges to several sub-optimal, yet high-output reactors. Given enough time, the idea is that the optimal reactor configuration will be yielded.
    Downloads: 0 This Week
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  • 16

    guilib.js

    minimalist UI library for HTML5 javascript

    minimalist GUI library for HTML5 javascript, extensible and fast
    Downloads: 0 This Week
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  • 17
    PGNreader

    PGNreader

    Chess game interface

    ...PGN Files read and write. Unadorned Chess Diagrams. Unlimited Simultaneous Diagrams. Diagram Cloning. Graphical Diagramming. XML output for Chess Authoring. PGN processing sub processes. Open Source Chess Engine interfacing.
    Downloads: 0 This Week
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  • 18

    Buildcraft: Advanced Power Systems

    An extension to Buildcraft's Power System. Also includes new machines.

    APS is a sub-mod for SpaceToad's Buildcraft. It adds a new way to generate power (Fusion Generator), a way to store power, a few new ways to better distribute power and several new machines to help players use all that energy up.
    Downloads: 0 This Week
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  • 19
    Earth is fallen, humanity is near extinguish, commander, our warship is trapped in a sub space, we need escape before the androids found us. pygame and numpy are needed for running this game!
    Downloads: 0 This Week
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  • 20
    The goal of this project is to investigate the design of a high-performance messaging infrastructure to support massively-multiplayer games.
    Downloads: 0 This Week
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  • 21
    'Orbit DX' is a remake of a puzzle game classic from C64/Amiga. It features the original game mode, additional stuff and eye-candy. This project contains a small sub-project called Aletheya, which is a small 2D engine.
    Downloads: 0 This Week
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  • 22
    Field Designer is a program to design sub-air paintball fields. It's written in Java and uses SWT as GUI library. This program helps you to prepare for a paintball tournament, fun game or simply to get an overview of a field.
    Downloads: 6 This Week
    Last Update:
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  • 23
    Space Ranger Bjarke: Aliens stole my Cowboyhat is a game composed of two sub-games: one is raptor 3d-like and the other is inspired by the classic Commander Keen. See more at our homepage http://spaceranger.sourceforge.net
    Downloads: 0 This Week
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  • 24
    ImageSlider = ``Slide Puzzle". On a surface are 8x6 slideable buttons. Each button holds one sub image of a given one. The buttons can be mixed and the player needs to rearange the image by sliding the sub image buttons.
    Downloads: 0 This Week
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  • 25
    * * * This project is being moved to a sub module of the project jvc-client * * * This project contains addins for the Java VGA-Planets Client (JVC). These addins utilizes the addin interface of JVC
    Downloads: 0 This Week
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