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AppSignal installs in minutes and auto-configures dashboards, alerts, and error tracking.
Works out of the box for Rails, Django, Express, Phoenix, and more. Monitoring exceptions and performance in no time.
Protonium is an OpenGL game engine, made for graphical programs in general, but with the main purpose of aiding in developing games and eases the creation of games by supporting with creating threads, rendering graphics, handling input among other things
Odyssey Engine is a complete framework for both game and non-game simulations. It is meant as a framework for creating the engines. It is, in essence, a game engine builder.
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This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
Hellbent is a FREE 3rd person shooter that takes you all the way to hell and it brings hell into the world of the player. Singleplayer, cooperative and several other multiplayer modes. See www.hellbent-game.com for more info.
The Open Engine is a game engine library, that provides ease and fast programming for OpenGL based softwares. Is intended mainly for gaming programming. Uses OpenGL and other APIs in the core library.
The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
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Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
PythonSlash (py/,for short) is an multiplataform engine for real time dungeon crawl games written in python. The included sample - game is intended to be a Diablo - like game, fun and fast paced.
A MUD-Client for Windows (Win32) and KDE, featuring perl, python and ruby scripting, as well as multi-window output. The main focus is a very strong scripting engine (nearly everything is accessible from a script) while trying to stay user friendly.
XScape is a brand new Runescape2 server engine, based on the idea of a central login server, (Also known as a network of servers) which each server will connect to, and verify the user accounts on.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
Kingdom of beasts (KoB) is a Fantasy, Medieval, Real time Strategy Game. using Stratagus as game-engine. KoB will be different (in some way) than the other rts games.
An open source 3D graphics engine which is in development, and yet not complete. This program uses SDL and OpenGL together to create a source that can be used on both UNIX/Linux and Windows platforms.
includes several pygame scripts and pygame libraries. the scripts are a tile editor and a level editor. the libraries include a state engine, a full featured gui, html rendering, document layout, text rendering, sprite and tile engine, and a timer.