Showing 1843 open source projects for "source engine"

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  • 1
    A Java game engine for 3D multiplayer games. Includes graphics engine, map/world framework, networking, persistence, GUI, AI etc.
    Downloads: 0 This Week
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  • 2
    The Spider is a game in whitch you must destroy all insects that are coming on your web. You must defend all nets in your house and blow away all silly animals so you can go to the café with the next-door girl. Cool, isn't it?
    Downloads: 0 This Week
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  • 3
    This is a remake of the great game Elite. It lasts 50 years in future of the old game. For people who don't know it: It is like Privateer, X2 and Freelancer. Please read oour documentation. For latest sources use our Subversion-Tree.
    Downloads: 0 This Week
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  • 4
    2DAGE stands for 2D Adventure Game Engine and is meant to provide you an easy way for creating adventures games as well as a multi-OS ability. The main inspiration source for the game type is the well known SCUMM engine from Lucas Arts.
    Downloads: 0 This Week
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  • 5
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 6
    Doom-like game and engine written in OpenGL.
    Downloads: 0 This Week
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  • 7
    Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
    Downloads: 0 This Week
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  • 8
    The moon 3d Game-Engine is intended to become a full-featured 3d game engine (FPS) with single- and multiplayer support.
    Downloads: 0 This Week
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  • 9
    Lixoo is a extensible, fast and small 2D point'n'click adventure game engine. It features the engine itself and an IDE that let you create full-featured games just by writing the essential code of the game.
    Downloads: 0 This Week
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  • 10
    A rapid development tool for games. “The Game” abstracts across the set of all possible graphical computer games (2D as well as 3D), breaking it down into a set of objects, sprites, meshes, sounds etc that can be easily configured. Then hit “compile”.
    Downloads: 0 This Week
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  • 11
    The Erymyth project's objective is to create a real world to run on the PAiN mud engine, featuring its flexibility, performance, and power.
    Downloads: 0 This Week
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  • 12
    A rewrite of the open-source AIME MUD Engine. AIME2 includes more-efficient code, a better structured scripting language, and a robust and flexible world development environment AIME has been known for. Includes better windows support.
    Downloads: 0 This Week
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  • 13
    Built from ground up using Objective-C and Mac OS X's Quartz Compositing Engine (now using Open GL for blitting), Cocoa Sprite Kit is a framework designed to make powerful 2D graphics applications with ease.
    Downloads: 0 This Week
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  • 14
    Massively single and multiplayer RPG framework for persistent worlds. It includes a server/client, scripting, and database backend. Minions of Mirth, a game being created with The Prairie Engine can be found here: http://www.prairiegames.com
    Downloads: 0 This Week
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  • 15
    Zeph3D is the Quake 2-based game engine we (EbertSoft Technologies) are developing for use in our upcoming FPS game title, "Zephyr," and is also slated for use in 2 other future titles.
    Downloads: 0 This Week
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  • 16
    The purpose of "whiteback" is to create a gaming platform, for many systems, accessible trough the web. The game is a webbased strategy game, where you control an empire and help it grow trough the use of military power, alliances and diplomacy.
    Downloads: 0 This Week
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  • 17
    Nuclear is a family of open source game engines written to be able to read most standard game formates such as BSP(Quake I, Quake II, Quake III, and Half-Life) MDL, MD2, MD3, and many more.
    Downloads: 0 This Week
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  • 18
    Ultra Tic Tac Toe is a console board game package that includes tic tac toe and two other games. UTTT contains a highly optimized computer AI engine, which supports PThreads. This page also has Solaris gaim binaries (until I create a project for them).
    Downloads: 0 This Week
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  • 19
    The goal of this project is to provide a user friendly, easy install OS based on the Linux Kernel, optimized for games and consoles. The User interface will be simple and it will use a custom graphics engine.
    Downloads: 0 This Week
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  • 20
    LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language. Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
    Downloads: 0 This Week
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  • 21
    A project related to developement of a generic, consistent, game engine with network facilities, graph teory applied, and other nice stuff under java (and finally, a game that uses this engine based on a strange science-fiction history).
    Downloads: 0 This Week
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  • 22
    MyUO is an Ultima Online server emulator, which permits to create your own UO world in a few minutes. It offers total customizability and great stability, thanks to its Perl interpreter, the solid C++ base and the internal MySql DataBase engine.
    Downloads: 0 This Week
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  • 23
    Orbis is a MMORPG engine, written in C++ and possibly Lua, that has IA agents and human inhabitants that interact. The world will totally changeable by the inhabitants.
    Downloads: 0 This Week
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  • 24
    A Game-Engine written in C++ using the SDL Library for developing 2D Action-Adventure games.
    Downloads: 0 This Week
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  • 25
    Dirty Water is an original MUD server/engine written in O'Caml. Our goal is to create a mud engine that is much more advanced, realistic, and encourages role playing more than Diku-style MUDs.
    Downloads: 0 This Week
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