Showing 8 open source projects for "source engine"

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  • 1
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear...
    Downloads: 11 This Week
    Last Update:
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  • 2

    Flightgear Cessna 208B Grand Caravan

    Cessna 208B Grand Caravan for Flightgear Flight Simulator

    The Cessna 208B Grand Caravan is an amphibous turbo-prop aircraft that will automatically configure itself for your chosen load location. Choose airport or seabase and the aircraft will load with the proper configuration. Manual configuration changes are also available (without reloading aircraft). 2 instrument panel configurations are available and swappable in-flight. Multiple fuselage configurations are available and configurable in-flight. The active livery system will reconfigure...
    Downloads: 3 This Week
    Last Update:
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  • 3
    DACPEI

    DACPEI

    Conceptual design of Light Fixed Wing Aircraft

    DACPEI is a WYSIWUG Software for Conceptual design of Light Fixed Wing aircraft. It is specifically designed to be intuitive and easy to use by engineering students (not necessary aerospace/aeronautics). DACPEI is divided in 9 modules, for analyzing mission profile, Aircraft performance, propulsion and layout design, as well as sketch component for developing aircraft drawings. DACPEI enable users to export their design to the FlightGear flight simulator software, enabling the designer to...
    Downloads: 2 This Week
    Last Update:
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  • 4
    Vega Strike is a 3d OpenGL Action Space Sim for Win/Lin/Mac allowing players to trade, bounty hunt, or explore in a vast universe. Active development is now on https://github.com/vegastrike and on http://www.vega-strike.org Vega Strike is mod ready and network playable.
    Downloads: 17 This Week
    Last Update:
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  • 5
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 0 This Week
    Last Update:
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  • 7
    A combat flight simulation.
    Downloads: 3 This Week
    Last Update:
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  • 8
    A 3D space simulation game.
    Downloads: 0 This Week
    Last Update:
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