Showing 103 open source projects for "android system apps"

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  • 1
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    BikeControl is a cross-platform tool aimed at enabling control of trainer apps (cycling/indoor training apps) using hardware controllers such as bike shifters, dedicated remotes (e.g. Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. ...
    Downloads: 14 This Week
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  • 2
    Phaser

    Phaser

    Open source HTML5 game framework that offers WebGL and Canvas

    Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. Games can be compiled to iOS, Android and native apps by using 3rd party tools. You can use JavaScript or TypeScript for development. You can support the developers on their Patreon. https://www.patreon.com/photonstorm
    Downloads: 6 This Week
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  • 3
    PPSSPP

    PPSSPP

    A cross-platform PSP emulator

    PPSSPP is an open source, cross-platform PSP emulator which allows you to play your PSP games on Android, Windows, Mac or Linux. With PPSSPP you can play your PSP games on your PC in full HD resolution, or play on your tablet for a big-screen mobile gaming experience. PPSSPP enhances the gaming experience in more ways than one. It even upscales some textures that would otherwise be too blurry due to the fact that they were originally made for the small screen. Even on modern Android phones...
    Downloads: 112 This Week
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  • 4
    Kodi

    Kodi

    Home theater software and entertainment hub for digital media

    Kodi is an award-winning free and open source home theater/media center software and entertainment hub for digital media. With its beautiful interface and powerful skinning engine, it's available for Android, BSD, Linux, macOS, iOS and Windows. Got a smart TV? You ain't seen nothin’ yet! Kodi puts your smart TV to shame. Kodi runs on a huge range of devices and operating systems. Your music collection has never looked this good! Support for almost every format, playlists, party mixes and...
    Downloads: 30 This Week
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    RetroArch

    RetroArch

    RetroArch is a frontend for emulators, game engines and media players.

    RetroArch is a way to run classic games on a wide assortment of Operating Systems and Consoles. Support the Developers on their Patron! https://www.patreon.com/libretro
    Downloads: 25 This Week
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  • 6
    GDevelop

    GDevelop

    The game engine for everyone

    ...Experts and novices alike can create their own games with GDevelop as it is fast and easy to learn, requiring no knowledge in a specific programming language. What makes GDevelop unique and so easy to use is its powerful and intuitive event-based system. Events are a powerful way to build up your game logic, without having to learn a programming language. GDevelop also features ready-made behaviors for your game objects, and allows you to create new behaviors through the easy to learn events. And when you're done, you can publish your game just about anywhere-- web, iOS, Android, Windows, Mac, Linux and even Facebook Messenger. ...
    Downloads: 23 This Week
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  • 7
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    SDL_GameControllerDB is a community-maintained database of game controller mappings designed to be used with the SDL (Simple DirectMedia Layer) library’s Game Controller API for both SDL2 and SDL3. Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS,...
    Downloads: 11 This Week
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  • 8
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 7 This Week
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  • 9
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!)....
    Downloads: 11 This Week
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  • 10
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 1 This Week
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  • 11
    SwiftGodot

    SwiftGodot

    New Godot bindings for Swift

    SwiftGodot provides Swift language bindings for the Godot 4.2 game engine using the new GDExtension system (for 4.1 compatibility, use the 4.1 branch, preview for upcoming 4.3 release is in the 4.3 branch). SwiftGodot can be used to either build an extension that can be added to an existing Godot project, where your code is providing services to the game engine, or it can be used as an API with SwiftGodotKit which embeds Godot as an application that is driven directly from Swift. SwiftGodot...
    Downloads: 0 This Week
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  • 12
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 2 This Week
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  • 13
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you want to write a game or scientific application from the ground up. ...
    Downloads: 5 This Week
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  • 14
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and...
    Downloads: 1 This Week
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  • 15
    Grimmory

    Grimmory

    Grimmory is the successor of booklore

    Grimmory is a self-hosted digital library management platform designed to help users organize, read, and manage their entire book collection in a centralized and fully controlled environment. As the successor to Booklore, it expands on the idea of personal knowledge ownership by allowing users to store and interact with books without relying on third-party cloud services. The platform supports a wide range of formats, including eBooks, PDFs, comics, and audiobooks, making it versatile for...
    Downloads: 0 This Week
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  • 16
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics...
    Downloads: 0 This Week
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  • 17
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 18
    Neko Void

    Neko Void

    an unofficial respin of Void Linux with a complete out-of-the-box xp

    ...distribution=nekovoid <3 Donate: https://linktr.ee/javiercplusx ISO's Archives/betas/experimentals= https://huggingface.co/datasets/arepaconcafe/untested-neko/tree/main Build-Repo=https://codeberg.org/Neko-Void/Build-Neko Core System - Void Linux base (rolling release) - MATE Desktop fully configured and optimized - tinyfetch minimalist system information tool - UEFI and Legacy BIOS support - Octoxbps (install apps without terminal)
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    Downloads: 3,077 This Week
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  • 19
    Data Crow

    Data Crow

    Your collection, your way

    Data Crow is an open source collection manager for movies & video (DivX, MP4, MKV, etc.), TV series, books (and eBooks), images, board games, comic books, games & software, and music (MP3 and other audio files). Besides these built-in modules (which you can customise to fit your needs) you can create entirely new ones. Want to catalogue your stamps, equipment, wine, or anything else? Data Crow makes it possible. Your collection is accessible the way you prefer: as a stand-alone desktop...
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    Downloads: 655 This Week
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  • 20
    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi Server supporting Android and IPhone clients

    ...This looks even more professional and easier to use than any of the programs I’ve ever seen used at comps.” and “Hey... just installed everything and it’s unreal! Everything works perfectly, looks great!” encouraged us to make it public for everybody Like any scoring system the “TKD Scoring Wi-Fi” system has few basic components: *TKD Scoring Wi-Fi Server(PC or Android) *TKD Scoring Wi-Fi Client(Android or IPhone) *TKD Scoring Wi-Fi Remote Score Display (Android)
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    Downloads: 55 This Week
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  • 21
    TinTin++ Mud Client

    TinTin++ Mud Client

    A MUD client for Android, iOS, Linux, Mac OS X and Windows

    TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input. Installation instructions for Android, iOS, and several other operating systems are available on the website. https://tintin.mudhalla.net
    Downloads: 14 This Week
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  • 22

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 151 This Week
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  • 23
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 117 This Week
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  • 24
    INSTEAD

    INSTEAD

    INSTEAD - Simple Text Adventure Interpreter.

    INSTEAD was designed to interpret the games that are the mix of visual novels, text quests and classical 90'ss quests.
    Downloads: 8 This Week
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  • 25
    Implements the rules of Scrabble(tm) for Android devices (and historically, for PalmOS, PocketPC and others) (For development purposes there's also a Linux client using ncurses or GTK.) Easy to port to other platforms, supports multiple languages and multi-device play via the internet, SMS, Bluetooth, and NFC. Not vaporware: one of TIME.com's top 5 PalmOS apps
    Downloads: 2 This Week
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