Showing 1843 open source projects for "source engine"

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  • 1
    JIsoMan is an isometric game engine written in java. It has line-of-sight, entity & terrain objects, and a tilemap and wallmap. It also has a design mode to graphically design isometric maps.
    Downloads: 0 This Week
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  • 2
    DNA Mud will be a complete, Win32-based engine- and server system featuring a simple, yet powerful object-oriented design. It will include an OS-independent world construction tool with GUI - all built from scratch.
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  • 3
    NeoEngine is an Open Source platform independent 3D game engine written in C++
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  • 4
    AA3D - Ascii-Art 3D engine all-software cross-platform 3D library in C that uses a terminal as its display system.
    Downloads: 0 This Week
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  • 5
    Pizza Game (working title) is a real-time 3d game in which you can manage your own pizza restaurant. It will be supported on multiple platforms including Windows and Linux and is utilising the OGRE 3D engine.
    Downloads: 0 This Week
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  • 6
    HiTacWar Hierachical Tactical Warfare Game Engine which depends on freecnc. Main Points are KI Based Commando Structures, Electronic Warfare, Research and Shadow Structs and Shadow Armies.
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  • 7
    Siriel 4. is multiplatform game engine for adventures. Based on Allegro library.
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  • 8
    PORTALEngine is a Game Engine for 2D RPGs that will have a mixture of features from Japanese-style RPGs and Western-Style RPGs. <br> PORTALEngine es un motor para hacer RPGs 2D con una mezcla de caracteristicas de RPGs japoneses y RPGs Occidentales.
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  • 9
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 10
    GUI IDE for developing games with the Stratagus engine.
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  • 11
    GPL bingo card printing program (numeric, letter bingo and picture bingo). Also prints a calling sequence (equivalent to the output from a barrel full of balls). XML output for later linking to multimedia engine.
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  • 12
    JSchafkopf Arena is a Java based game engine for the popular german game "Schafkopfen". The engine provides a Player Interface to let programmers develop their own "Player". The Arena runs a number of rounds to determine the best player programm.
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  • 13
    WormLights A game based on the careers of light cycles of Tron. The game will have a potent IA engine based on three levels of difficulty: easy, medium and hard.
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  • 14
    An advanced GNU Java Chess Engine
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  • 15
    PHPchara is a character test engine based on PHP and MySQL. The project was started sometime in 2003 and has first been released under the GNU General Public License in January 2004.
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  • 16
    An exact clone of battle engine for the game Stars!. Designed for the purposes of testing and simulating battles.
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  • 17
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 18
    Python Web development framework based on XSLT engine.
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  • 19
    PAiN Mud codebase is a new MUD codebase written in Java. It provides general purpose persistence engine (PAiN DB) and ability of dynamic code reloading.
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  • 20
    Detailed server monitoring and player stat tracking, using a SQL database for longterm/cumulative storage.
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  • 21
    A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
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  • 22
    A multiplayer RTS space exploration/trading/combat game. Set after FTL travel becomes easy & cheap, when small single system company-empires are attempting to expand their domains and profit. Development focuses on a robust game engine and smart AI.
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  • 23
    It goal is to connect the smart main engine (R3D) with any other specific engines (ogre3d, ode, scripting..) and world/rules/game/lang data (files, db..) and graphic/text interface. It is like a multiplatform (linux, win, macos ...) game container.
    Downloads: 0 This Week
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  • 24
    OmniAthena is an effort to further the development of the original Athena MMORPG engine by merging the work of several OpenSource developers, and anyone willing to contribute.
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  • 25
    12 Ways to Die on an Asteroid is a science-fiction/murder mystery adventure game. The engine is built in Java and designed to be modular. Included is a set of game-development tools, which enable anyone who knows JavaScript to make an adventure game.
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