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Host LLMs in Production With On-Demand GPUs
NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.
Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
A revitalization of the famous Quake mod released under GPL by Lon Hohberger (http://lon.110mb.com/). This code was initially forked from Meta5 and intends to keep the same version numbering scheme.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
sierdzio's Photo Downloader and Redistributor is an app that boosts photo management. It copies photos (RAW, JPEG, TIFF) from a device into an organized archive. After developing/ processing, sPDaR can transfers photos into a separate user's archiv
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
A brothel sim based on Whore Master at http://pinkpetal.co.cc/index.php. This is a rewrite from scratch with the goal of adding more/different features and improved gameplay. It's currently in early development.
This is a generic engine for simulation of Game & Watch games, starting with ports of the Madrigal Game & Watch Simulators (http://www.madrigaldesign.it/sim/). It is designed to run anywhere SDL is available, with emphasis in handheld machines.
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Project migrated: https://github.com/arktools
This library aims at providing a uniform method for simulation, prototyping, and testing of autonomous robots. It also adheres to the object-oriented paradigm to ease system configuration and development. http://www.youtube.com/watch?v=-wQVrM5SL2o&fe
Archive ripper for Rainbow Cotton for Sega Dreamcast. Supports PLK(textures) and BLK(models) files. Textures and models are supported by Noesis http://www.richwhitehouse.com/index.php?content=inc_projects.php#prjmp91.
Zelda - Return of the Hylian is a port to the PSP of the popular french game which can be found here: http://www.zeldaroth.fr/us/index.php. The newest PSP version is 1.0
Tool for easy manipulation, share or search of Stacraft 2 replay. For compiled version direct download or better project description , see : http://www.teamliquid.net/forum/viewmessage.php?topic_id=171828 Have a nice day.
Jeu créé à partir de l'univers du "Donjon de Nauheulbeuk" (http://www.penofchaos.com/warham/donjon.htm), avec une interface graphique en 2D isométrique. Game made from universe of "Le Donjon de Naheulbeuk" with 2D isometric interface.
An easy to port Protracker module player.
-up to 8 Channels.
-only fixed point arithmetic (32 Bit)
-mixed/unmixed output
-single channel settings (free left/right/mono/mute)
BSD like license !
Example:
http://www.youtube.com/watch?v=LxcifVp
National Lottery Scraper is a tool to connect to South Africa's National Lottery website (http://www.nationallottery.co.za/), download and display Lotto, Lotto Plus, and PowerBall results.
Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
"The Betrayer" is an original RPG adventure written to run on a modified version of the KQLives engine (see http://kqlives.sourceforge.net). Join Corin in his adventure to save the King, who is imprisoned deep in the Citadel of Akanthos.
"JSBSim Python Bindings" is a Python wrapper around the open source flight dynamics model JSBSim (http://jsbsim.sourceforge.net/). It allows to use most of the JSBSim C++ API from the Python programming language.
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com
Players use knowledge of mathematical vectors to maneuver space ships and launch weapons against other players. This is based on a game by Greg Costikyan. Details of the original board game can be found at http://playthisthing.com/vector-3.
A plugin that enables the import of assets from World of Warcraft. ((c) Blizzard) to Maya ((c) Autodesk). Official site : http://wowtomaya.sourceforge.net/