Search Results for "c programming framework" - Page 15

Showing 436 open source projects for "c programming framework"

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  • 1
    (moved to http://savannah.nongnu.org/projects/demi) Demi is an object-oriented library for Gameboy Advance programming. The main purpose of this project is to standardize commonly used aspects of GBA programming with an integrated standard library.
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  • 2
    Venom is a small framework for writing 3d games and applications.
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  • 3
    A MUD server/library written in C#. Executable on any OS with the Microsoft .NET Framework installed. Featuring a completely object-oriented framework, It will be useable as a MUD server, or library to write another mud, client, or administration tool.
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  • 4
    Our goal is to produce a framework of C++ classes that can be used to make a turn-based war/strategy game at the operational level. Coinciding with the framework development is the making of the first mod about World War II combat on the Eastern Front.
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    Zeus Neural Network Framework
    Zeus is a small, lightweight, very fast object oriented framework for developing neural networks with an integrated shell interface.
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  • 6
    Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
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  • 7
    Vertigo is a C# Framework for all-purpose application developement (with a special eye for games and server applications)
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  • 8
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
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  • 9
    Project to create a bot for Quake 2 using the FEAR AI Framework in C++. This is research based, and is meant to explore the use of fuzzy subsumption architectures for navigation in three dimensions.
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  • 10
    OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
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  • 11
    BlueCube is a simple tetris clone written in C. It uses the great SDL library, so the game is platform-independent and there will at least appear packages for Linux and Windows. I started this project to just get into game and graphics programming.
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  • 12
    gazebo n : a small roofed structure affording shade and rest. Also an open framework for playing and assisting at playing most any OGL d20/DND game in the Gnome 2 environment.
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  • 13
    This tetris clone is a first attempt at programming under linux and uses Qt.
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  • 14
    A C++ game framework based on SDL and libSigC++. It provides 2D graphics, an audio subsystem, integration with OpenGL, a plugin system, and a widget-set.
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  • 15
    leJOSUnit is a port of the Java based JUnit framework for testing robotic programs with a very small footprint. leJOS is a Java based replacement firmware (OS) for the LEGO Mindstorms RCX brick that comes with Lego\'s Robotics Invention System.
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  • 16
    Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
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  • 17
    2D shooting game written in Objective-C using the Cocoa framework for MacOS X.
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  • 18
    BuddhaSoft is a team of people working on making C++ games for people using the Linux, Windows, and Mac operating systems. Written using SDL to achive maximum flexiblity, we hope these arcade clones will promote open source and cross-platform programming.
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  • 19
    A GPLd hangman clone that runs in both dos and Linux, made to fulfill a project requirement in our Computer Programming class. It currently allows for hanging of different characters, and eventually 2 player mode in the future.
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  • 20
    The iON eToy is an interactive toy framework - a hand-held toy operating system, programmable game interface including a simple graphics and IO interface.
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  • 21
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
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  • 22
    A cross-platform, component based application framework for game and simulation development, with the goals of flexibility, extensibility, and performance. Developed for the .NET platform.
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  • 23
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
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  • 24
    SSF aims at providing an easy to use and efficient framework for physics sim & visuals in small scientific simulations in real-time, as well as games, which are inherently real-time applications.
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  • 25
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
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