Showing 245 open source projects for "graphical data"

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  • 1
    This project aims to create a standalone application, java-written Match Viewer for the online football (soccer) management game Hattrick - www.hattrick.org.
    Downloads: 0 This Week
    Last Update:
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  • 2
    MobileMath is a software written by using J2ME technolology. It turns mobile into calculator supporting many operations such as : evaluate expression, plotting, differentiate & integrate expression... It can run on any mobiles supporting Java.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Java3D 3DS FileLoader for platforms supporting JDK1.4 and Java 3D Highly functional, multiplatform 3DS File format loader Supports: Heirarchical animation Cameras Point Lights Directional Lights Textures Smooth Groups and other features
    Downloads: 1 This Week
    Last Update:
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  • 4
    A tool for storing data about your Pirates of the Spanish Main/Crimson Coast/Revolution collection, and eventually allow online play of these games. Written in pure Java and usable on any platform that can run the 1.5 JRE.
    Downloads: 0 This Week
    Last Update:
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  • 5
    TIN is an artificial-life program running under X. TIN's are mammal lifeforms, equipped with some basic instincts and abilities, evolving in a 2D environment.
    Downloads: 0 This Week
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  • 6
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
    Last Update:
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  • 7
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 8
    PCGen Data Manipulation/Management - For the manipulation/management of the data sets (list files) and data structure (directory tree) used within PCGen.
    Downloads: 2 This Week
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  • 9
    A small and easy to use framebuffer graphics library
    Downloads: 2 This Week
    Last Update:
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  • 10
    This program analyses the XML data file from the VJ Army Beatmania IIDX Online Scoreboard (www.vjarmy.com/iidx)
    Downloads: 0 This Week
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  • 11
    Tools based on a data structure to efficiently represent the current state of a game of Go. These include a Go problem solver and a SGF editor.
    Downloads: 0 This Week
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  • 12
    StateGL++ is an abstraction layer hiding OpenGL implementation details such as stack depths and attribute settings and allowing pushing and popping of lights and materials. With StateGL you don't have to worry about GL_MAX_*STACK_DEPTH.
    Downloads: 0 This Week
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  • 13
    Java implementation of reversi game. The major objective in the game was to create as good as posible computer logic. The computer learns in the game, and uses the knowledge data stored in some files, in ascii format.
    Downloads: 0 This Week
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  • 14
    The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
    Downloads: 6 This Week
    Last Update:
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  • 15
    frCoder is a set of tools used to write, test, and simulate software written for the FIRST Robotics Competition (FRC). frCoder also includes basic libraries of common techniques used in the FRC.
    Downloads: 0 This Week
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  • 16
    FreeSimRC is a framework to provide radar clients for virtual air traffic control networks (e.g. VATSIM, IVAO). It handles the data provided by these networks, so it can be used by different radar client frontends.
    Downloads: 1 This Week
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  • 17
    DarkMaps is a program that reads images and builds a 3D map from them.
    Downloads: 1 This Week
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  • 18
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 19
    ElViSS is a Java based application to simulate elevators in a building. Among visualizing different numbers of floors and cabins it analyzes the data of a whole business day simulation for time/personnel utilisation of the cabin and person waiting time.
    Downloads: 0 This Week
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  • 20
    A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
    Downloads: 0 This Week
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  • 21
    A program which will allow you to edit the maps and other data for the NES game Blaster Master, so long as you provide it with a ROM.
    Downloads: 0 This Week
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  • 22
    This application shows you a graphical representation of your Murania game data and allows you to view detailed information about all provinces and units.
    Downloads: 0 This Week
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  • 23
    VisSim is a visual simulator for semi-stationary objects written in C++. The viewer can move around in three dimensional space to view the object from different directions and distances. VisSim uses OpenGL/GLUT and it runs in client-server mode.
    Downloads: 0 This Week
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  • 24
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 25
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
    Last Update:
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