Showing 64 open source projects for "pixel"

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  • 1
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself....
    Downloads: 1 This Week
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  • 2
    FB Shooter Force 2019

    FB Shooter Force 2019

    Side scrolling shoot'em up game

    Side scrolling shoot'em up game specially developed for the FBGD "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019).
    Downloads: 0 This Week
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  • 3
    Planimeter Game Engine 2D

    Planimeter Game Engine 2D

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua

    Planimeter Game Engine 2D - LÖVE-based game engine for Lua. Planimeter Game Engine 2D was designed for multiplayer-first game experiences and to bring professional-grade game engine features to the hobbyist community. It is the most feature-packed game engine you've ever heard of, and provides more functionality out-of-the-box than most other competing game engines.
    Downloads: 0 This Week
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  • 4
    crosti

    crosti

    Build your personal cross stitches!

    ...You can resize and rotate image, reduce the number of colors, change image palette, make cross stitch design, preview it, save and print. Cross stitch design edition available: colors and icons changing, new color addition, color fill, pixel draw, lines and half-stitches.
    Downloads: 5 This Week
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  • 5
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 6
    Pixel.GameCenter

    Pixel.GameCenter

    Market for simple pixel games

    Pixel.GameCenter is a market with simple pixel games. Here you can download and play popular GBC and GB games. Contact email: pixelstudioscompany@gmail.com
    Downloads: 0 This Week
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  • 7

    gameapi-game

    small game written in gameapi

    it's for a liberatedpixelcup programming competition. (see liberated pixel cup from http://lpc.opengameart.org/content/lpc-about)
    Downloads: 0 This Week
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  • 8
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 9
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 0 This Week
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  • 10
    Simutrans Iron Bite
    The Iron Way, aka Simutrans Iron Bite, is a free, open source transport simulation game. It is a fork of the Simutrans project featuring a better UI for the game, both with visual and usability enhancements. It can run most of the known Simutrans graphics sets, but comes with three sets included, so that you can start playing right away without need to download and install further components. A secondary goal is to translate the remaing German in the source code to English.
    Downloads: 0 This Week
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  • 11
    Rogue

    Rogue

    An adventure "Legend of Zelda"-ish game

    For now, a simple python/pygame game that is needing of heavy development. I am working alone (so far) on this project, so it will be very slow. Please be patient, for this is not what the game will be like in the end. This is just me giving a sneak peak at something much nicer to come. And as I said before, I am so far alone and a bit of a novice in this project, so please be patient: I hope to make better things with it. Update: I have a new homepage up. Mostly complete right now, I...
    Downloads: 0 This Week
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  • 12
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
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  • 13

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people...
    Downloads: 0 This Week
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  • 14
    PixelRunner

    PixelRunner

    Avoid black Pixel-Blocks

    You navigate a green Pixel-Block through a field of random generated colored Pixel-Blocks. Some Pixel-Blocks help you to reach a high score and some don't. If there's no way out, you should fire your laser with SPACE. There's also a possibility to pause the game with 'P'. With the arrow-keys UP and DOWN you can move the green Pixel-Block. Every fifty scorepoints the refresh speed gets faster.
    Downloads: 0 This Week
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  • 15
    A graphical roguelike with quick, arcade-like gameplay and an emphasis on hotseat cooperative play. Written in Processing. You can find me on RogueBasin with the username "RogueGamer"
    Downloads: 0 This Week
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  • 16
    Trouble in Libreland

    Trouble in Libreland

    RTS RPG hybrid game with realistic army and combat management.

    Trouble in Libreland is a 2D real-time strategy game that will be written in C++ using Gorgon Game Engine. The project is initiated in order to compete in Liberated Pixel Cup. The game will take a place in a town called Libreland which is being attacked by wildlings. The aim of the game is to protect the town from wildlings by training soldiers and artisans; upgrading them with the taxes paid by citizens. Story and more details are available in the Wiki page.
    Downloads: 1 This Week
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  • 17
    Pixelchase
    A very simple game programmed using the Allegro game library. Basically a 2 player tag, each player controlling a colored box or "pixel". The red pixel is the chaser, and the blue pixel is the runner.
    Downloads: 0 This Week
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  • 18
    Travail de maturité Gymnase de Burier 2012, jeu de tir subjectif en C++
    Downloads: 0 This Week
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  • 19
    Optimized "pixel perfect" collision detection intended for use in 2-D games. This is intended for use with either Allegro or SDL (game-oriented IO libraries), but does not require either.
    Downloads: 0 This Week
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  • 20
    SpayceX
    The game called SpayceX. It is a side scrolling space shooter. Open source, so it is free! Blender3DArtist on sprites, EneilShade on code
    Downloads: 0 This Week
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  • 21
    omron++ is a pixel AI game with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together. The project is now hosted on https://github.com/bk138/omronplusplus !
    Downloads: 0 This Week
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  • 22
    Ray3d is a multi-platform 3d game engine with an entire FPS game for it's techdemo. It's based on Irrlicht and other open source libraries, and written in C/C++. It is in pre-alpha and under HEAVY development.
    Downloads: 0 This Week
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  • 23
    SDL_Collide is a simple 2D collision detection library for SDL supporting pixel perfect collision tests between surfaces, bounding box collision checks and circle intersection routines.
    Downloads: 0 This Week
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  • 24
    Trails will be a multiplayer java-applet game in wich each player directs a pixel through the space. Similar to the tron races but with analogic change of direction.
    Downloads: 0 This Week
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  • 25
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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