Showing 47 open source projects for "llama-cpp-static"

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  • 1

    Digital Spork Game Engine

    Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3

    Alpha: - Still in heavy development, but should be stable enough for use in small projects. - Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more. - Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
    Downloads: 0 This Week
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  • 2

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 3
    Conqueror Chess Engine

    Conqueror Chess Engine

    A powerful chess engine written in C++

    A powerful chess engine written in C++. It currently implements hybrid board representation, alphabeta pruning, quiescence search, static evaluation, legal move generator, iterative deepening, MVV/LVA move reordering, makemove, unmakemove and uci move representation standard, tapered evaluation. Elostat gives the current version an ELO of 2100 measured over 50 games.
    Downloads: 2 This Week
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  • 4
    nsnake

    nsnake

    Classic snake game on the terminal; made with C++ and ncurses

    ...You play this game on the terminal, with textual interface. It has a gui-like interface on the console, with many settings and possible game modes. Note that it depends on `ncurses` and `yaml-cpp`. For a more detailed README, check out the GitHub page: https://github.com/alexdantas/nSnake
    Downloads: 1 This Week
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  • 5

    Gynoid World Interactive Constructor

    3D Interactive sandbox environment

    GWIC (Gynoid World Interactive Constructor) is a sandbox environment where you can freely create, edit and play with complex worlds contains almost unlimited terrain space, static, dynamic and physics objects, and unlimited count of actors, like a script-driven physical gynoid models. Or anything you can imagine!
    Downloads: 0 This Week
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  • 6

    JavaScript Chess

    JavaScript chess with board rotation, pgn output, forward/back & save

    ...Utilizes bitboards (arrays of two 32-bit numbers) and lookup tables for fast move-generation and analysis. Endings include checkmate and resignation; draws are yet to be implemented. The cpu engine is a work in progress, suggestions/contributions are welcome. Can log static-exchange stats and be configured for more.
    Downloads: 0 This Week
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  • 7
    ApneaStaticTrainer
    Apnea static trainer allows to create breath hold sequence for freediving trainings
    Downloads: 0 This Week
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  • 8

    pykb

    Python Killboard Platform for EVE Online

    This platform provides a Python based killboard backend supporting common tasks such as interfacing with the EVE API to fetch killmail logs, interact with EDK killboards to fetch killmails from them and parse manually logged killmails. The database layer is generic thanks to SQL Alchemy so any dbms can be used. Static data and schemas for PostgreSQL and MySQL are provided. Aggregates exist along with code to maintain them to enable high speed reports for summarized data. A point calculation system is included as is support for parsing German and Russian kill mail text. Caching exists in two forms, a basic in memory dict based caching system suitable for single process tasks and integration with uwsgi's powerful and fast built in cache. ...
    Downloads: 0 This Week
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  • 9
    Travail de maturité Gymnase de Burier 2012, jeu de tir subjectif en C++
    Downloads: 0 This Week
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  • 10
    Game Stats

    Game Stats

    Logfile parser for Call of Duty (COD) and Soldier of Fortune 2

    Game Stats generates web-based static .HTML statistics by parsing a game log file. Currently supports COD (Call of Duty) and Soldier of Fortune 2 w/OSP or ROC mods. As of 1.4, it ships with its own executable, and doesn't require PHP or MySQL.
    Downloads: 0 This Week
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  • 11
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 12
    The library currently consists of an implementation of collision detection of static/moving ellipsoids that exploits frame-coherence using separating planes. Please visit http://www.cs.hku.hk/GraphicsGroup/cd.html for paper references.
    Downloads: 0 This Week
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  • 13
    Static-HLstats converts the realtime generated pages of HLstats to static .html pages that can be viewed without PHP, web server or database server. Static-HLstats does a copy from the currently installed HLstats, and so maintain the same look.
    Downloads: 0 This Week
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  • 14
    The classic MegaHAL conversation simulator rewritten in C++.
    Downloads: 0 This Week
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  • 15
    Lienzo is a gtk-Canvas and Lua program to work in geometry. Unlike others like Cinderella, Cabri, DrGeo, etc... this one focuses in algorithms, not in static figures. the lua interface allows to work with programable objects.
    Downloads: 0 This Week
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  • 16
    A C++ Game Engine. It will support OpenGL and Linux with later conversion to a Mac environment. The engine will hopefully have TCP/IP support with a dedicated server or a server/client combo.
    Downloads: 0 This Week
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  • 17
    Are you fed up with gory first-person shooters and boring strategy games? Then try Kniffel, a game with five dices, a mug and (nearly) unlimited player count. Fun is guaranteed! Everything coded in C++ with FTLK the best GUI lib we've ever seen!
    Downloads: 0 This Week
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  • 18
    GTK-Manie it' s a card game for Linux , windows plateforms. This game is build with gcc and gtk 1.4 (2.0) for linux and dev-cpp and gtk for windows. GTK-Manie play with three A.I. and one user. We proposed this games with GNU/GPL license.
    Downloads: 0 This Week
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  • 19
    SimData-CSP is a C++ library for data management in simulations that provides dynamic object creation, automatic binding to external static data at runtime (using precompiled XML), and many data classes useful in simulations (with full Python bindings).
    Downloads: 0 This Week
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  • 20
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 21
    ...This is different from other nibble games, In this game you dont have any specific target, all you have to do is just move around the screen without hitting any of the static and dynamic blocks on your way and make the scoring p
    Downloads: 0 This Week
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  • 22

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    ...Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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