Showing 26 open source projects for "source engine"

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  • 1
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    Mirror Engine is an experimental game engine and development platform designed as an alternative environment for building multiplayer virtual worlds similar to platforms such as Roblox or Unreal Editor for Fortnite. The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment. The goal of the platform is to allow developers and creators to collaboratively build interactive worlds in real time without...
    Downloads: 0 This Week
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  • 2
    AimAhead

    AimAhead

    The fastest AI powered Aimbot

    AimAhead is an AI-powered aim assist tool designed for high-speed target acquisition. It captures the screen, processes the image through a selected AI model to detect enemies, and then aims towards them. Optimized for NVIDIA graphics cards, AimAhead converts ONNX models to TensorRT engine files for enhanced performance, achieving between 100 to 200 cycles per second depending on the model used.
    Downloads: 261 This Week
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  • 3
    Sodium

    Sodium

    A Minecraft mod designed to improve frame rates

    Sodium is a powerful rendering engine and optimization mod for the Minecraft client which improves frame rates and reduces micro-stutter while fixing many graphical issues in Minecraft. A Minecraft mod designed to improve frame rates and reduce micro-stutter.
    Downloads: 181 This Week
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  • 4
    VulkanMod

    VulkanMod

    Vulkan renderer mod for Minecraft

    This is a fabric mod that introduces a brand new Vulkan-based voxel rendering engine to Minecraft Java in order to both replace the default OpenGL renderer and bring performance improvements.
    Downloads: 98 This Week
    Last Update:
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  • 5
    OptiScaler

    OptiScaler

    OptiScaler bridges upscaling/frame gen across GPUs

    OptiScaler is an open-source modding tool designed to enhance graphics performance and flexibility in modern PC games by allowing users to replace or modify built-in upscaling technologies. Instead of relying on the upscaling method originally integrated by a game developer, the software intercepts the game’s rendering pipeline and redirects it to alternative technologies chosen by the user.
    Downloads: 197 This Week
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  • 6
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior.
    Downloads: 6 This Week
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  • 7
    YimMenu

    YimMenu

    YimMenu, a GTA V menu protecting against a wide ranges

    YimMenu is an open-source modification menu for Grand Theft Auto V designed to enhance gameplay while providing protection against common crashes and disruptions encountered in online sessions. It operates as an injected module that interacts directly with the game engine, allowing users to access a wide range of in-game controls and customization options through an overlay interface.
    Downloads: 45 This Week
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  • 8
    MinecraftDeveloperGuide

    MinecraftDeveloperGuide

    Minecraft developer Chinese guide

    MinecraftDeveloperGuide is an open-source documentation project designed to help developers learn how to create modifications, tools, and extensions for Minecraft. The guide functions as a comprehensive knowledge base that explains many aspects of Minecraft development, including modding frameworks, programming concepts, and the internal mechanics of the game’s software architecture.
    Downloads: 0 This Week
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  • 9
    Minecraft server optimization guide

    Minecraft server optimization guide

    Minecraft server optimization guide

    ...The goal of the project is to help administrators understand how the Minecraft server engine works so they can make informed decisions about optimization rather than blindly applying configuration changes. The documentation emphasizes experimentation and explains that every server has different requirements depending on player count, hardware, and gameplay style.
    Downloads: 0 This Week
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  • 10
    Amnesia CLI

    Amnesia CLI

    Modding CLI tool kit for Amnesia: The Dark Descent

    A CLI tool kit for creation and management of Amnesia: The Dark Descent mods / custom stories. Manages game/engine log files, creates templates of mods, validates and cleans script files, assets, and more.
    Downloads: 0 This Week
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  • 11
    Cheat Engine

    Cheat Engine

    A development environment focused on modding

    Cheat Engine is an open source development environment that’s focused on modding, or modifying single player games running under window so you can play them according to your personal preferences. You can make games harder or easier as you wish, through various mod options. It also comes with many other features to help debug games and other applications, and protect your system by letting you inspect memory modifications by backdoors.
    Downloads: 368 This Week
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  • 12
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    Hematite is an experimental open-source project that attempts to reimplement aspects of the Minecraft game engine using the Rust programming language. Developed within the Piston ecosystem, the project serves primarily as a technical experiment exploring how Rust can be used to build complex game systems such as rendering, world simulation, and client architecture. Hematite aims to replicate core elements of Minecraft’s mechanics while leveraging Rust’s safety guarantees and modern performance capabilities. ...
    Downloads: 0 This Week
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  • 13
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. ...
    Downloads: 45 This Week
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  • 14
    Phosphor (for Fabric)

    Phosphor (for Fabric)

    A Fabric mod designed to improve the performance of Minecraft

    Phosphor is a free and open-source Minecraft mod (under GNU GPLv3) aiming to save your CPU cycles and improve performance by optimizing one of Minecraft's most inefficient areas-- the lighting engine. It works on both the client and server and can be installed on servers without requiring clients to also have the mod. The mod is designed to be as minimal as possible in the changes it makes, and as such, does not modify the light model or interfaces of vanilla Minecraft. ...
    Downloads: 4 This Week
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  • 15
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 1 This Week
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  • 16
    GoCraft

    GoCraft

    A Minecraft like game written in go

    GoCraft is an open-source sandbox game project written in the Go programming language that recreates core gameplay ideas from Minecraft. The project demonstrates how a voxel-based world simulation can be implemented using Go along with graphics libraries and OpenGL-style rendering pipelines. GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks.
    Downloads: 0 This Week
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  • 17
    FarPlaneTwo

    FarPlaneTwo

    Level-of-Detail renderer in Minecraft. Allows for render distances

    FarPlaneTwo is an experimental open-source Minecraft mod that introduces a Level-of-Detail (LoD) terrain rendering system designed to dramatically extend how far players can visually see across the game world. Instead of rendering distant terrain using the same detailed chunk system as nearby areas, the mod generates simplified representations of terrain that require far fewer resources to display.
    Downloads: 8 This Week
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  • 18
    Starlight Fabric

    Starlight Fabric

    Rewrites the light engine to fix lighting performance

    Starlight is a performance optimization project for Minecraft that completely rewrites the game’s internal lighting engine to improve efficiency and reduce lighting-related lag. The original Minecraft lighting system can be computationally expensive when generating terrain or updating large structures, which can cause performance problems on servers and heavily modded environments. Starlight replaces this system with a redesigned algorithm that processes lighting calculations more...
    Downloads: 2 This Week
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  • 19

    Cube2/Sauerbraten Aimbot

    This is a simple aimbot for the cube2/sauerbraten engine.

    To install: Download the source code for the game from http://cubeengine.com/files.php4 and extract the archive. Place the modified client.cpp into the fpsgame directory replacing the old one. Recompile and enjoy. Notes: The game has a terrible habit of crashing when someone joins the lobby you're in. (Don't worry, it isn't that bad.) The aimbot does not yet work in non-team based gametypes. I'm working on it.
    Downloads: 1 This Week
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  • 20
    Gameserver Installer/Startscripts Linux

    Gameserver Installer/Startscripts Linux

    Gameserver Installer/Startscript for HL1 and HL2 Games

    Gameserver Installation Scripts for Linux Supported Games HL1 Engine -Counter-Strike 1.6 -Counter-Strike: Condition Zero -Day of Defeat Supprted Games HL2 Engine -Counter-Strike: Source -Counter-Strike: Global Offensive -Team Fortress 2 -Day of Defeat: Source -Left 4 Dead 2 -Garrys Mod Minecraft -Minecraft Server Version 1.6.1 Supported Languages -German -English
    Downloads: 0 This Week
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  • 21
    MetaMod is a plugin/DLL manager that sits between the Half-Life Engine and an HL Game mod, allowing the dynamic loading/unloading of mod-like DLL plugins to add functionality to the HL server or game mod.
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    Downloads: 244 This Week
    Last Update:
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  • 22
    UT Space Battle is a game mod for the Unreal Engine 3 which comprises a space combat simulation which aims primarily to explore innovative game play through the use of unconventional aspects that distinguish it from existing shooters and strategy gam
    Downloads: 0 This Week
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  • 23
    Metamod:Source is an API manager that sits in between the Half-Life 2 Source Engine and game/mod DLL, allowing loaded Server Plugins to intercept and override calls passed in between; similar to Metamod for Half-Life 1.
    Downloads: 21 This Week
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  • 24
    QMM (Q3 MultiMod) is a plugin manager for Quake 3 that sits between the Q3 engine and the actual game mod to allow pseudo-mods to be dynamically loaded adding new functionality to a Quake 3 Mod. Similar to MetaMod for HalfLife. Moving to Github (https://github.com/thecybermind/qmm2)
    Downloads: 0 This Week
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  • 25
    Doom MetaMod (DMM) is a Doom3 modification that acts as a node between the engine and game mod, allowing plugins to be loaded which can change normally inaccessible game behavoir or add new functionality.
    Downloads: 0 This Week
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