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LITS is a game development engine, which offers basic implementations of the most needed interfaces: Graphic, Network, Sound and Input. All interfaces have several (parts plattform independent) wrappers which can be choosen as needed.
Sources : http://www.mirari.fr/lSpS
Binaires : http://www.mirari.fr/aINe
Pour compiler : http://www.mirari.fr/anq5
This game look like starfox/starwing.
It is working on winXP but it could also be easily adapted to linux
due to the fact that it use compatible library.
This game integrate :
- (no external) Physical engine.
- Terrain with 3D texture.
- ...
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Java source code. The modeler is also a simple scene graph API.
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Dark Skies is a third person 3D space shooter using the 3D engine Irrlicht for graphics and the physics engine Open Dynamics Engine for correct physical behaviour.
DaCracker's Common Lib is intended to be a cross-platform (Windows,GNU/Linux and .NET) library with most of the basic features you need in a game engine, such as threading, system functions, logging etc.
A very smaller script interpretor that j2me based system. Can work on j2me / j2se / C++ platform ,the major goal is used to build an more flexible j2me game. Script language's phrase like as BASIC .
cross-platform game/multimedia development core engine written in C/C++. It supports Windows, OSX, Linux, Xbox360, and PS3, allowing the use of both DirectX 3D and OpenGL. please vist www.enside.net/hydra
A game based of the D&D game mechanism. The game itself (the story of Gareth) is only an application of the underlying game engine. Is possible to create new game, new monster, new maps using this engine.
Project Freedom is an open source cross platform first person shooter. It is an attempt at a large community project to try and bring a good open source game to the gaming world.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
FreeRA is a reimplementation of the gaming engine of the classic real time strategy game Command & Conquer RedAlert. WARNING: To play this game you need the data (.mix) files from the original Westwood Red Alert 1 game.
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
SleekIce is an easy to use game engine used to write games in Java. This will allow a game programmers to devote more time and thought to their game content rather than how to make the game work.
Q3mass is a master server program for Quake III Arena engine-based games. It's easily extensible and supports multiple games. Q3mass-php, an offshoot project, is a PHP version of the application, allowing for web-based master servers.
The Helios Project is a Ragnarok Online emulator. Unlike most emulators, this one is from scratch, uses multi/single server exes, the Lua scripting engine, and many more features.