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A simple card game, extremely popular in Greece. Two teams try to collect as many cards as they can by matching cards on the table with cards on their hands, scoring points at the end of each game. Reach 21 points to win!
NUB is a set of high class C++ codes providing indexes for variable-length keys, compressed resource files, and an istream interface for blocks of memory. Now supports Unicode keys and up to 17 trillion gigabyte file sizes. See www.cnub.org/NUB.ashx
The primary goal of the ljsdcdev project is an effort to create a cross-platform, 2D, RPG. The ljsdcdev project also includes ports of various software to the Dreamcast video game console.
Project BlendOut is developing a futuristic race Game called Impulse. It is being developed by the blendout development team using the Ogre graphics engine.
FunType is intended to motivate children who love videos to learn to use a keyboard to type. FunType plays video clips after the puzzle text is typed correctly.
FunType provides the ability to easily generate puzzle files to go with existing videos
OpenUO is an Opensource community for the development of Ultima Online emulators, primarily focusing on Ultima Offline eXperiment 3, an OpenSource UO emulator allowing for single or online/LAN play of your own shard.
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Iridescence is a hovercraft simulation with graphics in the spirit of the playstation game, frequency, and with some harkening back to spectre and bzflag.
COLLADA Refinery is a GUI-based application for creating content pipelines for 3D assets using modular components called conditioners. Contact a project admin to become a developer!
This project has created a plugin for the Multi Purpose Viewer (MPV) an open source Image Generator (IG) used for testing the Common Image Generator Interface (CIGI). The code of this project is an adaptation of the ShaderManager from Delta3D.
2D scrolling shooter set in WWII. The player controls a plane which they fly through levels in an attempt to survive and destroy as many enemies as possible. The project is being made using C++ and Allegro.
By utilizing XML as a base, Life RPG aims to make it easier for individuals with little or no coding experience to be able to write their own role-playing adventures!
Top-down online multiplayer shooter in which stress balls battle for supremacy in an arena. Capture the flag and class-based teamplay, similar to Team Fortress-style games. (NOTE: Not yet ready for end users.)
This is a project to make a convenient, handy dice roller suitable for RPGs, targetted for MS Windows and KDE but easy enough to port. The program allows many styles of rolling by using a text command for more complicated rolling.
A mud client designed to provide a TINY fast-running and free telnet to nerds who still telnet mud with modern windows OS. Telnet Mudders experience very limited choices when it comes to selecting a client having to pay too much or use telnet.
Play a game similar to the popular console game by RedOctane, but designed for your MIDI keyboard. Levels range from Easy, where the hand position never changes and only white keys are used, to Expert, where every note on the sheet music is played.
A replacement STL implementation more suited for game development efforts, this project aims to create a cross platform STL library with the speed and memory management features that a modern console or PC game typically require.
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.