Showing 55 open source projects for "sub"

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  • 1
    AS Arrow

    AS Arrow

    Add and Subtract game

    AS refer to Add and Sub. During the game process, the card present as Arrow. Rule: Delete all card to win. User can drag and drop card from cards library to original 6 cards. At the game start, original 6 cards look like: d -b e- a -c f User can connect d, e, f cards. Once d and e are deleted, user can connect to b. Cards are positive for a, b, c, d, e, f.
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    Downloads: 8 This Week
    Last Update:
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  • 2
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 4 This Week
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  • 3
    mki3dgame

    mki3dgame

    Searching in 3D stages

    ...The game contains 'assets' subdirectory with some stages, but you can also design your own stages and the shapes of monsters or tokens in a web-browser with the 3D editor at https://mki1967.github.io/mki3d/ . Run the game with the path to assets directory as the command line argument. The assets directory contains the following sub-directories: 'monsters' - monster shapes '.mki3d' files 'stages' - designs of stages '.mki3d' files 'tokens' - token shapes '.mki3d' files Just place the files with your designs in the respective sub-directories of the main assets directory. Shapes are selected randomly from each sub-directory for each stage. The AppImage file 'mki3dgame-x86_64.AppImage' needs to be set executable on Linux systems. ( See instructions on http://appimage.org/ how to download and execute such files.)
    Downloads: 1 This Week
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  • 4
    A tetris clone, featuring vector graphics, smooth movements and rotations of the figure, sub-pixel accuracy and motion blur, all done with software rendering.
    Downloads: 0 This Week
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  • 5
    glvideotexture_chung video to openGL
    ...Uses classic OpenGL (i dont like modern openGL), can run on old pcs (no glsl required). as many simultaneous video animation loops as wanted. The generated textures (jpg) can be used in any apps and are 2x to 32x more compact than the original video . A single sub determines the texture index number and its coords according to time. other video => www.youtube.com/embed/p3HR0p_UDxI?rel=0 => https://www.youtube.com/watch?v=oRcc90RDmNc wind sail simulation added tides added ride horse added glgiftexture does the same thing with animated gif images added freeGIFviewer saves gif frames on disk and display them in openGL
    Downloads: 0 This Week
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  • 6
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 0 This Week
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  • 7
    Table of Tables

    Table of Tables

    Quick way for a DM to generate content for a D&D game

    This application is based on the content of the popular "Behind the Tables" sub-reddit. https://www.reddit.com/r/BehindTheTables/wiki/index Allows a DM to quickly generate random content for their roleplay game. Includes: Random name generators, plots, NPCs, locations, items, missions, monsters, and much, much more! Direct access to git code disabled until I can fix local git issues!
    Downloads: 0 This Week
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  • 8
    Erebus

    Erebus

    Real-time RPG for PC/tablet/phone; multiple quests and random dungeons

    Erebus is a 2D real-time role-playing game, for Windows, Linux, Symbian and Android. This is under development, though already playable with three quests. Classic point-n-click style RPG, with dungeons to explore, enemies to fight, NPCs to talk to, sub-quests to complete, scenery to interact with, weapons, treasure and other items to find. Also supports Rogue-like keyboard controls. Binaries available for Windows and Android. Linux must be compiled from source. Older versions are available for Symbian. I am also developing the underlying game engine so that it can potentially be used to create new RPGs.
    Downloads: 8 This Week
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  • 9
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    A mobile game distributed server implemented using netty4.X, supports tcp, udp, http, websocket links, uses protobuf custom protocol stack for network communication, supports rpc remote calls, uses mybatis3 to support db storage sub-database sub-table, supports asynchronous mysql Storage, update the reids cache synchronously when the db is saved. Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. ...
    Downloads: 3 This Week
    Last Update:
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  • 10
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 0 This Week
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  • 11
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 12

    VB .NET PHYSX (PHYSICS) DX9 - Engine

    .NET - VISUAL BASIC NVIDIA +ATI PHYSX SLIMDX DIRECTX 9 -ENGINE/WRAPPER

    Visual Basic .Net , Nvidia Physx (PHYSICS - ATI INTEL ETC. COMPATIBLE) , DirectX 9 (using SlimDX) 3D ENGINE/HELPER/WRAPPER This project incorporates these technology into a simple Open Source Engine, allowing simple access to Nvidia PhysX library using DirectX 9 (VIA - SLIMDX) to render "Simulations/Games" ALL IN VB.NET -with- C# and other .NET language compatibility. Visuals now include .X model loading with Animations and Skeletons (shaders) Level loading and AUTOMATIC object (mesh)...
    Downloads: 0 This Week
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  • 13
    Multiplication Station

    Multiplication Station

    Grid based multiplication, add, sub including (-)ve #s

    Multiplication Station will teach your child to add, subtract and multiply. All parameters configurable, like grid size and number ranges fonts and colors. Countdown timer keeps attention focused. High scores too.
    Downloads: 0 This Week
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  • 14
    GamersGoMakers

    GamersGoMakers

    GGM is a business simulation game where you start your gaming company

    ...You´re one of the pioneers entering the rising global market for computer games. At the beginning, there are only few genres you can pick for a game to create, later you have plenty of options for more genres and sub-genres.
    Downloads: 0 This Week
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  • 15
    Clou! - Reboot

    Clou! - Reboot

    Purebasic conversion

    The Clou! - Reboot is a Purebasic conversion for the original Game the Clou!. In addition, some new features will be added. The Clou is a burglary simulation/adventure game, originally developed by "...and avoid panic by" and published by neo software
    Downloads: 0 This Week
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  • 16
    Darlink - The Beginning

    Darlink - The Beginning

    An Indie Game developed by TheAlabaster92

    Darlink - The Beginning represents the first chapter of the trilogy that will be completed with Darlink's Fate. It's a game developed with RPG Maker Vx Ace.
    Downloads: 0 This Week
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  • 17
    Kids Games: We Sow Light

    Kids Games: We Sow Light

    Kids Games in Flash

    ...If it appears to consume your entire screen, touch the bottom black bar to un-hide the nav buttons. Currently working on the first game theme: Splat. Splat: Tap the main splat button or a sub-game. Match colors, shapes, both, or just go free for all.
    Downloads: 0 This Week
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  • 18
    NNN Online
    "NNN project" is an attempt to make a Multiplayer Online Role Playing Game for cute anime fans, to make the world where we could be anime characters. The world which could in future be compared with MicMac or Lucent Hearts or even become better, because everyone may contribute it. THE NNN PROJECT IS COMPLETELY FREE AND OPENSOURCE. Consider it under the NNN World license always when it does not contradict licenses of the software it is based upon.
    Downloads: 0 This Week
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  • 19

    Veronia Engine

    Turn Based Game Engine (GMS GML)

    Turn Base Game Engine writen in game maker lenguage on Game Maker Studio. Features: * Skill Editor * Pasive Sub-Editor * Easy Character Integration * Map Editor * api IA * UI room Editor * Effects Sub-Editor * Multiplayer
    Downloads: 0 This Week
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  • 20
    ControllerToKeys

    ControllerToKeys

    Emulate Keyboard and Mouse with a Controller.

    Supports Xbox 360 controllers and possibly other Xinput controllers. Also supports other USB controllers such as Logitech Dual Action. Go to Configure -> Non-Xbox controller. ControllerToKeys aims to give full controller support to all PC games that don't have it by emulating key strokes, mouse movement, mouse buttons, scroll wheel and key combos (i.e. alt+tab). With the ability to save and sharing button mappings, the intention is to be able to publicly share your mappings with...
    Downloads: 4 This Week
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  • 21
    Client for Game Masters (of a RPG) to control a Game session using Y! Messenger Protocol. This allows GM to talk to the whole group, a sub-group (or individual), etc. and helps her to have a centralized GUI, while players can connect normally to Y! Msgr.
    Downloads: 1 This Week
    Last Update:
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  • 22

    Reactor Breeder

    A Genetic Algorithm for Reactors in StarMade

    ...This program rectifies this issue by using a self-organizing variant of brute force search. Much of the search space is pruned early on by a user-selectable fitness function. Within a few epochs, reactor output quickly converges to several sub-optimal, yet high-output reactors. Given enough time, the idea is that the optimal reactor configuration will be yielded.
    Downloads: 0 This Week
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  • 23

    guilib.js

    minimalist UI library for HTML5 javascript

    minimalist GUI library for HTML5 javascript, extensible and fast
    Downloads: 0 This Week
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  • 24
    PGNreader

    PGNreader

    Chess game interface

    ...PGN Files read and write. Unadorned Chess Diagrams. Unlimited Simultaneous Diagrams. Diagram Cloning. Graphical Diagramming. XML output for Chess Authoring. PGN processing sub processes. Open Source Chess Engine interfacing.
    Downloads: 3 This Week
    Last Update:
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  • 25

    Buildcraft: Advanced Power Systems

    An extension to Buildcraft's Power System. Also includes new machines.

    APS is a sub-mod for SpaceToad's Buildcraft. It adds a new way to generate power (Fusion Generator), a way to store power, a few new ways to better distribute power and several new machines to help players use all that energy up.
    Downloads: 0 This Week
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