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An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
BingoCardMaker automates the process of generating random bingo cards from a set of images. The cards are highly customizable; you can change their size, title, colours, output format, and filenames -- all through a user-friendly interface.
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The Dots Game is a simple strategy game where the objective is to defeat your opponent by completing the most squares. All you have to do is connect the fourth line to complete a square and earn a point. The first player to complete 33 squares wins.
It is a strategic game where you must shove boxes, around the map, to its designated places. There are walls that prevent to pass, then you need a strategy to transport a box to where is marked. To win you need to accomodate all the boxes.
Documentation for the NewXMIPP project. (XMIPP is a suite of image processing programs primarily aimed at obtaining the three-dimensional reconstruction of biological specimens from projection images obtained by transmission electron microscopy)
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Vav project is a solution for the FLARM users. Vav products the declaration flight file. Vav is a web tool using google map api Php required - Data are read as text files. You only need a web server with php support. Demo on http://yofab.free.fr/vav/
This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
This project contains a Breadth-First-Search implementation of a solver for the board game Ricochet Robots:
http://en.wikipedia.org/wiki/Ricochet_Robot
There is a simple wxPython based GUI frontend for invoking the solver.
Currently, this game is just a concept modeled after the first Final Fantasy games with some touches of the old Pokemon games. It will have a money system, level system, open world maps, upgradable weapons, team making and some ~smart enemy AI.
Ever wish that you could make something automated, well now you can, with Robot Automaton! you can run multiple programs that will repeatedly do tasks with an initial instruction only.