Showing 131 open source projects for "library management"

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  • 1
    XCharts

    XCharts

    A charting and data visualization library for Unity

    A charting and data visualization library for Unity. Unity data visualization chart plugin. A UGUIpowerful, easy-to-use, parameter-configurable data visualization chart plug-in. It supports ten built-in charts. A powerful, easy-to-use, configurable charting and data visualization library for Unity. Visual configuration of parameters, real-time preview of effects, and pure code drawing without additional resources. Support ten built-in charts such as line chart, column chart, pie chart, radar...
    Downloads: 4 This Week
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  • 2
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We anticipate...
    Downloads: 0 This Week
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  • 3
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders...
    Downloads: 0 This Week
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  • 4
    Roact

    Roact

    A declarative UI library for Roblox Lua inspired by React

    Roact is a declarative view management library for Roblox that is similar to Facebook’s React. You can use Roact to create dynamic graphical user interfaces in Roblox games. Combine with Rodux for optimal syncing with game data when creating GUIs. Roact has many similarities with React: it exposes an API much like React’s, implements nearly identical semantics, and is made out of elements.
    Downloads: 1 This Week
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    Blessing Skin Server

    Blessing Skin Server

    Web application brings custom skins back in offline Minecraft servers

    Puzzled by losing your custom skins in Minecraft servers running in offline mode? Now you can easily get them back with the help of Blessing Skin. Blessing Skin is a web application where you can upload, manage and share your custom skins & capes! Unlike modifying a resource pack, everyone in the game will see the different skins of each other (of course they should register at the same website too). Blessing Skin is an open-source project written in PHP, which means you can deploy it freely...
    Downloads: 2 This Week
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  • 6
    GLScene

    GLScene

    GLScene Engine for Delphi & C++Builder VCL Windows 32/64

    GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering 3D scenes in graphic applications. Update of newer versions of the trunk has been moved to https://github.com/glscene
    Downloads: 62 This Week
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  • 7
    Data Crow

    Data Crow

    The ultimate cataloguer

    Data Crow allows you to use the standard movie & video (divx, xvid, DVD, Blu-ray, etc), book (and eBooks), images, board games, comic books, games & software, music (mp3 and other music files) cataloguing modules. Besides these modules, which you can change to fit your requirements, you can create new modules (want to catalogue your stamps, equipment, or anything else?). The GUI is skinnable. Reporting (using JasperReports and their community edition JasperSoft Developer Studio ), loan...
    Downloads: 15 This Week
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  • 8
    Spotify Web API JS

    Spotify Web API JS

    A client-side JS wrapper for the Spotify Web API

    This is a lightweight wrapper for the Spotify Web API (2.6kB gzipped + compressed). It includes helper functions for all Spotify's endpoints, such as fetching metadata (search and look-up of albums, artists, tracks, playlists, new releases, podcasts) and user's information (follow users, artists and playlists, and saved tracks management). It doesn't have any dependencies and supports callbacks and promises. It is intended to be run on a browser, but if you want to use Node.JS to make...
    Downloads: 0 This Week
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  • 9

    Learn and Play

    XML-based framework for developing games

    XML-based framework for developing games in (ActionScript 2.0, discontinued) HTML5 Phaser.io's engine It'd been thought to develope a project with a great amount of games on drag&drop, painting, typing, hunting, puzzles.There's no need to write the same code to similar games! Just write some XML lines (check samples) and one JavaScript instruction to run your game. NOTE: some browsers security policies do not allow to run samples locally. If this occurs, try to publish on a web site
    Downloads: 0 This Week
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  • 10
    PS-Drone

    PS-Drone

    Programming a Parrot AR.Drone 2.0 with Python - The Easy Way

    The PS-Drone-API is a full featured SDK, written in and for Python, for Parrot's AR.Drone 2.0. It was designed to be easy to learn, but it offers the full set of the possibilities of the AR.Drone 2.0, including Sensor-Data (aka NavData), Configuration and full Video-support. The video function is not restricted to mere viewing, it is also possible to analyze video images data using OpenCV2. Obviously, the PS-Drone is perfect for teaching purposes; however, even the requirements for...
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    Downloads: 1 This Week
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  • 11
    Magic Assistant
    Magic Assistant is multi-platform application for "Magic: The Gathering" players. Includes Card Browser, Library Organizer, Deck Builder and MTG Tournament Manager. Comes with MTG cards database and allows web updates. See home page for details. Sadly this project is no longer active, it is up for adoption.
    Downloads: 28 This Week
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  • 12

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
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  • 13
    ixbar3000

    ixbar3000

    Multiplatform Multiemulator Frontend

    ixbar3000 is a frontend, it allows you to browse/launch games from a centralized place. While doing so it’ll keep statistics on your usage. You can also use it to store highscores on games that doesn’t have battery memory. Demo videos: http://www.youtube.com/playlist?list=PLsYn7B5Y4pDxKzEfZSIqlG62yswJXgBu2&feature=plcp
    Downloads: 0 This Week
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  • 14
    Since version 3 (inclusive) the project was moved to https://github.com/bagaturchess/EGTB-In-Java Portable Java API for usage of Gaviota Endgame Tablebases
    Downloads: 0 This Week
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  • 15
    Unity Cluster Package

    Unity Cluster Package

    Dragging and Dropping Components for Multi-projection Applications

    This component set for the Unity game engine facilitates the development of immersive and interactive multi-projection applications. The drag-and-drop components allow Unity applications to run on a commodity PC cluster with passive support for stereoscopy, perspective correction according to the user's viewpoint and access to special servers to provide device-independent features. Cite us. Please check the package main paper (1), the survey used as base (2), and some multiprojection...
    Downloads: 0 This Week
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  • 16
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 17
    cleap
    cleap is a a library for handling / processing / rendering 3D meshes. It uses GPU accelerated methods.
    Downloads: 1 This Week
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  • 18
    Alcibiade Chess

    Alcibiade Chess

    Next generation web chess club

    From the creator of MKGI Chess Club comes this next generation chess club. Completely re-written from scratch on the latest software frameworks, it features: social networks connection, scalable data storage, stunning graphics and much more to come. This project has two parts: - A Java Chess library containing board models, rules and PGN format management - A complete Chess web application based on the core Java library
    Downloads: 0 This Week
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  • 19
    msci

    msci

    Mad Science

    A bunch of miscillaneous scientific simulation projects not important enough to have their own project. Includes Gaspard-Rice chaotic scattering simulation, sea ice emissivity modelling, IDL library and any others I create or find kicking around.
    Downloads: 0 This Week
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  • 20
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 21
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    ... typed bytes, or AAChunk, an equal-entry array which allows managing two or more binary streams as a single multi-field stream, or striding one stream into some, and some other partitioning abstractions. AP3 also provides a GUI system for NSOperation management, to provide the concurrency as much as everywhere-possible.
    Downloads: 0 This Week
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  • 22
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 1 This Week
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  • 23
    eAdventure
    eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
    Downloads: 14 This Week
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  • 24

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 25

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps...
    Downloads: 0 This Week
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