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UZF is a top-down 2d zombie shooting game. The aim is to survive as long as possible. Zombies will try to break in through windows and try to get you. Kill them and repair the windows to stay alive.
It is a new Concept in Games where the player doesn't interact directly with the game objects but they write a code that describes their behavior.
Players log into their accounts, submit their codes in the games and beat other players with his code.
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sierdzio's Photo Downloader and Redistributor is an app that boosts photo management. It copies photos (RAW, JPEG, TIFF) from a device into an organized archive. After developing/ processing, sPDaR can transfers photos into a separate user's archiv
Imperium Europaeum will be a hex-based grand strategy game set in medieval and modern ages; the player will guide a country using diplomacy, economy and war to gain a place in history
Boson is an OpenGL real-time strategy game. It is designed to run on Unix (Linux) computers, and is built on top of the KDE, Qt and kdegames libraries.
Hua Rong Dao is a traditional Chinese game that you need to move the biggest box (and the charactor in it called Caocao) to the bottom center to pass the game. In this case, we use C++ and SDL for implement it.
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Ratapiha railway construction and simulation toy, using Finnish interlocking and signaling systems. Ratapihojen ja raiteistojen rakentaminen ja simulointi suomalaisilla asetinlaite- ja opastinjärjestelmillä.
A multiplayer RPG that connects as a psuedo server to an IRCD. Built in the tradition of old BBS Door games such as LORD (http://en.wikipedia.org/wiki/Legend_of_the_Red_Dragon). Forest fights add experience and gold needed to best your master (gain level
OK. Close your eyes. Can you see it? Camelot, home of heroic tales. The peaceful sound of birds only disturbed by some pretty lightning, decorated by really heartful thunder. This is the ultimate magical fight! Hexe und Zauberer - a fight for power
The C++ port of AionEmu project. The orginal project's code can be found from here: http://www.aion-emu.com It's an educational project, to help developers get familar with large scale C++ and Lua development projects.
Monopoly Multiplayer is a game with which you can play Monopoly with players from Android, iOS, Mac, Linux and Windows. This is possible because we developed our own protocol and we use dedicated servers.
A high-level interface for low-level physics engines used in games, robotics simulations, and other 3D applications. Features a simple C++ API, intuitive objects (e.g. Solids, Joints, Motors, Sensors), and XML-based file storage for complex objects.
Magikaboom will be a a 2D shooting video game, like worms or scorched earth.
It that will encompass on turnarounds and mistakes during fights. Environment will be fully destructible and fully physically animated.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
d3tris is a clone of the classic tetris game extended by the third dimension. Instead of building rows in a 2D-playing field you building areas on the ground of a 3D-playing field.
A variation of the old bsd game trek updated with a borg. I wrote this in the late 1980s and early 1990s originally in Symantec c++. I've made enough updates to get this running in an ANSI terminal.
It is a strategic game where you must shove boxes, around the map, to its designated places. There are walls that prevent to pass, then you need a strategy to transport a box to where is marked. To win you need to accomodate all the boxes.